#Mission Info

$Version: 0.10
$Name:  XSTR("Among the Ashes", -1)
$Author: Adam N. Rorabaugh
$Created: 06/13/99 at 20:28:58
$Modified: 02/17/07 at 14:36:08
$Notes:
This is a FRED created mission
$End Notes:

$Mission Desc:
 XSTR("Put mission description here", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 131072

+Red Alert: 0

+Scramble: 1

+Disallow Support: 0

+Viewer pos: -634.946533, 6696.291016, 64973.347656
+Viewer orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.042081, 0.999114,
	0.000000, -0.999114, 0.042081
+SquadReassignName: Galactic Terran Alliance
+SquadReassignLogo: GTA.pcx

;;FSO 3.6.0;; $Skybox Model: starfield.pof

#Plot Info

$Tour:  XSTR("Blah", -1)
$Pre-Briefing Cutscene: Blah
$Pre-Mission Cutscene: Blah
$Next Mission Success: Blah
$Next Mission Partial: Blah
$Next Mission Failure: Blah

#Command Briefing

$Stage Text:
 XSTR("GTD Agamemnon
Talania System
08.24.31 1615 hours

AFTERMATH OF TALANIA

Good afternoon pilot.  The victory in the Talania system came at a high cost -- the official death count of GTA forces is 892 men and women dead, 64 missing and presumed dead.

The Agamemnon has jumped from orbit of Talania VI-B to its current position near the Talania-Vega jump point where we await orders from the rest of the Cardinal Fleet to make the jump to Vega.", -1)
$end_multi_text
$Ani Filename: cb_bastion.ani
+Wave Filename: csv01cb01.wav

$Stage Text:
 XSTR("OUR ORDERS

Though our orders from GTA Command are to await the command to jump into the Vega system, we have received distress signals from several assumed destroyed GTA craft within the debris field left from the Battle of Talania.

The Agamemnon will launch several fighter wings to find the source of these signals and to retrieve survivors, if any.", -1)
$end_multi_text
$Ani Filename: <default>
+Wave Filename: csv01cb02.wav

