{
  "okay": [ "Okay", 10819 ],
  "title": [ "Between the Ashes", 169 ],
  "manual": {
    "Mefistofele": {
      "title": [ "The Story Continues", 30 ],
      "text": [ "Thanks for playing Between the Ashes: Mefistofele! There's a lot more to see, though. You can find out what happens next in Slaves of Chaos, where you'll play as a commander with the Galactic Terran Alliance.<br/><br/>Head to the campaign room to start the next mission.", 4488 ]
    },
    "Slaves of Chaos": {
      "title": [ "The Story Continues", 30 ],
      "text": [ "Thanks for playing Between the Ashes: Slaves of Chaos! The story continues with the Antwerp mini-campaign, showing how the fight with the Hammer of Light goes on. After Antwerp comes The Growing Silence, which follows up on how the Terran alliance copes with the loss of Antares.", 4489 ]
    },
    "Antwerp": {
      "title": [ "The Story Continues", 30 ],
      "text": [ "Thanks for playing Antwerp! The story continues with The Growing Silence, showing how the Galactic Terran Alliance copes with the loss of Antares and the appearance of an unexpected enemy - and an even more unexpected ally.<br/><br/>Head to the campaign room to start the next mission.", 4490 ]
    },
	"The Growing Silence": {
      "title": [ "The Story Continues", 30 ],
      "text": [ "Thanks for playing Between the Ashes: The Growing Silence! If you enjoyed it, hop over to our Discord server and let the team know! The story isn't quite over yet; we have one last chapter in the works, and development has already begun. In the meantime, try to find all of BtA's secret unlocks and bonus missions, or check out our side side stories and the lore in the tech room.", 11410 ]
    },
    "All Battle Snails 1": {
      "text": [ "Congratulations, you found all 19 snails in Slaves of Chaos! As a reward, you can now play the campaign missions as the armored Battle Snail itself!", 4491 ]
    },
    "All Battle Snails 2": {
      "text": [ "Congratulations, you found all 19 snails in Slaves of Chaos! As a reward, you have been given an additional Battle Snail to use. Give the ultimate gastropod power to one of your wingmates!", 4492 ]
    },
    "All Eagle Fives 1": {
      "text": [ "Congratulations, you found all 22 Eagle 5s in The Growing Silence! As a reward, you can now play the campaign missions as the armored Eagle 5 itself!", 4493 ]
    },
    "All Eagle Fives 2": {
      "text": [ "Congratulations, you found all 22 Eagle 5s in The Growing Silence! As a reward, you have been given an additional Eagle 5 to use. Give the famed Winnebago to one of your wingmates!", 4494 ]
    },
    "Welcome to Wayfarer": {
      "title": [ "WAYFARER INTERNAL", 31 ],
      "text": ["<div class='blue'>SOURCE: JersK</div><br/>Welcome to Wayfarer Station, pilots. Feel free to take a look around. You have a few hours before your first assignment, so now would be a good time to check out the System Map and Newsroom for local updates and information. Squadron leaders, log into the Inventory Terminal at your earliest convenience.<br/><br/><div class='orange'>[If you need help finding this, press F1.]</div>", 4479]
    },
    "Rosemary says hello": {
      "title": [ "WAYFARER INTERNAL", 31 ],
      "text": ["<div class='blue'>SOURCE: KannaK ('Rosemary')</div><div class='blue'>TAGGED: Personal</div><br/>Hey, 508th, it's Rosemary. I pulled the expedition's roster on the way over, and I think I'm the only Umbrist on the station. Now, I'm not sure any of you are into fringe religions, and that's fine$semicolon I'm not here to proselytize. But, if any of you want to join me for meditation, I'll be on the observation deck after second watch.", 4480]
    },
    "Skunk thinks about beams": {
      "title": [ "WAYFARER INTERNAL", 31 ],
      "text": ["<div class='blue'>SOURCE: PetophR ('Skunk')</div><div class='blue'>TAGGED: Private</div><br/>You know about my service on the Soyakaze, Commander. I might not be an intel spook any more, but that mindset never really leaves you. With that being said, I don't agree with the LNA's decision to perform the beam tests yesterday. Holly might not have gotten what they came for, but it does give them confirmation that it's here. With your permission, sir, I'd like to bring my concerns to Captain Varner, if he hasn't already expressed the same.", 4481]
    },
    "Dahuts are dorkhuts": {
      "title": [ "EXTERNAL MESSAGE", 34 ],
      "text": ["<div class='orange'>WARNING: This message originates from an external source.</div><div class='blue'>SOURCE: hughesb@chicxulub.lna</div><br/>Well, Commander, I suppose we're even now. After the Chicxulub dropped off the Opportunity, we went back to the Carter wreck to oversee an LNA engineering team. They confirmed that very little of the Carter's equipment survived the crash, and most of it was aboard those cargo pods. We tossed a nuke into engineering to make sure they can't get anything from there, and we're moving the remaining cargo to Wayfarer Station for the same reason. We also set up a sensor net around the Carter. After we left, it caught raider ships coming back for salvage, but they didn't get anything but scrap metal.<br/><br/>During the battle, my science section collected readings on the Dahut-class stealth fighters. The jamming from the Ker-Ahes meant they didn't get much, but there were definitely traces of signalling between the Ker-Ahes and the stealth ships. The details should have uploaded to Wayfarer's tech room by now, but in brief, we think the larger ship remotely operates the Dahuts. If so, we can probably exploit that dependency. You'll be in the loop on anything else we find out.", -1]
