#Mission Info

$Version: 0.10
$Name:  XSTR("Trace from the Underworld", -1)
$Author: Exile Team
$Created: 12/21/16 at 19:58:56
$Modified: 02/25/18 at 21:04:52
$Notes:
This is a FRED2_OPEN created mission.
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text
+Game Type Flags: 1
+Flags: 192
+Fog Near Mult: 1.000000

+Fog Far Mult: 1.000000

+Disallow Support: 0
+Hull Repair Ceiling: 60.000000
+Subsystem Repair Ceiling: 100.000000

+Viewer pos: 4442.087402, 1885.008301, -7884.047363
+Viewer orient:
	0.494258, 0.000005, -0.869315,
	0.784001, 0.432024, 0.445755,
	0.375567, -0.901862, 0.213527


$Load Screen 1024: Loading_M19.png

$Skybox Model: starfield.pof

$AI Profile: Exile

#Sexp_variables

$Variables:
(
		0		"beta1_in_box"		"0"		"number"
		1		"dialog_taking_place"		"0"		"number"
		2		"fleet_population"		"1198732"		"number"		"campaign-persistent"
		3		"max_targeting_range"		"5000"		"number"
		4		"ships_scanned"		"0"		"number"
		5		"shivan_act_range"		"1200"		"number"
)

#Fiction Viewer

$File: Exile19FV.txt
$Font: fiction

#Command Briefing

$Stage Text:
 XSTR("$W ORD $W Anjaneya
$W ORS $W Heavy $W Fleet
$W Delta $W Lacertae $W system

$W 17th $W January $W 2368
$W 32 $W days $W since $W the $W Great $W Exodus

$W Syndicate $W Exodus $W Fleet's $W population: $E $fleet_population", -1)
$end_multi_text
$Ani Filename: <default>
+Wave Filename: none

$Stage Text:
 XSTR("$B Tactical $B Arbiter $B Trissia $B Vandervort: 
Greetings, Direwolves. I hope you slept well and found your quarters comfortable. As you know you have been temporarily assigned to the $G Anjaneya while the Ironclad is undergoing repairs at the $B Big $B Buddha shipyard in $B Terminus. It was Fleetmaster Raji's wish that pilots from the Ironclad have all the comforts they need while they prepare for their next sortie.  ", -1)
$end_multi_text
$Ani Filename: cb19_Anjaneya
+Wave Filename: none

$Stage Text:
 XSTR("After a long and... well, emotional talk with your squadmaster I agreed to grant you access to two wings of $y Heretic interceptors. These latest-gen fighters are the fastest ships in the Fleet, combining high acceleration and top speed with considerable firepower. I was reluctant to give these fighters to you because we are still unable to produce any more of them on our factory ships. Therefore we have only a limited number of Heretics assembled before the Exodus. Try not to scratch them too much, pilots. ", -1)
$end_multi_text
$Ani Filename: cb19_Heretic
+Wave Filename: none

$Stage Text:
 XSTR("You have also been granted access to the $y Polyhydra, a versatile short-range assault cannon with powerful splash damage against both armor and shields. I suggest that you configure your primary weapon set with a Polyhydra on the first bank and  an anti-subsystem weapon such as the Pulsar on the second. ", -1)
$end_multi_text
$Ani Filename: cb19_Polyhydra
+Wave Filename: none