#Briefing
$start_briefing
$num_stages: 5
$start_stage
$multi_text
 XSTR("$b PILOT $b ATTEND: Varesen squadron has returned with reconnaissance information that confirms the distress signal from the $f GTC $f Tripoli.  The $f Tripoli is currently adrift within the debris field left from the Battle of Talania.", -1)
$end_multi_text
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$camera_time: 500
$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 7
$team: Friendly
$class: Planet 6
$pos: -3278.955078, -742.155457, 65464.894531
$label: Talania VI-B
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 8
$team: Friendly
$class: Asteroid
$pos: -1292.778687, -742.155396, 65533.546875
$label: Debris Field
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Leviathan
$pos: 47.362801, -1952.107422, 64765.863281
$label: GTC Tripoli
+id: 3
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 8
$team: Friendly
$class: Asteroid
$pos: 1728.335327, -1305.358276, 64752.074219
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("We will be launching $f Alpha wing of $b Apollo class fighters and $f Beta wing of $b Angel scout fighters to escort transport $f Omega as it retrieves the survivors on board the $f Tripoli.", -1)
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$num_lines: 0
$num_icons: 7
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$Formula: ( true ) 
$start_icon
$type: 7
$team: Friendly
$class: Planet 6
$pos: -3278.955078, -742.155457, 65464.894531
$label: Talania VI-B
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 8
$team: Friendly
$class: Asteroid
$pos: -1292.778687, -742.155396, 65533.546875
$label: Debris Field
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Leviathan
$pos: 47.362801, -1952.107422, 64765.863281
$label: GTC Tripoli
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 8
$team: Friendly
$class: Asteroid
$pos: 1728.335327, -1305.358276, 64752.074219
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 34
$team: Friendly
$class: GTT Elysium
$pos: 1628.552979, -1305.357544, 66243.218750
$label: Omega
+id: 5
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Apollo
$pos: 801.759216, -1305.357178, 66466.679688
$label: Alpha
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Angel
$pos: 2410.981689, -1305.356079, 66139.117188
$label: Beta
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Be warned that there will most likely be $h Vasudan raiders in the area.  All $h Vasudan craft that pose a threat to the $f Tripoli must be destroyed.  Also note that the $f Tripoli's hull is at critical.  Unless $f Omega is clear from the $f Tripoli, the $f Tripoli's destruction will destroy the transport as well.", -1)
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$num_icons: 8
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 7
$team: Friendly
$class: Planet 6
$pos: -3278.955078, -742.155457, 65464.894531
$label: Talania VI-B
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 8
$team: Friendly
$class: Asteroid
$pos: -1292.778687, -742.155396, 65533.546875
$label: Debris Field
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Leviathan
$pos: 47.362801, -1952.107422, 64765.863281
$label: GTC Tripoli
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 8
$team: Friendly
$class: Asteroid
$pos: 1728.335327, -1305.358276, 64752.074219
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 34
$team: Friendly
$class: GTT Elysium
$pos: 1628.552979, -1305.357544, 66243.218750
$label: Omega
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Apollo
$pos: 801.759216, -1305.357178, 66466.679688
$label: Alpha
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Angel
$pos: 2410.981689, -1305.356079, 66139.117188
$label: Beta
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Neutral
$class: PVF Anubis
$pos: -1029.779785, -1305.357666, 64036.996094
$label: Raiders
+id: 8
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Your primary objective is to defend $f Omega and to retrieve the surviving crew on board the $f Tripoli.  Once $f Omega has retrieved the survivors, the transport's crew will arm explosives and destroy the $f Tripoli to prevent it from falling into enemy hands.", -1)
$end_multi_text
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$num_icons: 5
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 7
$team: Friendly
$class: Planet 6
$pos: -3278.955078, -742.155457, 65464.894531
$label: Talania VI-B
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 8
$team: Friendly
$class: Asteroid
$pos: -1292.778687, -742.155396, 65533.546875
$label: Debris Field
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Leviathan
$pos: 47.362801, -1952.107422, 64765.863281
$label: GTC Tripoli
+id: 3
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 8
$team: Friendly
$class: Asteroid
$pos: 1728.335327, -1305.358276, 64752.074219
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 34
$team: Friendly
$class: GTT Elysium
$pos: -30.644684, -1305.357666, 65531.644531
$label: Omega
+id: 11
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Pilot, you are dismissed.  Report to the flight deck immediately.", -1)
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$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 7
$team: Friendly
$class: Planet 6
$pos: -3278.955078, -742.155457, 65464.894531
$label: Talania VI-B
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 8
$team: Friendly
$class: Asteroid
$pos: -1292.778687, -742.155396, 65533.546875
$label: Debris Field
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Leviathan
$pos: 47.362801, -1952.107422, 64765.863281
$label: GTC Tripoli
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 8
$team: Friendly
$class: Asteroid
$pos: 1728.335327, -1305.358276, 64752.074219
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 2

$Formula: ( is-goal-false-delay "defend" 0 ) 
$Multi text
    XSTR("Transport Omega has been destroyed, and all of the surviving crew of the GTC Tripoli with it.

This grievous loss of life is inexcusable, and GTA Command has orders for your court martial due to this incident.

Your transport off the Agamemnon will arrive in thirty minutes.  Dismissed.", -1)
$end_multi_text
$Voice: csv01db01.wav
$Recommendation text:
    XSTR("Have Alpha wing defend the Tripoli while you engage the Vasudans with Beta.", -1)
$end_multi_text

$Formula: ( is-goal-true-delay "defend" 0 ) 
$Multi text
    XSTR("Excellent work defending transport Omega.  Her crew and the survivors of the GTC Tripoli thank you for your valiant efforts.

The Cardinal Fleet has already jumped into the Vega system, and the Agamemnon will jump in five minutes and will then set course for the rendezvous point of the fleet, where our forces will mass to prepare for the strike on Ta'chirik Ma'ang.

Your next briefing is in 35 minutes.  Until then, you are dismissed.", -1)
$end_multi_text
$Voice: csv01db02.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Apollo"	5
	"GTF Angel"	5
	"GTF Hercules"	5
	"GTB Athena"	5
	"GTB Medusa"	5
)

+Weaponry Pool: (
	"HL-14 Laser"	2
	"ML-16 Laser"	8
	"MX-50"	20
	"Roc Eye"	60
)

#Objects		;! 28 total

$Name: Alpha 1		;! Object #0
$Class: GTF Apollo
$Team: Friendly
$Location: -289.889648, 0.005899, 67155.117188
$Orientation:
	0.983240, -0.182153, 0.007720,
	-0.155703, -0.816930, 0.555321,
	-0.094847, -0.547216, -0.831600
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 40
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "ML-16 Laser" "ML-16 Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "player-start" )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Alpha 2		;! Object #1
$Class: GTF Apollo
$Team: Friendly
$Location: -241.522385, 0.786791, 67183.335938
$Orientation:
	0.983748, -0.179372, 0.008117,
	-0.178356, -0.981393, -0.071112,
	0.020722, 0.068508, -0.997435
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "ML-16 Laser" "ML-16 Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 15

