#Mission Info

$Version: 0.10
$Name:  XSTR("Questions", -1)
$Author: Noise
$Created: 10/08/04 at 18:56:31
$Modified: 10/09/04 at 23:58:26
$Notes:
This is a FRED created mission
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 0

+Red Alert: 0

+Scramble: 1

+Disallow Support: 1

+Player Entry Delay:
1.000000

+Viewer pos: 902.971252, 3717.698975, -6695.310059
+Viewer orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.866025, 0.500000,
	0.000000, -0.500000, 0.866025

#Plot Info

$Tour:  XSTR("Blah", -1)
$Pre-Briefing Cutscene: Blah
$Pre-Mission Cutscene: Blah
$Next Mission Success: Blah
$Next Mission Partial: Blah
$Next Mission Failure: Blah

#Command Briefing

#Briefing
$start_briefing
$num_stages: 4
$start_stage
$multi_text
 XSTR("Well, for the first time in what seems like ages we can say that we're in the green.  As best we can tell the node to the black hole is completely cut off, possibly for the rest of time.  No Shivans have come through which reinforces this theory.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 902.971252, 3717.698975, -6695.310059
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.866025, 0.500000,
	0.000000, -0.500000, 0.866025
$camera_time: 500
$num_lines: 0
$num_icons: 1
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 33
$team: Unknown
$class: GTCv Deimos
$pos: 888.760315, 0.000518, 84.992149
$label: Jump Node
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("However we are still in unfamiliar space and for all we know we could have jumped into a much worse situation.  So far we haven't detected anything even remotely Shivan.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 902.971252, 3717.698975, -6695.310059
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.866025, 0.500000,
	0.000000, -0.500000, 0.866025
$camera_time: 500
$num_lines: 0
$num_icons: 1
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 20
$team: Unknown
$class: GTCv Deimos
$pos: 888.760315, 0.000518, 84.992149
$label: Unfamiliar Space
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("This is where it gets interesting though.  Twenty minutes ago we detected a small power spike in orbit around the second planet in this system.  Your mission is to investigate this power spike.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -707.229309, 835.079041, -1740.415161
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.866025, 0.500000,
	0.000000, -0.500000, 0.866025
$camera_time: 500
$num_lines: 0
$num_icons: 2
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 7
$team: Unknown
$class: GTC Aeolus
$pos: -815.243896, 600.000122, -1315.393066
$label: 2nd Planet
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Unknown
$class: GTC Aeolus
$pos: -636.719360, 600.000122, -1361.122803
$label: Power Spike
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Just remember, the fleet is battered.  We can not afford to be in a major engagement at this point.  Get in, take a look, and get out.  Nothing more.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 902.971252, 3717.698975, -6695.310059
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.866025, 0.500000,
	0.000000, -0.500000, 0.866025
$camera_time: 500
$num_lines: 0
$num_icons: 0
$Flags: 0
$Formula: ( true ) 
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 1

$Formula: ( true ) 
$Multi text
    XSTR("Read fiction file Ending2 [which seems to be missing, sorry].", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Loki"	5
	"GTF Hercules"	5
	"GTF Hercules Mark II"	5
	"GTF Hercules Mark III"	5
	"GTF Erinyes"	5
	"GTF Pegasus"	5
	"GTF Daedelus"	5
	"GTF Perseus"	5
	"GTF Myrmidon"	5
	"SF Mara (terrans)"	5
	"GTB Artemis"	5
	"GTB Artemis D.H."	5
	"GTB Medusa"	5
	"GTB Ursa"	5
	"GTB Zeus"	5
	"GTB Boanerges"	5
	"GVF Aoh"	5
	"GVF Ptah"	5
)

