#Mission Info

$Version: 0.10
$Name:  XSTR("Mission Unexpected", -1)
$Author: Joseph Martin
$Created: 06/27/00 at 12:31:58
$Modified: 03/23/08 at 16:02:09
$Notes:
$End Notes:

$Mission Desc:
 XSTR("", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 0

+Disallow Support: 0
+Hull Repair Ceiling: 100.000000
+Subsystem Repair Ceiling: 100.000000

+Player Entry Delay:
1.000000

+Viewer pos: -2245.305176, 19368.068359, 3134.959717
+Viewer orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.108003, 0.994151,
	0.000000, -0.994151, 0.108003
+SquadReassignName: 157th Beige Gryphons
+SquadReassignLogo: 157th.pcx

;;FSO 3.6.0;; $Skybox Model: starfield.pof

$AI Profile: FS1 RETAIL

#Command Briefing

$Stage Text:
 XSTR("***GTD Pegasus
***All caught up

The Pegasus, Pinnacle, Major Canis, and Typhoon are all caught up in Beta Aquilae. We are in search of the Eridanites. The Lacerta-classes discovered a couple of missions ago are our top priority as well as any others that enter the area.", -1)
$end_multi_text
$Ani Filename: miszb01.ani
+Wave Filename: none

$Stage Text:
 XSTR("***Acamar

Acamar, also known as Theta Eridani has been discovered to be the home system of the Eridanites. The GTA has a plan to seal off the node to prevent more Eridanite progress. Intelligence is still determining which destroyer will be most worthless.", -1)
$end_multi_text
$Ani Filename: miszb02.ani
+Wave Filename: none

$Stage Text:
 XSTR("***SSSJD

The GTC Sydney 2 has the information able to give us back our SSSJD jump drives. The Pegasus is on its way to meet up with the Sydney 2 which moved itself to Antares because of Eridanite presence in Beta Aquilae.", -1)
$end_multi_text
$Ani Filename: miszb03.ani
+Wave Filename: none

#Briefing
$start_briefing
$num_stages: 4
$start_stage
$multi_text
 XSTR("This mission will get the Pegasus its SSSJD back. We are to meet up with the Sydney 2 in order to retrieve the drive. Alpha and Beta will provide escort.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -314.199219, 18024.703125, 3280.901367
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.108003, 0.994151,
	0.000000, -0.994151, 0.108003
$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Friendly
$class: GTD Pegasus
$pos: -183.058533, 0.000049, 2501.896729
$label: GTD Pegasus
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Valkyrie MII
$pos: -2972.523926, -0.000945, 4737.708008
$label: Alpha
+id: 3
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: PVF Horus
$pos: 2611.122803, 0.000553, 4804.384277
$label: Beta
+id: 4
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("When the Pegasus has reached its waypoint the Sydney 2 should come in sometime after that. We are unaware of its condition so stay alert.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -314.199219, 12741.322266, 3854.878662
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.108003, 0.994151,
	0.000000, -0.994151, 0.108003
$camera_time: 500
$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 18
$team: Friendly
$class: GTC Massacre
$pos: -4.150623, 0.000629, 6702.479492
$label: GTC Sydney 2
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Friendly
$class: GTD Pegasus
$pos: -98.794716, 0.000890, 5708.532227
$label: GTD Pegasus
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Valkyrie MII
$pos: -2972.523926, -0.000945, 4737.708008
$label: Alpha
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: PVF Horus
$pos: 2611.122803, 0.000553, 4804.384277
$label: Beta
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Unfortunately, the determined waypoint is beyond a very dense asteroid field which moved in over time after the Great War. This mission will be more of an escort of the Pegasus, it will also be a chance to clear off the asteroid field.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -314.199219, 23617.919922, 2673.262451
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.108003, 0.994151,
	0.000000, -0.994151, 0.108003
$camera_time: 500
$num_lines: 1
$line_start: 0
$line_end: 1
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Friendly
$class: GTD Pegasus
$pos: -5503.296875, 0.000101, 2682.523193
$label: GTD Pegasus
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Friendly
$class: Terran NavBuoy
$pos: 8055.667969, -1293.681152, 7577.944336
$label: Waypoint
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 8
$team: Hostile
$class: Asteroid
$pos: -1419.817383, 0.000865, 4521.577637
+id: 6
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 8
$team: Hostile
$class: Asteroid
$pos: 4008.340576, 0.000245, 5195.157227
+id: 7
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("When the Sydney 2 has done its docking with the Pegasus it will jump out. You will have permission to return to base after that unless ordered otherwise.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 73.388367, 11786.824219, 4618.295898
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.108003, 0.994151,
	0.000000, -0.994151, 0.108003
$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 18
$team: Friendly
$class: GTC Massacre
$pos: -4.150623, 0.000629, 6702.479492
$label: GTC Sydney 2
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Friendly
$class: GTD Pegasus
$pos: 150.927353, 0.000302, 5095.118652
$label: GTD Pegasus
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Friendly
$class: Terran NavBuoy
$pos: 8055.667969, -1293.681152, 7577.944336
$label: Waypoint
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 2