$Name: Alpha 3		;! Object #2
$Class: GTF Apollo
$Team: Friendly
$Location: -333.845215, 14.555877, 67180.531250
$Orientation:
	0.983748, -0.179372, 0.008117,
	-0.178356, -0.981393, -0.071112,
	0.020722, 0.068508, -0.997435
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "ML-16 Laser" "ML-16 Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 15

$Name: Talania VI-B		;! Object #3
$Class: Planet 6
$Team: Friendly
$Location: 594.635437, 4418.525879, 41010.035156
$Orientation:
	0.008169, -0.824067, 0.566434,
	0.911007, -0.227429, -0.344010,
	0.412310, 0.518835, 0.748873
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "hidden-from-sensors" )
+Respawn priority: 0
+Group: 0

$Name: Talania VI		;! Object #4
$Class: Planet 5
$Team: Friendly
$Location: 3986.394775, -36527.585938, 17963.613281
$Orientation:
	0.115403, -0.991476, -0.060484,
	-0.810248, -0.129183, 0.571673,
	-0.574614, -0.016965, -0.818249
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "hidden-from-sensors" )
+Respawn priority: 0
+Group: 0

$Name: PVD Suez		;! Object #5
$Class: PVD Typhon
$Team: Neutral
$Location: -478.046082, -1862.878052, 63409.035156
$Orientation:
	0.656091, 0.021881, 0.754364,
	-0.336746, -0.886064, 0.318578,
	0.675386, -0.463046, -0.573971
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Destroy At:  3
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 2000

$Name: Kufra Fleet 1		;! Object #6
$Class: PVC Aten
$Team: Neutral
$Location: -637.166992, -1355.860229, 66239.835938
$Orientation:
	0.685733, 0.021881, 0.727524,
	-0.323737, -0.886064, 0.331790,
	0.651893, -0.463046, -0.600520
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Destroy At:  1
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 80

$Name: Kufra Fleet 3		;! Object #7
$Class: PVC Aten
$Team: Neutral
$Location: -635.131836, -1569.069702, 65830.570313
$Orientation:
	0.685733, 0.021881, 0.727524,
	-0.323737, -0.886064, 0.331790,
	0.651893, -0.463046, -0.600520
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Destroy At:  1
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 80

$Name: Kufra Fleet 2		;! Object #8
$Class: PVC Aten
$Team: Neutral
$Location: -138.686096, -1305.357300, 66293.304688
$Orientation:
	0.685733, 0.021881, 0.727524,
	-0.323737, -0.886064, 0.331790,
	0.651893, -0.463046, -0.600520
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Destroy At:  1
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 80

$Name: Tanis Fleet 1		;! Object #9
$Class: PVC Aten
$Team: Neutral
$Location: -1578.861450, -1658.965942, 64737.250000
$Orientation:
	0.615062, 0.021881, 0.788175,
	-0.353206, -0.886064, 0.300226,
	0.704943, -0.463046, -0.537256
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Destroy At:  1
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 80

$Name: Tanis Fleet 3		;! Object #10
$Class: PVC Aten
$Team: Neutral
$Location: -792.278076, -1789.652466, 64417.996094
$Orientation:
	0.615062, 0.021881, 0.788175,
	-0.353206, -0.886064, 0.300226,
	0.704943, -0.463046, -0.537256
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Destroy At:  1
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 80

$Name: Tanis Fleet 2		;! Object #11
$Class: PVC Aten
$Team: Neutral
$Location: -1079.818481, -1609.749146, 64788.203125
$Orientation:
	0.615062, 0.021881, 0.788175,
	-0.353206, -0.886064, 0.300226,
	0.704943, -0.463046, -0.537256
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Destroy At:  1
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 80