#Briefing
$start_briefing
$num_stages: 6
$start_stage
$multi_text
 XSTR("$B Tactical $B Arbiter $B Trissia $B Vandervort: 
Listen up, Direwolves, we're short on time here! Before it was destroyed, the $R Cyaegha managed to deploy multiple wings of reavers which are harassing the $B Colony $B Fleet as we speak. These fighters and bombers have no base of operations, but they are still dangerous as long as they are not out of ammo and fuel. For that reason the majority of the $B Heavy $B Fleet is engaged in protecting refugee convoys. That means we are all going to have our hands full. ", -1)
$end_multi_text
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$camera_pos: 313.411713, 37731.773438, 1520.137207
$camera_orient:
	0.999994, 0.000002, -0.003375,
	0.003375, -0.015980, 0.999867,
	-0.000052, -0.999872, -0.015980
$camera_time: 500
$num_lines: 0
$num_icons: 1
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 33
$team: Friendly
$class: ORNB Lumen
$pos: 202.934540, 3218.780029, 444.463745
$label: Delta Lacertae
+id: 7
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("You surely remember that five days ago back in $B Cor $B Caroli you were deployed to investigate a signal sent from the $B N476 nebula. You found out that it was a Federate cruiser, the $B Minerva, that detached from the Fleet. It was fitted with an emitter of an unknown type of waves that lured nearby Shivan forces to its position. Thanks to your efforts, Syndicate forces successfully retrieved the cruiser and the emitter, despite considerable Shivan resistance and also a Federation frigate, the $R Midwinter, trying to cross our plans. 

Well, we have just received this signal again. Here, in Delta Lacertae. ", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 313.411713, 37731.773438, 1520.137207
$camera_orient:
	0.999994, 0.000002, -0.003376,
	0.003375, -0.015980, 0.999867,
	-0.000052, -0.999872, -0.015980
$camera_time: 500
$num_lines: 0
$num_icons: 1
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 33
$team: Friendly
$class: ORNB Lumen
$pos: 202.934540, 3218.780029, 444.463745
$label: Delta Lacertae
+id: 7
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("To be precise, this time there are several different signal locations. All were activated simultaneously and all come from an asteroid belt surrounding a rocky planet $B Delta $B Lacertae $B III. We have analyzed the signal's frequencies and they match those which the Ironclad received in $B Cor $B Caroli. We've got to retrieve whatever is emitting this signal without delay.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -1184.241577, 8767.066406, 1062.317749
$camera_orient:
	0.999994, 0.000002, -0.003376,
	0.003375, -0.015980, 0.999867,
	-0.000052, -0.999872, -0.015980
$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 8
$team: Friendly
$class: Giant Asteroid#Sec
$pos: 966.054260, 3218.780029, 924.518311
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 20
$team: Unknown
$class: EFF Sabre
$pos: -5292.801270, -3383.975342, 1546.121582
$label: Signal sources
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 20
$team: Unknown
$class: EFF Sabre
$pos: -1161.083130, -1940.277100, -1083.971313
$label: Federation presence?
+id: 9
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Shivan presence in the asteroid belt is strong, consisting of reavers deployed by the $R Cyaegha. They are patrolling the area in a disorganized manner, but they are largely concentrated in areas matching the origins of these signals. 

It is possible that intrigues of our Federate allies did not end with the Midwinter's operation. Although $G EFN forces within the Fleet have been reorganized so that they are kept under control, we must take into account the fact that they will try to find a way to dispatch some forces without attracting our attention. 

For that reason, be careful and expect both Shivan and Federation presence. ", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -1184.241577, 8767.066406, 1062.317749
$camera_orient:
	0.999994, 0.000002, -0.003376,
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$camera_time: 500
$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 8
$team: Friendly
$class: Giant Asteroid#Sec
$pos: 966.054260, 3218.780029, 924.518311
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 20
$team: Unknown
$class: EFF Sabre
$pos: -5292.801270, -3383.975342, 1546.121582
$label: Signal sources
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 20
$team: Unknown
$class: EFF Sabre
$pos: -1161.083130, -1940.277100, -1083.971313
$label: Federation presence?
+id: 9
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: SF Mara
$pos: -1163.200073, 2211.373291, 1808.977661
$label: Shivan reavers
+id: 10
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("We are dispatching our own wings $G Theta, $G Delta and $G Epsilon, but  the Fleetmaster agreed that your experience in the previous operation will be of use here. Squadmaster Harper was reluctant to spare any forces for this operation and in the end we all agreed to dispatch $G Beta wing to one of the origin points of these signals. Each wing will operate separately, investigating a different set of coordinates corresponding to the source of a signal.