$Formula: ( not 
   ( is-destroyed-delay 0 "Lacerta II" ) 
)
$Multi text
    XSTR("You did not complete your objectives before departing. You disgrace the alliance, pilot. You are to report to the flight deck immediately so you can have orders to work in the brig or something unless we can find you some trustworthy skills.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Being a good pilot to the GTA means never leaving a mission unless instructed to do so. Always look for clearance to return before actually departing.", -1)
$end_multi_text

$Formula: ( is-destroyed-delay 0 "Lacerta II" ) 
$Multi text
    XSTR("Unfortunately the Eridanites have been interfering with the operations between the Pegasus and the Sydney 2 but its destruction was not your fault. We managed to get only one shipment aboard the Pegasus. The Pegasus will most likely be the choice of destruction so we can seal off Acamar quickly.

The destruction of the Lacerta II is very important. This is our 2nd strike on a Lacerta-class and we are proud we were able to rid of it without an Atomic Bomb shipment.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Your performance was excellent. We have no recommendations for you.", -1)
$end_multi_text

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Ulysses"	8
	"GTF Apollo"	8
	"GTF Valkyrie"	8
	"GTF Valkyrie MII"	4
	"GTF Hercules"	8
	"ECF Torus (Terrans)"	4
	"GTB Athena"	8
	"GTB Medusa"	8
	"GTB Ursa"	8
)

+Weaponry Pool: (
	"ML-16 Laser"	16
	"Disruptor"	16
	"Avenger"	16
	"Prometheus"	16
	"Banshee"	16
	"Lightning Laser"	16
	"Menes"	16
	"DR-55"	16
	"PCD"	16
	"Plasmion"	24
	"MX-50"	100
	"Fury"	1480
	"Hornet"	780
	"Interceptor"	100
	"Phoenix V"	90
	"Synaptic"	50
	"Stiletto"	50
	"Tsunami"	50
	"Swarmed V"	780
	"Synaptic II"	50
	"EMP C-Bomb"	12973224
)