    },
    "Mart has character growth": {
      "title": [ "WAYFARER INTERNAL", 31 ],
      "text": ["<div class='blue'>SOURCE: AssisM ('Martellato')</div><div class='blue'>TAGGED: Personal</div><br/>Hey commander. Got something I've been meaning to say, this seems as good a time as any. You know I was a smuggler before fleet nabbed me. I expected this to be more of the same flying around doing other people's dirty work, just with more ultraviolence. I guess hearing that science ship on the comm changed that. it clicked for me why we're here, so uh. I'll try and keep that in mind going forward.<br/><br/>Anyway, some of us are trying to get a poker night going. Trouble is Mav and Rosemary keep winning and she's got some kinda religious thing about not bragging too much. You could join us sometime and, ah, maybe change things up a bit.", 4482]
    },
    "SDS ships in tech room": {
      "title": [ "MEGIDDO INTERNAL", 32 ],
      "text": ["Welcome to Megiddo Station, pilots. Director Ekul just got on the comm with your CO$semicolon knowing them, you'll hear more in an hour or so. In the mean time, information on Second Dawn Society ships is available in our tech room.<br/><div class='orange'>Sunghwan Ko, SDS Fighter Corps</div>", 4483]
    },
    "Lancet get": {
      "title": [ "MEGIDDO INTERNAL", 32 ],
      "text": ["Welcome to Megiddo Station, pilots. Director Ekul just got on the comm with your CO$semicolon knowing them, you'll hear more in an hour or so. In the mean time, information on Second Dawn Society ships is available in our tech room.<br/><br/>Thanks to your skillful escort of the Izanami, the ship's hold remained intact and we were able to recover some highly valuable supplies, including several of our Lancet advanced disruptors. These weapons are effective at knocking out turrets, shields, and even fighter subsystems, and we've agreed to make them available for requisition at your discretion. If you use the Lancet, make sure to fire it only in short pulses. Check out the tech room for more information.<br/><div>Sunghwan Ko, SDS Fighter Corps</div>", 4484]
    },
    "Pendergast lore": {
      "title": [ "EXTERNAL MESSAGE", 34 ],
      "text": ["<div class='orange'>WARNING: This message originates from an external source.</div><div class='blue'>SOURCE: elias@pendergast_freight.reg</div><br/>Welcome back, Commander. I've heard about your excursion to the STX base. From what I've heard, a lot of innocent people owe you their lives. When I came aboard this station, your team agreed to not look too hard into my past. I thought it was a surprisingly reasonable perspective. Still, I think it's an open secret that I may not have adhered 100% to the letter of every GTA trade regulation, let's say. I hope you can understand why. Everything I've done in Regulus and Sirius was for the benefit of the common people. Hamid and I've got two little kids back home. I just want to leave behind something better for them. If that means some amount of moral compromise, that's just the hand the Alliance dealt us.<br/><br/>I don't know if you can believe that. I do know the GTA's stance on my home system. I came out here because a lot of people were worried about crackdowns and sanctions, the kind that piss all over the average citizen and don't do anything about the systemic problems. If we get out of here, I hope you can remember what I said.<br/><br/>That's all, Commander. I'm sure you've got somewhere important to be.", 4485]
    },
    "Wayfarer is Under Attack Yo": {
      "title": [ "WAYFARER INTERNAL", 31 ],
      "text": [ "<div class='blue'>SOURCE: AUTOMATED MESSAGE</div><br/><div><span class='orange'>ADVISORY:</span> Perimeter automation reports multiple faults:</div><div><ul><li>Subspace binding energy <span class='white'>20 mKwb</span> below baseline$semicolon</li><li>Navigational sensor <span class='white'>BRAVO</span> impinged$semicolon</li><li>Navigational sensor <span class='white'>FOXTROT</span> impinged$semicolon</li><li>Subspace flux spike in progress.</li></ul></div>", 4495 ]
    },
    "Sarno says hello": {
      "title": [ "AMANU INTERNAL", 35 ],
      "text": ["<div class='blue'>SOURCE: Dr. Tsega Sarno</div><br/><br/>Welcome to Amanu Station, GTA pilots. The Naval Projects Bureau has been working on a viral weapon to degrade INEDAM C2 capabilities, and I've just arrived from the Lavoisier for a design session. I thought I should check in while I'm in aboard.<br/><br/>I deeply regret the circumstances of your arrival, but there is a silver lining to be had. Luyten recognizes the importance of holistic wellness, so we have extensive medical, counseling, spiritual, and recreational facilities on board. I think the past weeks have ground down the friction between our respective factions, and you'll be welcome. If I'm wrong, no one's going to start anything with a Magellan skipper showing you around. If you're interested, meet me at the tram station outside the forward observation deck at 1630 station time.", 4486]