$Name: GTC Tripoli		;! Object #12
$Class: GTC Leviathan
$Team: Friendly
$Location: -404.496918, -1952.107056, 64070.957031
$Orientation:
	0.777356, -0.466444, -0.422075,
	0.493252, 0.868377, -0.051216,
	0.390410, -0.168376, 0.905113
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-play-dead 89 ) )
$Cargo 1:  XSTR("Survivors", -1)
+Initial Hull: 21
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Damage: 100
+Subsystem: turret02
$Damage: 100
+Sbank Ammo: ( 0 )
+Subsystem: turret03
$Damage: 100
+Subsystem: turret04
$Damage: 100
+Subsystem: turret05
$Damage: 92
+Sbank Ammo: ( 0 )
+Subsystem: turret06
$Damage: 100
+Subsystem: turret07
$Damage: 32
+Subsystem: turret08
$Damage: 17
+Subsystem: turret09a-01-main
$Damage: 97
+Sbank Ammo: ( 0 )
+Subsystem: radar01a-dish
$Damage: 100
+Subsystem: sensors
$Damage: 17
+Subsystem: communication
$Damage: 86
+Subsystem: navigation
$Damage: 66
+Subsystem: weapons
$Damage: 74
+Subsystem: engine
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" "escort" "scannable" "no-dynamic" )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 300
;;FSO 3.6.8;; $Texture Replace:
;;FSO 3.6.8;; +old: nameplate
;;FSO 3.6.8;; +new: GTC_Tripoli

$Name: 3rd Fleet 3		;! Object #13
$Class: GTC Leviathan
$Team: Friendly
$Location: -647.713074, -749.211670, 64899.605469
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Destroy At:  1
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 300

$Name: 3rd Fleet 2		;! Object #14
$Class: GTC Leviathan
$Team: Friendly
$Location: -1090.724854, -1107.680542, 64250.402344
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Destroy At:  1
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 300

$Name: 3rd Fleet 1		;! Object #15
$Class: GTC Leviathan
$Team: Friendly
$Location: -1497.631836, -742.154968, 64987.167969
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Destroy At:  1
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 300

$Name: 5th Fleet 1		;! Object #16
$Class: GTC Leviathan
$Team: Friendly
$Location: -599.658325, -1790.376221, 65566.664063
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Destroy At:  1
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 300

$Name: 5th Fleet 2		;! Object #17
$Class: GTC Leviathan
$Team: Friendly
$Location: -193.880219, -1938.008545, 65248.070313
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Destroy At:  1
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 300

$Name: 5th Fleet 3		;! Object #18
$Class: GTC Leviathan
$Team: Friendly
$Location: 308.968414, -1740.896729, 65582.460938
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Destroy At:  1
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 300

$Name: Omega		;! Object #19
$Class: GTT Elysium
$Team: Friendly
$Location: -339.458344, -85.070862, 67004.195313
$Orientation:
	-0.999767, 0.000000, -0.021591,
	0.000000, 1.000000, 0.000000,
	0.021591, 0.000000, -0.999767
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 2" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "escort" )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Raiders A 1		;! Object #20
$Class: PVF Anubis
$Team: Hostile
$Location: 18.118277, -0.000155, 63961.261719
$Orientation:
	0.796084, 0.000000, 0.605186,
	-0.263235, 0.900447, 0.346270,
	-0.544938, -0.434966, 0.716831
$IFF: IFF 1
$AI Behavior: None
+AI Class: Major
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "Vasudan Light Laser" )
+Secondary Banks: ( "Roc Eye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Raiders A 2		;! Object #21
$Class: PVF Anubis
$Team: Hostile
$Location: 25.985954, -20.900631, 64021.593750
$Orientation:
	0.796084, 0.000000, 0.605186,
	-0.263235, 0.900447, 0.346269,
	-0.544938, -0.434966, 0.716831
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "Vasudan Light Laser" )
+Secondary Banks: ( "Roc Eye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Raiders A 3		;! Object #22
$Class: PVF Anubis
$Team: Hostile
$Location: 1.119253, -18.111162, 63995.437500
$Orientation:
	0.796084, 0.000000, 0.605186,
	-0.263235, 0.900447, 0.346269,
	-0.544938, -0.434966, 0.716831
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "Vasudan Light Laser" )
+Secondary Banks: ( "Roc Eye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Raiders A 4		;! Object #23
$Class: PVF Anubis
$Team: Hostile
$Location: -9.267649, -1.390180, 63944.058594
$Orientation:
	0.796084, 0.000000, 0.605186,
	-0.263235, 0.900447, 0.346269,
	-0.544938, -0.434966, 0.716831
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "Vasudan Light Laser" )
+Secondary Banks: ( "Roc Eye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Raiders B 1		;! Object #24
$Class: PVF Seth
$Team: Hostile
$Location: -342.268890, -872.091919, 64152.554688
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, -0.009204, 0.999958,
	0.000000, -0.999958, -0.009204
$IFF: IFF 1
$AI Behavior: None
+AI Class: Major
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "ML-16 Laser" "HL-14 Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" )
+Respawn priority: 0
+Group: 0
+Score: 15