#Objects		;! 22 total

$Name: Alpha 1		;! Object #0
$Class: GTF Valkyrie MII
$Team: Friendly
$Location: 0.000000, 0.000000, 0.000000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "PCD" "PCD" )
+Secondary Banks: ( "Fury" "Phoenix V" "Phoenix V" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Alpha 2		;! Object #1
$Class: GTF Valkyrie MII
$Team: Friendly
$Location: -99.835243, -0.000011, -99.975693
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "PCD" "PCD" )
+Secondary Banks: ( "Fury" "Phoenix V" "Phoenix V" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: Alpha 3		;! Object #2
$Class: GTF Valkyrie MII
$Team: Friendly
$Location: 101.743263, 0.000020, -99.028748
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "PCD" "PCD" )
+Secondary Banks: ( "Fury" "Phoenix V" "Phoenix V" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: Alpha 4		;! Object #3
$Class: GTF Valkyrie MII
$Team: Friendly
$Location: 0.000000, -0.000028, -199.647018
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "PCD" "PCD" )
+Secondary Banks: ( "Fury" "Phoenix V" "Phoenix V" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: Beta 1		;! Object #4
$Class: PVF Horus
$Team: Friendly
$Location: 299.051819, 0.000026, -0.840462
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Plasmion" "Plasmion" )
+Secondary Banks: ( "Fury" "Fury" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "locked" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: Beta 2		;! Object #5
$Class: PVF Horus
$Team: Friendly
$Location: 199.975845, -0.000032, -98.642868
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Plasmion" "Plasmion" )
+Secondary Banks: ( "Fury" "Fury" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "locked" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: Beta 3		;! Object #6
$Class: PVF Horus
$Team: Friendly
$Location: 398.997650, -0.000023, -98.642883
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Plasmion" "Plasmion" )
+Secondary Banks: ( "Fury" "Fury" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "locked" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: Beta 4		;! Object #7
$Class: PVF Horus
$Team: Friendly
$Location: 299.763855, -0.000025, -199.070007
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Plasmion" "Plasmion" )
+Secondary Banks: ( "Fury" "Fury" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "locked" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: GTD Pegasus		;! Object #8
$Class: GTD Pegasus
$Team: Friendly
$Location: -519.700012, 0.000000, -6.600000
$Orientation:
	0.999978, 0.000000, 0.006559,
	0.000000, 1.000000, 0.000000,
	-0.006559, 0.000000, 0.999978
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Primary Banks: ( "Fighter Beam Blue" "Fighter Beam Green" "Fighter Beam Yellow" )
+Subsystem: turret02a
+Primary Banks: ( "Fighter Beam Blue" "Fighter Beam Green" "Fighter Beam Yellow" )
+Subsystem: turret03a
+Primary Banks: ( "Fighter Beam Blue" "Fighter Beam Green" "Fighter Beam Yellow" )
+Subsystem: turret04a
+Primary Banks: ( "Fighter Beam Blue" "Fighter Beam Green" "Fighter Beam Yellow" )
+Subsystem: turret05a
+Primary Banks: ( "Fighter Beam Blue" "Fighter Beam Green" "Fighter Beam Yellow" )
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Primary Banks: ( "R500" )
+Subsystem: turret12
+Primary Banks: ( "R500" )
+Subsystem: turret13
+Primary Banks: ( "R500" )
+Subsystem: turret14
+Primary Banks: ( "R500" )
+Subsystem: turret15
+Primary Banks: ( "R500" )
+Subsystem: turret16
+Secondary Banks: ( "EMP C-Bomb" )
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-arrived-delay 0 "Lacerta II" ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" "no-arrival-music" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: GTC Sydney 2		;! Object #9
$Class: GTC Massacre
$Team: Friendly
$Location: 668.927856, 0.000639, 10693.937500
$Orientation:
	-0.999988, 0.000000, -0.004900,
	0.000000, 1.000000, 0.000000,
	0.004900, 0.000000, -0.999988
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 4
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( are-waypoints-done-delay 
   "GTD Pegasus" 
   "Waypoint path 1" 
   15 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "escort" "no-arrival-music" "invulnerable" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Lacerta II		;! Object #10
$Class: ECD Lacerta
$Team: Hostile
$Location: -5103.941895, -0.000028, 5335.567871
$Orientation:
	-0.001955, 0.000000, -0.999998,
	0.000000, 1.000000, 0.000000,
	0.999998, 0.000000, -0.001955
$AI Behavior: None
$AI Goals: ( goals ( ai-stay-still "Waypoint path 1:1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
$Arrival Location: Hyperspace
$Arrival Cue: ( is-destroyed-delay 
   15 
   "GTC Sydney 2" 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" "no-arrival-music" "no-arrival-warp" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: PVD Pinnacle		;! Object #11
$Class: PVD Typhon
$Team: Friendly
$Location: -2571.166992, -1293.683472, 5194.604004
$Orientation:
	-0.011115, -0.070178, -0.997473,
	-0.099291, -0.992527, 0.070937,
	-0.994996, 0.099828, 0.004064
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Lacerta II" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret02
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret03