    },
    "Hermes lore": {
      "title": [ "AMANU INTERNAL", 35 ],
      "text": ["<div class='blue'>SOURCE: WeymanM ('Hermes')</div><div class='blue'>TAGGED: Personal</div><br/><br/>Hey, commander. I've been thinking about our little collab with Holly. And to give credit where credit is due, they made themselves pretty useful in that op. I'm not questioning that. It's just, I don't think I can ever forgive them for what they did to Antares. That's why Charon and me enlisted, you know? Our little security team mostly favored independence, until it came out that the AF was working with Holly. That's when we jumped ship to the Intrepid. It's how we strong-armed the recruiter into letting us fly together. Well, you probably worked all that out for yourself. I guess all I'm saying is, we'll fly with them, but don't ask us to like it, alright?<br/><br/>That's all, sir.", 4487]
    }
    "Tutorial done": {
      "title": [ "Tutorial", -1 ],
      "text": [ "Congratulations! You've passed the tutorial, and now you know everything you need to know to enjoy Between the Ashes. Enter the campaign room and select one of our campaigns. We recommend starting with Mefistofele, a pair of missions staring a pirate with an unexpected impact on the larger story.", 10886 ]
    }
  },
  "initial": {
    "bta-tut_m": [
      {
        "title": [ "Tutorial", -1 ],
        "text": [ "Welcome to Between the Ashes. This project has been a labor of love spanning many years, and everyone involves hopes you'll enjoy it.<br/><br/>If this is your first experience with Freespace, you've come to the right place. If you'd like to learn more about our world, feel free to visit the tech room. Otherwise, enter the ready room for a playable tutorial. If you have played Freespace before, we suggest selecting Mefistofele in the campaign room.", 10887 ]
      }
    ],
    "bta1_m": [
      {
        "title": [ "Slaves of Chaos", 36 ],
        "text": [ "Welcome to Between the Ashes: Slaves of Chaos. This is the first of our main campaign releases; there's also a two-mission prologue, Mefistofele, which takes place around the start of this campaign. If you'd like to know more about the world, feel free to check out the reference material in the tech room, or follow along with the broader story in the news room. Whether you engage with all the supplemental material or play through the missions on their own, we hope you enjoy your time in our world.<br/><br/>'Slaves of Chaos originally released back in 2016, and began as a way for me to learn Freespace mission design. In fact, the project served as a starting point for most members of the team as we learned the basics of game design. Most of the original team has long since moved on to other things, but I am still proud of this game and what we were able to create together.' ~ Mike Nelson, Project Lead", 4496 ]
      },
      {
        "title": [ "Hidden Secrets", 37 ],
        "text": [ "Every mission in the main campaign of Between the Ashes has a secret object hidden somewhere. Scan them all to unlock a special playable ship! If you need a hint, you can press Alt-3. There are also several hidden arcade missions. The unlock conditions are different for each of them, but usually involve discovering some secret during campaign missions. Once unlocked, you can play them through the simulator in the barracks.", 4497 ]
      }
    ],
    "bta2_m": [
      {
        "title": [ "The Growing Silence", 38 ],
        "text": ["Welcome to Between the Ashes: The Growing Silence. This is the second of our main campaign releases, and it follows a few years after the events of the 2-mission prologue campaign, Antwerp. If you'd like to know more about the world, feel free to check out the reference material in the tech room, or follow along with the broader story in the news room. Whether you engage with all the supplemental material or play through the missions on their own, we hope you enjoy your time in our world.<br/><br/>'This release marks a sort of reboot for Between the Ashes; it has an entirely new development team and a renewed vision on game design. TGS has been in my brain for nearly a decade and the development team has been bringing it to life for the better part of five years. We're so happy with how it's turned out. With Naomi's incredible talent with words and Kyle's skill with mission design, I feel this game is better than anything I imagined so many years ago. So with that out of the way, please enjoy The Growing Silence.' ~ Mike Nelson, Project Lead", 4498 ]
      },
      {
        "title": [ "Hidden Secrets", 37 ],
        "text": [ "Every mission in the main campaign of Between the Ashes has a secret object hidden somewhere. Scan them all to unlock a special playable ship! If you need a hint, you can press Alt-3. There are also several hidden arcade missions. The unlock conditions are different for each of them, but usually involve discovering some secret during campaign missions. Once unlocked, you can play them through the simulator in the barracks.", 4497 ]
      }
    ]
  }
}
