$Name:					GTB Athena Z
$Short name: XWPathena
$Species:				Terran
+Type:					Tactical Bomber
+Maneuverability: Poor
+Armor:					Medium
+Manufacturer: Dynamic Metamer
+Description:		
$end_multi_text
+Tech Description:
XSTR("The Athena bomber was the lightest bomber in the GTA fleet during the Fourteen Year War between the GTA and PVE. GTI developed the Athena to be completely incompatible with Vasudan electronics to deter reverse-engineering, but this made the bomber unable to mount later weapons systems developed in conjunction with allied Vasudans. The obsolete Athena was mothballed and eventually retired completely once the Zeus and later Artemis bombers entered service. Rogue engineers have salvaged some Athena hulls to use as experimental weapons platforms, and those encountered in the field may be wielding unknown and exotic prototypes.", -1)
$end_multi_text
+Length: 36 m
+Gun Mounts: 6
+Missile Banks: 3
$POF file: doubleathena.pof
$Detail distance: (0, 180, 300, 1300)
$Show damage: YES
$Density: 1
$Damp: 0.25
$Rotdamp: 0.55
$Max Velocity: 0.0, 0.0, 60.0
$Rotation time: 5.0, 4.5, 5.0
$Rear Velocity: 0.0
$Forward accel: 4.0
$Forward decel: 2.0
$Slide accel: 0.0
$Slide decel: 0.0
$Expl inner rad: 50.0
$Expl outer rad: 80.0
$Expl damage: 25.0
$Expl blast: 1500.0
$Expl Propagates: NO ;; If set to Yes, then when the ship dies, the explosion propagates through it.
$Shockwave Speed: 0.0 ;; speed shockwave expands at, 0 means no shockwave
$Allowed PBanks:        ( "Subach HL-7" "Prometheus R" "Morning Star" "Akheton SDG" "Lamprey")
$Allowed Dogfight PBanks:        ( "Subach HL-D" "Prometheus D" )
$Default PBanks:        ( "Subach HL-7" "Prometheus R" )
$Allowed SBanks:        ( "Rockeye"  "Tempest" "Harpoon" "Interceptor" "Trebuchet" "Stiletto II" "Hornet" "Tornado" "Hornet#Weak" "EMP Adv." "MX-50" )
$Default SBanks: ( "Interceptor" "Hornet" "Rockeye" )
$SBank Capacity: ( 80, 80, 80 )
$Shields: 500
$Shield Color:		100 100 255
$Power Output: 3.0
$Max Oclk Speed: 75.0
$Max Weapon Eng: 100.0
$Hitpoints: 300
$Flags: ( "player_ship" "bomber" )
$AI Class: Captain
$Afterburner: YES
	+Aburn Max Vel: 0.0, 0.0, 120.0
	+Aburn For accel: 0.7
	+Aburn Fuel: 400.0
	+Aburn Burn Rate: 50.0
	+Aburn Rec Rate: 25.0
$Countermeasures: 30
$Scan time: 2000
$EngineSnd: 127 ;; Engine sound of ship
$Closeup_pos: 0.0, 0.0, -35
$Closeup_zoom: 0.5
$Shield_icon: shield-b01
$Ship_icon: iconbomber01
$Ship_anim: ssbomber01
$Ship_overhead: loadbomber01
$Score: 15
$Trail:
	+Offset: 11.14 -1.08 -3.49
	+Start Width: 0.25
	+End Width: 0.05
	+Start Alpha: 1.0
	+End Alpha: 0.0
	+Max Life: 1.0
	+Spew Time: 120
	+Bitmap: Contrail01
$Trail:
	+Offset: -11.14 -1.08 -3.49
	+Start Width: 0.25
	+End Width: 0.05
	+Start Alpha: 1.0
	+End Alpha: 0.0
	+Max Life: 1.0
	+Spew Time: 120
	+Bitmap: Contrail01
$Trail:
	+Offset: -2.6 4.57 -12.27
	+Start Width: 0.25
	+End Width: 0.05
	+Start Alpha: 1.0
	+End Alpha: 0.0
	+Max Life: 1.0
	+Spew Time: 120
	+Bitmap: Contrail01
$Trail:
	+Offset: 2.6 4.57 -12.27
	+Start Width: 0.25
	+End Width: 0.05
	+Start Alpha: 1.0
	+End Alpha: 0.0
	+Max Life: 1.0
	+Spew Time: 120
	+Bitmap: Contrail01
$Subsystem: communications, 10, 0.0
$Subsystem: navigation, 10, 0.0
$Subsystem: weapons, 20, 0.0
$Subsystem: sensors, 10, 0.0
$Subsystem: engine 2, 15, 0.0
$Subsystem: engine 1, 15, 0.0
$Subsystem: turret01a,5,1.0
 $Default PBanks: ( "AeW FMHH-Cannon" )