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret04
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret05
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret06
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret07
+Secondary Banks: ( "EMP C-Bomb" )
+Sbank Ammo: ( 0 )
+Subsystem: turret08
+Secondary Banks: ( "EMP C-Bomb" )
+Sbank Ammo: ( 0 )
+Subsystem: turret09
+Secondary Banks: ( "EMP C-Bomb" )
+Sbank Ammo: ( 0 )
+Subsystem: turret10
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret11
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret12
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret13
+Secondary Banks: ( "EMP C-Bomb" )
+Sbank Ammo: ( 0 )
+Subsystem: turret14
+Secondary Banks: ( "EMP C-Bomb" )
+Sbank Ammo: ( 0 )
+Subsystem: turret15
+Secondary Banks: ( "EMP C-Bomb" )
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Destroyers" 5 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Lacerta II" ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-music" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: GTD Major Canis		;! Object #12
$Class: GTD Major Canis
$Team: Friendly
$Location: -2966.757813, 0.000077, 1851.830078
$Orientation:
	0.896053, 0.000000, -0.443948,
	0.000000, 1.000000, 0.000000,
	0.443948, 0.000000, 0.896053
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Lacerta II" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Primary Banks: ( "Terran Super Laser" "Terran Super Laser" "Terran Super Laser" )
+Subsystem: turret02a
+Primary Banks: ( "Terran Super Laser" "Terran Super Laser" "Terran Super Laser" )
+Subsystem: turret03a
+Primary Banks: ( "Terran Super Laser" "Terran Super Laser" "Terran Super Laser" )
+Subsystem: turret04a
+Primary Banks: ( "R500" "R500" "R500" )
+Subsystem: turret05a
+Primary Banks: ( "R500" "R500" "R500" )
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret12
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret13
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Secondary Banks: ( "EMP C-Bomb" )
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Destroyers" 5 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Lacerta II" ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-music" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: GTD Typhoon		;! Object #13
$Class: GTD Typhoon
$Team: Friendly
$Location: -3726.334473, 1145.139893, 7993.299805
$Orientation:
	0.056997, 0.000000, 0.998375,
	0.000000, 1.000000, 0.000000,
	-0.998375, 0.000000, 0.056997
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Lacerta II" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Primary Banks: ( "Fighter Beam Blue" "Fighter Beam Green" "Fighter Beam Yellow" )
+Subsystem: turret02a
+Primary Banks: ( "Fighter Beam Blue" "Fighter Beam Green" "Fighter Beam Yellow" )
+Subsystem: turret03a
+Primary Banks: ( "Fighter Beam Blue" "Fighter Beam Green" "Fighter Beam Yellow" )
+Subsystem: turret04a
+Primary Banks: ( "R500" "R500" "R500" )
+Subsystem: turret05a
+Primary Banks: ( "R500" "R500" "R500" )
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Secondary Banks: ( "EMP C-Bomb" )
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "Destroyers" 5 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Lacerta II" ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-music" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Epsilon 1		;! Object #14
$Class: PVB Osiris MII
$Team: Friendly
$Location: -3021.711426, 0.000446, 2991.760010
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Plasmion" "Plasmion" )
+Secondary Banks: ( "Harbinger#End" "Harbinger#End" "Harbinger#End" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: Epsilon 2		;! Object #15
$Class: PVB Osiris MII
$Team: Friendly
$Location: -3189.121826, 0.000180, 2797.971680
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Plasmion" "Plasmion" )
+Secondary Banks: ( "Harbinger#End" "Harbinger#End" "Harbinger#End" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: Epsilon 3		;! Object #16
$Class: PVB Osiris MII
$Team: Friendly
$Location: -2811.629395, 0.000141, 2807.190918
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Plasmion" "Plasmion" )
+Secondary Banks: ( "Harbinger#End" "Harbinger#End" "Harbinger#End" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: Epsilon 4		;! Object #17
$Class: PVB Osiris MII
$Team: Friendly
$Location: -2999.480225, 0.000084, 2601.080811
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Plasmion" "Plasmion" )
+Secondary Banks: ( "Harbinger#End" "Harbinger#End" "Harbinger#End" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: Zaurak 1		;! Object #18
$Class: ECF Fornax
$Team: Hostile
$Location: 1362.751709, 0.000208, 3690.098145
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Zaurak 2		;! Object #19
$Class: ECF Fornax
$Team: Hostile
$Location: 1298.458008, -0.000928, 3603.599365
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Zaurak 3		;! Object #20
$Class: ECF Fornax
$Team: Hostile
$Location: 1406.150024, -0.000915, 3603.599365
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Zaurak 4		;! Object #21
$Class: ECF Fornax
$Team: Hostile
$Location: 1346.901123, -0.000899, 3498.772217
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0