Your $B Heretic fighters have been equipped with advanced data-extracting interfaces integrated into your short-range scanners. That means we do not plan to risk sending a boarding party into the asteroid belt. You just need to scan every ship that emits the signal - your tactical computers will retrieve any readable data that may have value to us and transfer them directly to the Anjaneya. ", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -1184.241577, 8767.066406, 1062.317749
$camera_orient:
	0.999994, 0.000002, -0.003375,
	0.003375, -0.015980, 0.999867,
	-0.000052, -0.999872, -0.015980
$camera_time: 500
$num_lines: 0
$num_icons: 6
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 8
$team: Friendly
$class: Giant Asteroid#Sec
$pos: 1872.915771, 3218.780029, 1595.367554
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: ORF Heretic
$pos: -5741.482910, 0.000000, 2240.964355
$label: Beta
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 20
$team: Unknown
$class: EFF Sabre
$pos: 5843.749512, -3383.975342, -1846.863770
$label: Signal sources
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: ORF Heretic
$pos: -3458.447266, 0.000000, -1295.162109
$label: Delta
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: ORF Heretic
$pos: -3548.755859, 0.000000, 996.328491
$label: Theta
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: ORF Heretic
$pos: -5966.264160, 0.000000, 18.964415
$label: Epsilon
+id: 6
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("One more thing. Wingman Nishimura has volunteered to fly with you. She insisted that her technical knowledge may be of more use to you than at the blockade. She will fly as Beta 4.

That is all. Your Heretics are armed and fueled. ", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -5341.996582, 2944.884277, 2375.505615
$camera_orient:
	0.999994, 0.000002, -0.003375,
	0.003375, -0.015980, 0.999867,
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$camera_time: 500
$num_lines: 0
$num_icons: 2
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 1
$team: Friendly
$class: ORF Heretic
$pos: -5741.482910, 0.000000, 2240.964355
$label: Beta
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: SF Mara
$pos: -1163.200073, 2211.373291, 1808.977661
$label: Shivan reavers
+id: 10
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 1

$Formula: ( is-event-true-delay "allow warp" 0 ) 
$Multi text
    XSTR("Tactical Arbiter Trissia Vandervort: 
This was an operation carried out by the book, Direwolves. The successful retrieval of tactical computers' data of EFN ships should allow us to finally unravel the mystery of Federate activity outside of Exodus Fleet's jurisdiction. 

Let me remind you that any intel you recovered is classified at level Epsilon. Any attempt to access the data that was transferred to the Anjaneya will be treated as a violation of the Military Secrets Act and therefore be considered treason to the Syndicate. Also, it is advisable not to discuss the unidentified EFN presence in Delta Lacertae and Cor Caroli with anyone. Believe me, the fewer secrets are being publicly discussed, the better for the Fleet's stability and safety. 

Report to the briefing room in thirty minutes. The Anjaneya is deploying all free assets to cover the Colony Fleet's evacuation to Terminus. You will soon be needed again, Direwolves. ", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

#Alternate Types:
$Alt: EFEP Mercury
$Alt: EFT Elysium

#end


#Callsigns:
$Callsign: Fives
$Callsign: Echo
$Callsign: Nishimura

#end


#Players		;! 1 total

$Starting Shipname: Beta 1
$Ship Choices: (
	"ORF Encantona"	5
	"ORF Encantona#2banks"	5
	"ORF Heretic"	5
)

+Weaponry Pool: (
	"Pulsar PC-9"	20
	"Prometheus N"	16
	"Defiler LPC"	100
	"Polyhydra"	20
	"Stinger"	100
	"MX-112"	100
	"Vortex"	420
)