+Weaponry Pool: (
	"Subach HL-7"	16
	"Subach HL-D"	16
	"Mekhu HL-7"	16
	"Mekhu HL-7D"	16
	"Akheton SDG"	16
	"Morning Star"	16
	"MorningStar D"	16
	"Prometheus R"	16
	"Prometheus S"	18
	"Prometheus D"	16
	"Malcifer"	16
	"EMP Cannon"	16
	"Maxim"	16
	"Maxim D"	16
	"UD-8 Kayser"	16
	"UD-D Kayser"	16
	"FireStorm"	16
	"Circe"	16
	"Lamprey"	16
	"Shivan Light Laser"	16
	"Shivan Heavy Laser"	16
	"Shivan Pulse Laser"	16
	"Shivan Mega Laser"	16
	"Fury MK IV"	16
	"Nightmare Missile Swarm"	500
	"Nightmare Bomb"	500
	"Rockeye"	500
	"Rockeye D"	500
	"Tempest"	500
	"Tempest D"	500
	"Hornet"	520
	"Hornet D"	500
	"Tornado"	500
	"Tornado D"	500
	"Harpoon"	516
	"Harpoon D"	500
	"Trebuchet"	500
	"TAG-A"	500
	"TAG-B"	500
	"Piranha"	500
	"Stiletto II"	500
	"Infyrno"	500
	"Infyrno D"	500
	"Cyclops"	500
	"Cyclops#short"	500
	"Helios"	500
	"Black Hole Torpedo"	500
	"Trinity"	500
	"Slayer"	500
	"EMP Adv."	500
)

#Objects		;! 7 total

$Name: Alpha 1		;! Object #0
$Class: GTF Pegasus
$Team: Friendly
$Location: 2978.399902, 500.000000, -2975.600098
$Orientation:
	0.706774, 0.000000, 0.707439,
	-0.083430, 0.993021, 0.083352,
	-0.702502, -0.117933, 0.701842
$IFF: IFF 1
$AI Behavior: None
+AI Class: AlphaOne
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )+Respawn priority: 0

+Group: 0
+Score: 7

$Name: NTF Boadicea 1		;! Object #1
$Class: NTF Boadicea
$Team: Friendly
$Location: 0.000000, 0.000000, 0.000000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-play-dead 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 12
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21a
+Subsystem: turret22a
+Subsystem: turret23a
+Subsystem: turret24a
+Subsystem: turret25a
+Subsystem: turret26a
+Subsystem: turret27a
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: engine02a
$Damage: 100
+Subsystem: engine05
$Damage: 100
+Subsystem: bunker02a
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 100

$Name: GTM Tyrone		;! Object #2
$Class: GTM Hippocrates
$Team: Friendly
$Location: -1211.099976, 250.000000, 610.400024
$Orientation:
	-0.583845, 0.710943, 0.392029,
	0.732392, 0.252856, 0.632192,
	0.350325, 0.656221, -0.668317
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-play-dead 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 6
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "scannable" )+Respawn priority: 0

+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 100

$Name: GTCv Deimos 3		;! Object #3
$Class: GTCv Deimos
$Team: Friendly
$Location: 1098.617676, 0.000032, 1337.628052
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )+Respawn priority: 0

+Destroy At: 2
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 800

$Name: GTC Aeolus 4		;! Object #4
$Class: GTC Aeolus
$Team: Friendly
$Location: -707.229309, 600.000122, -1333.246826
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )+Respawn priority: 0

+Destroy At: 1
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 500

$Name: Alpha 2		;! Object #5
$Class: GTF Pegasus
$Team: Friendly
$Location: 3017.042480, 500.000000, -2958.023438
$Orientation:
	0.700088, 0.000000, 0.714056,
	-0.083914, 0.993071, 0.082272,
	-0.709109, -0.117517, 0.695237
$IFF: IFF 1
$AI Behavior: None
+AI Class: AlphaOne
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: GTF Erinyes		;! Object #6
$Class: GTF Erinyes
$Team: Friendly
$Location: -395.799988, 650.000000, -411.399994
$Orientation:
	-0.462055, 0.536622, -0.706075,
	-0.770521, -0.637101, 0.020028,
	-0.439094, 0.553299, 0.707854
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-play-dead 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 12
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( is-cargo-known-delay 
   10 
   "GTM Tyrone" 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-music" "no-arrival-warp" "scannable" )+Respawn priority: 0

+Group: 0
+Score: 12

#Wings		;! 1 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 2 total
	"Alpha 1"
	"Alpha 2"
)
+Hotkey: 0
+Flags:( )