#Wings		;! 4 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: GTD Pegasus
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
$AI Goals: ( goals ( ai-guard "GTD Pegasus" 50 ) )
+Hotkey: 0
+Flags:( )

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
	"Beta 4"
)
$AI Goals: ( goals ( ai-guard "GTD Pegasus" 50 ) )
+Hotkey: 1
+Flags:( )

$Name: Epsilon
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Epsilon 1

$Arrival Location: Near Ship
+Arrival Distance: 3562
$Arrival Anchor: Lacerta II
$Arrival Cue: ( has-arrived-delay 10 "GTD Typhoon" ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Lacerta II" ) 
$Ships: (		;! 4 total
	"Epsilon 1"
	"Epsilon 2"
	"Epsilon 3"
	"Epsilon 4"
)
$AI Goals: ( goals ( ai-chase "Lacerta II" 50 ) )
+Flags:( "no-arrival-message" )

$Name: Zaurak
$Waves: 5
$Wave Threshold: 0
$Special Ship: 0		;! Zaurak 1

$Arrival Location: Near Ship
+Arrival Distance: 2450
$Arrival Anchor: GTD Pegasus
$Arrival Cue: ( has-time-elapsed 15 ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-arrived-delay 0 "GTC Sydney 2" ) 
$Ships: (		;! 4 total
	"Zaurak 1"
	"Zaurak 2"
	"Zaurak 3"
	"Zaurak 4"
)
$AI Goals: ( goals ( ai-chase "GTD Pegasus" 50 ) )
+Flags:( )
+Wave Delay Min: 30
+Wave Delay Max: 50

#Events		;! 24 total

$Formula: ( when 
   ( or 
      ( < ( hits-left "GTD Pegasus" ) 60 ) 
      ( has-arrived-delay 0 "Alpha 1" ) 
   )
   ( ship-invulnerable "GTD Pegasus" ) 
)
+Name: Inv
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( are-waypoints-done-delay 
      "GTD Pegasus" 
      "Waypoint path 1" 
      0 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Done" 
   )
)
+Name: Directive1
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Escort Pegasus", -1)

$Formula: ( when 
   ( has-arrived-delay 3 "GTC Sydney 2" ) 
   ( send-message 
      "GTC Sydney 2" 
      "High" 
      "Sydney" 
   )
)
+Name: Sydney
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "GTD Pegasus" 
      "High" 
      "Happened" 
   )
)
+Name: Happened
+Repeat Count: 1
+Interval: 1
+Chained: 5

$Formula: ( when 
   ( true ) 
   ( send-message 
      "GTC Sydney 2" 
      "High" 
      "Ambush" 
   )
)
+Name: Ambush
+Repeat Count: 1
+Interval: 1
+Chained: 5

$Formula: ( when 
   ( true ) 
   ( send-message 
      "GTD Pegasus" 
      "High" 
      "NotMuch" 
   )
)
+Name: NotMuch
+Repeat Count: 1
+Interval: 1
+Chained: 5

$Formula: ( when 
   ( true ) 
   ( send-message 
      "GTC Sydney 2" 
      "High" 
      "Crazy" 
   )
)
+Name: Crazy
+Repeat Count: 1
+Interval: 1
+Chained: 5

$Formula: ( when 
   ( true ) 
   ( send-message 
      "GTD Pegasus" 
      "High" 
      "Orders" 
   )
)
+Name: Orders
+Repeat Count: 1
+Interval: 1
+Chained: 1

$Formula: ( when 
   ( true ) 
   ( add-goal 
      "GTC Sydney 2" 
      ( ai-dock 
         "GTD Pegasus" 
         "Docking bay 1" 
         "front docking bay" 
         89 
      )
   )
)
+Name: AI1
+Repeat Count: 1
+Interval: 1
+Chained: 1

$Formula: ( when 
   ( has-docked-delay 
      "GTC Sydney 2" 
      "GTD Pegasus" 
      1 
      8 
   )
   ( set-subsystem-strength 
      "GTC Sydney 2" 
      "Hull" 
      0 
   )
)
+Name: Docked
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "GTC Sydney 2" ) 
   ( send-message 
      "GTD Pegasus" 
      "High" 
      "Dested" 
   )
)
+Name: Dested
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Lacerta II" ) 
   ( send-message 
      "Lacerta II" 
      "High" 
      "Lacerta" 
   )
)
+Name: Lacerta
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Command" 
      "High" 
      "Destroyers" 
   )
)
+Name: Destroyers
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( is-destroyed-delay 0 "Lacerta II" ) 
   ( do-nothing ) 
)
+Name: Directive2
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Lacerta", -1)

$Formula: ( when 
   ( has-arrived-delay 3 "Epsilon" ) 
   ( good-secondary-time 
      "Friendly" 
      100 
      "Harbinger#End" 
      "Lacerta II" 
   )
)
+Name: Secondary2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Epsilon" ) 
   ( send-message 
      "#Vasudan Command" 
      "High" 
      "Epsilon" 
   )
)
+Name: Epsilon
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Lacerta II" ) 
   ( send-message 
      "#Command" 
      "High" 
      "LacertaDested" 
   )
)
+Name: LacertaDested
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: Return
+Repeat Count: 1
+Interval: 1
+Chained: 15
+Objective:  XSTR("Return to Base", -1)
+Objective key:  XSTR("Press Alt+J", -1)