$Name: Raiders B 2		;! Object #25
$Class: PVF Seth
$Team: Hostile
$Location: -312.015564, -885.490845, 64152.433594
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, -0.009203, 0.999958,
	0.000000, -0.999958, -0.009203
$IFF: IFF 1
$AI Behavior: None
+AI Class: Major
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "ML-16 Laser" "HL-14 Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" )
+Respawn priority: 0
+Group: 0
+Score: 15

$Name: Beta 1		;! Object #26
$Class: GTF Angel
$Team: Friendly
$Location: -160.807785, -0.003405, 67177.335938
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, -0.999501, -0.031587,
	0.000000, 0.031587, -0.999501
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "HL-14 Laser" "ML-16 Laser" )
+Secondary Banks: ( "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Beta 2		;! Object #27
$Class: GTF Angel
$Team: Friendly
$Location: -192.416458, -0.003420, 67172.656250
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, -0.999501, -0.031587,
	0.000000, 0.031587, -0.999501
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "HL-14 Laser" "ML-16 Laser" )
+Secondary Banks: ( "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 25

#Wings		;! 4 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
)
+Hotkey: 0
+Flags:( )

$Name: Raiders A
$Waves: 2
$Wave Threshold: 2
$Special Ship: 0		;! Raiders A 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "scanned" 6 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Raiders A 1"
	"Raiders A 2"
	"Raiders A 3"
	"Raiders A 4"
)
$AI Goals: ( goals ( ai-chase "GTC Tripoli" 89 ) )
+Flags: ( "no-arrival-warp" )
+Wave Delay Min: 2
+Wave Delay Max: 4

$Name: Raiders B
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Raiders B 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "explosives" 8 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 2 total
	"Raiders B 1"
	"Raiders B 2"
)
$AI Goals: ( goals ( ai-chase "GTC Tripoli" 89 ) )
+Flags: ( "no-arrival-warp" "no-dynamic" )

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 2 total
	"Beta 1"
	"Beta 2"
)
$AI Goals: ( goals ( ai-guard-wing "Alpha" 50 ) )
+Hotkey: 1
+Flags: ( )

#Events		;! 17 total

$Formula: ( when 
   ( true ) 
   ( send-message "Omega" "High" "start" ) 
)
+Name: start
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( are-waypoints-done-delay 
      "Omega" 
      "Waypoint path 2" 
      0 
   )
   ( send-message "Omega" "High" "scan" ) 
)
+Name: scan
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-cargo-known-delay 
      0 
      "GTC Tripoli" 
   )
   ( do-nothing ) 
)
+Name: dir2
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Scan GTC Tripoli", -1)

$Formula: ( when 
   ( and 
      ( is-event-true-delay "dir2" 5 ) 
      ( is-cargo-known-delay 
         0 
         "GTC Tripoli" 
      )
   )
   ( send-message 
      "#Command" 
      "High" 
      "scanned" 
   )
)
+Name: scanned
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "scanned" 0 ) 
   ( add-goal 
      "Omega" 
      ( ai-dock 
         "GTC Tripoli" 
         "topside docking" 
         "Docking bay 1" 
         89 
      )
   )
)
+Name: scanned2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Raiders A" ) 
   ( send-message 
      "Omega" 
      "High" 
      "Vasudans!" 
   )
)
+Name: Vasudans!
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-docked-delay 
      "Omega" 
      "GTC Tripoli" 
      1 
      0 
   )
   ( send-message 
      "Omega" 
      "High" 
      "docked" 
   )
)
+Name: docked
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "docked" 40 ) 
   ( send-message 
      "Omega" 
      "High" 
      "explosives" 
   )
)
+Name: explosives
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "explosives" 35 ) 
   ( send-message 
      "Omega" 
      "High" 
      "undocking" 
   )
)
+Name: undocking
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "undocking" 4 ) 
   ( add-goal "Omega" ( ai-undock 89 ) ) 
)
+Name: undocking2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-undocked-delay 
      "Omega" 
      "GTC Tripoli" 
      1 
      0 
   )
   ( add-goal 
      "Omega" 
      ( ai-waypoints-once 
         "Waypoint path 2" 
         89 
      )
   )
)
+Name: undocking3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "undocking3" 8 ) 
   ( send-message "Omega" "High" "boom" ) 
)
+Name: boom
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "boom" 5 ) 
   ( self-destruct "GTC Tripoli" ) 
)
+Name: boom2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( not
         ( is-event-true-delay "boom" 0 ) 
      )
      ( is-destroyed-delay 0 "GTC Tripoli" ) 
   )
   ( self-destruct "Omega" ) 
)
+Name: fail
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "boom" 12 ) 
   ( send-message "Omega" "High" "win" ) 
)
+Name: win
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "win" 2 ) 
   ( add-goal "Omega" ( ai-warp-out 89 ) ) 
)
+Name: win2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-departed-delay 0 "Omega" ) 
   ( do-nothing ) 
)
+Name: dir1
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Defend Omega", -1)