#Events		;! 26 total

$Formula: ( when 
   ( has-time-elapsed 1 ) 
   ( subsys-set-random 
      "NTF Boadicea 1" 
      15 
      25 
      "bunker02a" 
      "engine05" 
      "engine02a" 
   )
   ( subsys-set-random 
      "GTM Tyrone" 
      15 
      25 
   )
   ( never-warp "Alpha 1" ) 
)
+Name: GTVA Adjustments
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 5 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Command" 
   )
)
+Name: Command
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Command" 3 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Report" 
   )
)
+Name: Report
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Report" 3 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "GTVA" 
   )
)
+Name: GTVA
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "GTVA" 3 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Say again" 
   )
)
+Name: Say again
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Say again" 3 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Confirmed" 
   )
)
+Name: Confirmed
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Confirmed" 5 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Life signs" 
   )
)
+Name: Life signs
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Life signs" 3 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Negative" 
   )
)
+Name: Negative
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Negative" 5 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Indeed" 
   )
)
+Name: Indeed
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Indeed" 3 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Roger" 
   )
)
+Name: Roger
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-cargo-known-delay 2 "GTM Tyrone" ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "GTM Tyrone" 
   )
)
+Name: GTM Tyrone
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "GTM Tyrone" 3 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Sure is" 
   )
)
+Name: Sure is
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Sure is" 3 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Don't ask" 
   )
)
+Name: Don't ask
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 1 "GTF Erinyes" ) 
   ( set-subsystem-strength 
      "GTF Erinyes" 
      "sensors" 
      0 
   )
   ( set-subsystem-strength 
      "GTF Erinyes" 
      "navigation" 
      0 
   )
   ( set-subsystem-strength 
      "GTF Erinyes" 
      "weapons" 
      0 
   )
   ( set-subsystem-strength 
      "GTF Erinyes" 
      "engine" 
      0 
   )
   ( set-subsystem-strength 
      "GTF Erinyes" 
      "communications" 
      15 
   )
   ( send-message 
      "Alpha 2" 
      "High" 
      "Erinyes" 
   )
)
+Name: Erinyes Appears
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay 
      "Erinyes Appears" 
      3 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Pilots logs" 
   )
)
+Name: Pilots logs
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-cargo-known-delay 
      2 
      "GTF Erinyes" 
   )
   ( send-message 
      "Alpha 2" 
      "High" 
      "Got em" 
   )
)
+Name: Got em
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Got em" 3 ) 
   ( send-message 
      "GTF Erinyes" 
      "High" 
      "Record1" 
   )
)
+Name: Record1
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Record1" 3 ) 
   ( send-message 
      "GTF Erinyes" 
      "High" 
      "Record2" 
   )
)
+Name: Record2
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Record2" 3 ) 
   ( send-message 
      "GTF Erinyes" 
      "High" 
      "Record3" 
   )
)
+Name: Record3
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Record3" 3 ) 
   ( send-message 
      "GTF Erinyes" 
      "High" 
      "Record4" 
   )
)
+Name: Record4
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Record4" 4 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "What" 
   )
)
+Name: What
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "What" 5 ) 
   ( red-alert ) 
)
+Name: Red-Alert
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: Event name
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Command" 3 ) 
   ( do-nothing ) 
)
+Name: Identify Power Spike
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Identify Power Spike", -1)
+Team: 0

$Formula: ( when 
   ( and 
      ( is-cargo-known-delay 3 "GTM Tyrone" ) 
      ( is-cargo-known-delay 
         3 
         "GTF Erinyes" 
      )
   )
   ( do-nothing ) 
)
+Name: Scan Intact Ships
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Scan Intact Ships", -1)
+Team: 0

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: Event name
+Repeat Count: 1
+Interval: 1
+Team: 0

#Goals		;! 1 total

$Type: Primary
+Name: Patrol
$MessageNew:  XSTR("Investigate target area.", -1)
$end_multi_text
$Formula: ( is-event-true-delay "Got em" 1 ) 

#Waypoints		;! 0 lists total


#Messages		;! 227 total


$Name: Command

$Team: -1
$MessageNew:  XSTR("Command, we've got confirmation on that power spike.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: cue_voice.wav

$Name: Report

$Team: -1
$MessageNew:  XSTR("Acknowledged Alpha 2, report.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: cue_voice.wav

$Name: GTVA

$Team: -1
$MessageNew:  XSTR("They belong to GTVA vessels, all of them are disabled or destroyed.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: cue_voice.wav