$Formula: ( when 
   ( < ( hits-left "PVD Pinnacle" ) 40 ) 
   ( ship-invulnerable "PVD Pinnacle" ) 
)
+Name: Inv1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < 
      ( hits-left "GTD Major Canis" ) 
      40 
   )
   ( ship-invulnerable "GTD Major Canis" ) 
)
+Name: Inv2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < ( hits-left "GTD Typhoon" ) 40 ) 
   ( ship-invulnerable "GTD Typhoon" ) 
)
+Name: Inv3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Lacerta II" ) 
   ( set-subsystem-strength 
      "PVD Pinnacle" 
      "engine" 
      100 
   )
)
+Name: Repair1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( set-subsystem-strength 
      "GTD Major Canis" 
      "engines" 
      100 
   )
)
+Name: Repair2
+Repeat Count: 1
+Interval: 1
+Chained: 0

$Formula: ( when 
   ( true ) 
   ( set-subsystem-strength 
      "GTD Typhoon" 
      "engines" 
      100 
   )
)
+Name: Repair3
+Repeat Count: 1
+Interval: 1
+Chained: 0

#Goals		;! 2 total

$Type: Primary
+Name: Escort
$MessageNew:  XSTR("Escort Pegasus", -1)
$end_multi_text
$Formula: ( are-waypoints-done-delay 
   "GTD Pegasus" 
   "Waypoint path 1" 
   0 
)

$Type: Primary
+Name: Lacerta
$MessageNew:  XSTR("Destroy objects of opportunity", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 0 "Lacerta II" ) 

#Waypoints		;! 1 lists total


$Jump Node: 713.552124, 0.001210, 9968.683594
$Jump Node Name: Antares Jump Node
$Name: Waypoint path 1
$List: (		;! 1 points in list
	( -573.096313, 0.001283, 8133.828613 )
)

#Messages		;! 12 total


$Name: Done

$Team: -1
$MessageNew:  XSTR("The GTC Sydney 2 should arrive anytime now with the information.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: Sydney

$Team: -1
$MessageNew:  XSTR("This is the ...........2.........serious damage.....", -1)
$end_multi_text
+Wave Name: miszb_im_captain_2.wav

$Name: Happened

$Team: -1
$MessageNew:  XSTR("What happened?", -1)
$end_multi_text

$Name: Ambush

$Team: -1
$MessageNew:  XSTR("We were ambushed in subspace by the Eridanites! We didn't stand a chance!", -1)
$end_multi_text
+Wave Name: miszb_im_captain_4.wav

$Name: NotMuch

$Team: -1
$MessageNew:  XSTR("There's not much we can do. Continue with your orders.", -1)
$end_multi_text
+Wave Name: miszb_im_captain_6.wav

$Name: Crazy

$Team: -1
$MessageNew:  XSTR("Are you crazy??? We could blow any second.", -1)
$end_multi_text

$Name: Orders

$Team: -1
$MessageNew:  XSTR("Don't worry about us. Continue with your orders!", -1)
$end_multi_text

$Name: Dested

$Team: -1
$MessageNew:  XSTR("The cruiser has been destroyed. You guys are warned to close 3000 meters from us. Run run run pilots!", -1)
$end_multi_text

$Name: Lacerta

$Team: -1
$MessageNew:  XSTR("Lacerta II is in the system!! We're outta here!!", -1)
$end_multi_text

$Name: Destroyers

$Team: -1
$MessageNew:  XSTR("We're sending in the Typhoon, Major Canis, and Pinnacle armed with the Terran Super Laser in. No atomic bombs available.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: Epsilon

$Team: -1
$MessageNew:  XSTR("We've sent in a wing of the Osiris Mark II armed with Harbingers. They'll provide some support.", -1)
$end_multi_text
+Persona: Large Ship Vasudan
+AVI Name: Head-VC

$Name: LacertaDested

$Team: -1
$MessageNew:  XSTR("We've destroyed a 2nd Lacerta-class, good work, everyone! We're on a roll!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