#Goals		;! 1 total

$Type: Primary
+Name: defend
$MessageNew:  XSTR("Defend transport and survivors", -1)
$end_multi_text
$Formula: ( has-departed-delay 0 "Omega" ) 

#Waypoints		;! 1 lists total

$Name: Waypoint path 2
$List: (		;! 1 points in list
	( -545.595459, -1946.656128, 64262.167969 )
)

#Messages		;! 9 total


$Name: start

$Team: -1
$MessageNew:  XSTR("This is transport Omega.  We are en route to the GTC Tripoli.", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP2
+Wave Name: csv01m01.wav

$Name: scan

$Team: -1
$MessageNew:  XSTR("This is transport Omega to Alpha 1.  Scan the Tripoli for survivors.", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP2
+Wave Name: csv01m02.wav

$Name: scanned

$Team: -1
$MessageNew:  XSTR("Alpha, it appears there are faint life signs aboard that your EM resonance scan detected.  Transport Omega is cleared to dock to retrieve the survivors.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: csv01m03.wav

$Name: Vasudans!

$Team: -1
$MessageNew:  XSTR("Alpha, Vasudan raiders have emerged from the debris field!  Cover us!", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP2
+Wave Name: csv01m04.wav

$Name: docked

$Team: -1
$MessageNew:  XSTR("Alpha, we have docked.  Commencing search for survivors.", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP2
+Wave Name: csv01m05.wav

$Name: explosives

$Team: -1
$MessageNew:  XSTR("Alpha, we found the survivors in a cargo hold.  We are getting them on to the transport.  We are now commencing placement of the explosives on the Tripoli.", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP2
+Wave Name: csv01m06.wav

$Name: undocking

$Team: -1
$MessageNew:  XSTR("Alpha lead, we have finished placing the last of the explosives.  We are getting the hell out of here.", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP2
+Wave Name: csv01m07.wav

$Name: boom

$Team: -1
$MessageNew:  XSTR("We are clear from the Tripoli.  Detonating explosives.", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP2
+Wave Name: csv01m08.wav

$Name: win

$Team: -1
$MessageNew:  XSTR("Alpha, detonation successful and we have the surviving crew aboard.  Initiating subspace jump to the GTD Agamemnon.", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP2
+Wave Name: csv01m09.wav

#Reinforcements		;! 0 total


#Background bitmaps		;! 44 total

$Num stars: 500
$Ambient light level: 7895160

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+ScaleY: 4.000000
+DivX: 2
+DivY: 2
$Starbitmap: dneb16
+Angles: 5.253437 3.455749 1.117010
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb04
+Angles: 5.078904 1.256636 1.308996
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb15
+Angles: 4.886918 1.867501 1.553342
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb17
+Angles: 3.508109 0.383972 1.378809
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb16
+Angles: 3.385936 1.570795 1.169370
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: dneb04
+Angles: 4.799652 1.797688 1.815141
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb15
+Angles: 4.886918 4.276053 2.076940
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb17
+Angles: 4.345866 0.366519 2.216566
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb16
+Angles: 3.874628 1.570795 2.408552
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: dneb04
+Angles: 4.031707 0.558505 0.959930
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: dneb15
+Angles: 4.345866 1.797688 0.715584
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb16
+Angles: 4.520399 2.146753 0.541052
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb15
+Angles: 3.577922 0.366519 0.663225
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb15
+Angles: 3.961894 1.570795 0.506145
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1

#Asteroid Fields

#Music

$Event Music: 7: Revelation
;;FSO 3.6.9;; $Substitute Event Music: FS1-9: Monolith
$Briefing Music: Brief2
;;FSO 3.6.9;; $Substitute Briefing Music: FS1-BRIEF2
;;FSO 3.6.9;; $Debriefing Success Music: FS1-Success
;;FSO 3.6.9;; $Debriefing Fail Music: FS1-Failure

#End