$Name: Say again

$Team: -1
$MessageNew:  XSTR("Say again Alpha 2.  You said GTVA vessels?", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: cue_voice.wav

$Name: Confirmed

$Team: -1
$MessageNew:  XSTR("Confirmed Command.  From the wreckage, I'd have to say there was a Deimos and a Aeolus.  I've also got a beat up outpost and a disabled medical ship.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: cue_voice.wav

$Name: Life signs

$Team: -1
$MessageNew:  XSTR("Any life signs?", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: cue_voice.wav

$Name: Negative

$Team: -1
$MessageNew:  XSTR("Negative command.  Looks like whoever did this left before finishing the job.  Not like the Shivans at all to leave ships more or less intact.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: cue_voice.wav

$Name: Indeed

$Team: -1
$MessageNew:  XSTR("Indeed.  You have permission to scan the wreckage.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: cue_voice.wav

$Name: Roger

$Team: -1
$MessageNew:  XSTR("Roger that.  I'm getting a lot of interference from the outpost, its blocking my sensors.  I'll only be able to get readings from the medical ship.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: cue_voice.wav

$Name: GTM Tyrone

$Team: -1
$MessageNew:  XSTR("My sensors say the medical ship is the GTM Tyrone.  Isn't the Tyrone assigned the 5th fleet?", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: cue_voice.wav

$Name: Sure is

$Team: -1
$MessageNew:  XSTR("Yes she is, but the 5th fleet was on the other side of the GTVA.  How'd she get all the way out here?", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: cue_voice.wav

$Name: Don't ask

$Team: -1
$MessageNew:  XSTR("Don't ask me, I just work here.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: cue_voice.wav

$Name: Erinyes

$Team: -1
$MessageNew:  XSTR("Command, an Erinyes fighter just appeared on our scopes.  It's dead in space too.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: cue_voice.wav

$Name: Pilots logs

$Team: -1
$MessageNew:  XSTR("Retrieve the pilots logs if you can.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: cue_voice.wav

$Name: Got em

$Team: -1
$MessageNew:  XSTR("I've downloaded the pilots logs.  Let's see what he had to say.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: cue_voice.wav

$Name: Record1

$Team: -1
$MessageNew:  XSTR("RECORDING: Beta 3!  Watch your six!", -1)
$end_multi_text
+Persona: Wingman 4
+AVI Name: Head-TP4
+Wave Name: cue_voice.wav

$Name: Record2

$Team: -1
$MessageNew:  XSTR("RECORDING: It's bleeding!  What the hell are these things?!", -1)
$end_multi_text
+Persona: Wingman 4
+AVI Name: Head-TP4
+Wave Name: cue_voice.wav

$Name: Record3

$Team: -1
$MessageNew:  XSTR("RECORDING: I've got one on my tail!  Get him off me!", -1)
$end_multi_text
+Persona: Wingman 4
+AVI Name: Head-TP4
+Wave Name: cue_voice.wav

$Name: Record4

$Team: -1
$MessageNew:  XSTR("RECORDING: I've got a cabin fire! Ejector is fused!  END RECORD", -1)
$end_multi_text
+Persona: Wingman 4
+AVI Name: Head-TP4
+Wave Name: cue_voice.wav

$Name: What

$Team: -1
$MessageNew:  XSTR("What the hell happened here?", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: cue_voice.wav

#Reinforcements		;! 0 total


#Background bitmaps		;! 40 total

$Num stars: 500
$Ambient light level: 0
$Sun: SunBlue
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$Sun: SunRed
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$Starbitmap: neb05
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$Starbitmap: dneb11
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$Starbitmap: neb16
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$Starbitmap: neb05
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$Starbitmap: dneb14
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$Starbitmap: dneb03
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$Starbitmap: dneb09
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$Starbitmap: dneb05
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$Starbitmap: neb01
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$Starbitmap: planetg
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$Starbitmap: planetd
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#Asteroid Fields

$Density: 256
+Field Type: 1
+Debris Genre: 0
+Field Debris Type: 0
+Field Debris Type: 1
+Field Debris Type: 2
$Average Speed: 0.000000
$Minimum: -5000.000000, -5000.000000, -5000.000000
$Maximum: 5000.000000, 5000.000000, 5000.000000

#Music

$Event Music: 1: Genesis
$Briefing Music: Brief5

#End