#Reinforcements		;! 0 total


#Background bitmaps		;! 35 total

$Num stars: 500
$Ambient light level: 7895160

;;FSO 3.6.9;; $Bitmap List:
;;FSO 3.6.9;; $Sun: SunRed
;;FSO 3.6.9;; +Angles: 0.000000 0.000000 1.221730
;;FSO 3.6.9;; +Scale: 5.000000
;;FSO 3.6.9;; $Sun: SunBlue
;;FSO 3.6.9;; +Angles: 0.000000 0.000000 5.410516
;;FSO 3.6.9;; +Scale: 0.500000
;;FSO 3.6.9;; $Starbitmap: 
;;FSO 3.6.9;; +Angles: 0.000000 3.141590 6.195914
;;FSO 3.6.9;; +ScaleX: 7.000000
;;FSO 3.6.9;; +ScaleY: 7.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulA10-whisp
;;FSO 3.6.9;; +Angles: 0.191986 6.021381 0.680678
;;FSO 3.6.9;; +ScaleX: 5.000000
;;FSO 3.6.9;; +ScaleY: 5.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulA4-whisp
;;FSO 3.6.9;; +Angles: 0.034907 0.000000 0.436332
;;FSO 3.6.9;; +ScaleX: 4.000000
;;FSO 3.6.9;; +ScaleY: 4.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulA13-whisp
;;FSO 3.6.9;; +Angles: 0.000000 3.141590 0.925024
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulA7-whisp
;;FSO 3.6.9;; +Angles: 0.244346 0.000000 0.069813
;;FSO 3.6.9;; +ScaleX: 5.000000
;;FSO 3.6.9;; +ScaleY: 5.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulA6-whisp
;;FSO 3.6.9;; +Angles: 5.934115 0.000000 0.000000
;;FSO 3.6.9;; +ScaleX: 5.000000
;;FSO 3.6.9;; +ScaleY: 5.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: dneb01
;;FSO 3.6.9;; +Angles: 5.934115 1.570795 0.000000
;;FSO 3.6.9;; +ScaleX: 4.000000
;;FSO 3.6.9;; +ScaleY: 4.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulA1-main
;;FSO 3.6.9;; +Angles: 5.393063 0.000000 6.195914
;;FSO 3.6.9;; +ScaleX: 5.000000
;;FSO 3.6.9;; +ScaleY: 5.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulA4-whisp
;;FSO 3.6.9;; +Angles: 5.131264 0.000000 5.934115
;;FSO 3.6.9;; +ScaleX: 5.000000
;;FSO 3.6.9;; +ScaleY: 5.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulA9-whisp
;;FSO 3.6.9;; +Angles: 0.000000 0.000000 5.759582
;;FSO 3.6.9;; +ScaleX: 5.000000
;;FSO 3.6.9;; +ScaleY: 5.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulA8-whisp
;;FSO 3.6.9;; +Angles: 0.000000 0.000000 5.846848
;;FSO 3.6.9;; +ScaleX: 5.000000
;;FSO 3.6.9;; +ScaleY: 5.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulA5-whisp
;;FSO 3.6.9;; +Angles: 0.506145 1.570795 0.000000
;;FSO 3.6.9;; +ScaleX: 5.000000
;;FSO 3.6.9;; +ScaleY: 5.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulA12-whisp
;;FSO 3.6.9;; +Angles: 4.625119 0.000000 6.021381
;;FSO 3.6.9;; +ScaleX: 5.000000
;;FSO 3.6.9;; +ScaleY: 5.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulA9-whisp
;;FSO 3.6.9;; +Angles: 4.974185 0.000000 6.021381
;;FSO 3.6.9;; +ScaleX: 4.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulA5-whisp
;;FSO 3.6.9;; +Angles: 4.886918 0.000000 6.021381
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulA9-whisp
;;FSO 3.6.9;; +Angles: 0.000000 0.000000 3.141590
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulA7-whisp
;;FSO 3.6.9;; +Angles: 0.000000 0.000000 2.967057
;;FSO 3.6.9;; +ScaleX: 2.000000
;;FSO 3.6.9;; +ScaleY: 2.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulA5-whisp
;;FSO 3.6.9;; +Angles: 0.261799 0.000000 3.141590
;;FSO 3.6.9;; +ScaleX: 2.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulA7-whisp
;;FSO 3.6.9;; +Angles: 0.523598 0.000000 3.141590
;;FSO 3.6.9;; +ScaleX: 4.000000
;;FSO 3.6.9;; +ScaleY: 4.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulA3-whisp
;;FSO 3.6.9;; +Angles: 0.767944 0.000000 3.141590
;;FSO 3.6.9;; +ScaleX: 4.000000
;;FSO 3.6.9;; +ScaleY: 4.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulA8-whisp
;;FSO 3.6.9;; +Angles: 0.959930 4.014254 3.316123
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulA13-whisp
;;FSO 3.6.9;; +Angles: 1.117010 0.000000 3.490656
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulA6-whisp
;;FSO 3.6.9;; +Angles: 0.000000 0.698131 5.585049
;;FSO 3.6.9;; +ScaleX: 4.000000
;;FSO 3.6.9;; +ScaleY: 4.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulA4-whisp
;;FSO 3.6.9;; +Angles: 0.000000 3.141590 5.619956
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 2.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulA7-whisp
;;FSO 3.6.9;; +Angles: 6.195914 0.000000 5.410516
;;FSO 3.6.9;; +ScaleX: 2.000000
;;FSO 3.6.9;; +ScaleY: 2.000000
;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5

;;FSO 3.6.9;; $Bitmap List:
$Sun: SunWhite
+Angles: 0.000000 0.000000 1.047197
+Scale: 1.000000
$Starbitmap: dneb03
+Angles: 0.000000 2.321286 0.000000
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 2
+DivY: 2
$Starbitmap: neb11
+Angles: 0.401425 0.663225 0.139626
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb10
+Angles: 0.820304 4.834558 0.000000
+ScaleX: 2.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb13
+Angles: 0.000000 1.308996 0.558505
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 2
$Starbitmap: dneb03
+Angles: 6.021381 0.890117 5.794488
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb13
+Angles: 5.951568 2.740165 5.602502
+ScaleX: 1.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb11
+Angles: 0.000000 0.000000 5.951568
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb10
+Angles: 5.881755 5.009091 5.532689
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 2
+DivY: 1
$Starbitmap: dneb03
+Angles: 5.585049 0.383972 5.393063
+ScaleX: 2.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb13
+Angles: 0.558505 0.628318 6.126101
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: dneb10
+Angles: 5.218530 0.000000 5.218530
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb11
+Angles: 5.009091 5.585049 5.218530
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb03
+Angles: 5.585049 5.585049 0.925024
+ScaleX: 2.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb13
+Angles: 5.777035 2.321286 0.802851
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb10
+Angles: 6.021381 4.468040 0.628318
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb11
+Angles: 5.585049 0.575958 0.925024
+ScaleX: 3.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 2
$Starbitmap: dneb03
+Angles: 5.358157 2.740165 0.628318
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb13
+Angles: 5.131264 5.951568 0.506145
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb10
+Angles: 4.991638 0.855211 0.418879
+ScaleX: 3.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 2
$Starbitmap: neb11
+Angles: 4.764745 1.692968 0.191986
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 2
+DivY: 2
$Starbitmap: dneb03
+Angles: 5.253437 3.455749 1.117010
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb13
+Angles: 5.078904 1.256636 1.308996
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb10
+Angles: 4.886918 1.867501 1.553342
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb11
+Angles: 3.508109 0.383972 1.378809
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb03
+Angles: 3.385936 1.570795 1.169370
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: neb13
+Angles: 4.799652 1.797688 1.815141
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb10
+Angles: 4.886918 4.276053 2.076940
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb11
+Angles: 4.345866 0.366519 2.216566
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb03
+Angles: 3.874628 1.570795 2.408552
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: neb13
+Angles: 4.031707 0.558505 0.959930
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: dneb10
+Angles: 4.345866 1.797688 0.715584
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb03
+Angles: 4.520399 2.146753 0.541052
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb10
+Angles: 3.577922 0.366519 0.663225
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb10
+Angles: 3.961894 1.570795 0.506145
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: planeta1
+Angles: 2.617992 0.000000 1.047197
+ScaleX: 1.500000
+ScaleY: 1.500000
+DivX: 1
+DivY: 1

#Asteroid Fields

$Density: 256
+Field Type: 0
+Debris Genre: 0
+Field Debris Type: 0
$Average Speed: 19.000002
$Minimum: -4000.000000, -4000.000000, 1000.000000
$Maximum: 4000.000000, 4000.000000, 9000.000000

#Music

$Event Music: 4: Numbers
;;FSO 3.6.9;; $Substitute Event Music: FS1-4: Worlds Apart
$Briefing Music: Brief6
;;FSO 3.6.9;; $Substitute Briefing Music: FS1-BRIEF6

#End