#Objects		;! 64 total

$Name: Beta 1		;! Object #0
$Class: ORF Heretic
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 4525.012207, 1597.292725, -7769.684570
$Orientation:
	0.847255, 0.000000, 0.531186,
	0.000000, 1.000000, 0.000000,
	-0.531186, 0.000000, 0.847255
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Polyhydra" "Pulsar PC-9" )
+Secondary Banks: ( "Vortex" "Vortex" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 8

$Name: Beta 2		;! Object #1
$Class: ORF Heretic
$Callsign: Fives

$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 4524.547363, 1597.292725, -7844.087891
$Orientation:
	0.847255, -0.000000, 0.531186,
	0.000000, 1.000000, 0.000000,
	-0.531186, 0.000000, 0.847255
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Polyhydra" "Pulsar PC-9" )
+Secondary Banks: ( "Vortex" "Vortex" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 8
+Persona Index: 13

$Name: Beta 3		;! Object #2
$Class: ORF Heretic
$Callsign: Echo

$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 4595.823730, 1597.292725, -7785.158691
$Orientation:
	0.847255, -0.000000, 0.531186,
	0.000000, 1.000000, 0.000000,
	-0.531186, 0.000000, 0.847255
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Polyhydra" "Pulsar PC-9" )
+Secondary Banks: ( "Vortex" "Vortex" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 8
+Persona Index: 14

$Name: Beta 4		;! Object #3
$Class: ORF Heretic
$Callsign: Nishimura

$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: 4599.257813, 1597.292725, -7862.168945
$Orientation:
	0.847255, -0.000000, 0.531186,
	0.000000, 1.000000, 0.000000,
	-0.531186, 0.000000, 0.847255
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Polyhydra" "Pulsar PC-9" )
+Secondary Banks: ( "Vortex" "Vortex" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 8
+Persona Index: 15

$Name: Giant Asteroid#Main 4		;! Object #4
$Class: Giant Asteroid#Main
$Team: Friendly
$Location: -4173.899902, 0.000000, 9307.099609
$Orientation:
	-0.296287, -0.066477, 0.952786,
	0.602167, -0.787331, 0.132323,
	0.741360, 0.612939, 0.273306
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "invulnerable" "hidden-from-sensors" "stealth" "friendly-stealth-invisible" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10000

$Name: Giant Asteroid#Sec 5		;! Object #5
$Class: Giant Asteroid#Sec
$Team: Friendly
$Location: 7018.521484, 0.000000, 7946.345703
$Orientation:
	0.949183, -0.025178, -0.313743,
	-0.081605, 0.943026, -0.322562,
	0.303988, 0.331770, 0.893049
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "invulnerable" "hidden-from-sensors" "stealth" "friendly-stealth-invisible" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10000

$Name: Giant Asteroid#Sec 6		;! Object #6
$Class: Giant Asteroid#Sec
$Team: Friendly
$Location: -5182.248535, 0.000000, -4257.438965
$Orientation:
	0.083736, -0.989954, 0.113934,
	-0.330019, 0.080333, 0.940556,
	-0.940259, -0.116357, -0.319977
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "invulnerable" "hidden-from-sensors" "stealth" "friendly-stealth-invisible" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10000

$Name: Giant Asteroid#Sec 7		;! Object #7
$Class: Giant Asteroid#Sec
$Team: Friendly
$Location: 25423.376953, 23552.683594, 16889.845703
$Orientation:
	0.485945, -0.229898, -0.843223,
	-0.849207, 0.103974, -0.517744,
	0.206701, 0.967648, -0.144703
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "invulnerable" "hidden-from-sensors" "stealth" "friendly-stealth-invisible" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10000

$Name: Giant Asteroid#Sec 8		;! Object #8
$Class: Giant Asteroid#Sec
$Team: Friendly
$Location: 15622.790039, 16063.250977, 28247.916016
$Orientation:
	-0.451790, 0.720918, -0.525522,
	-0.383070, -0.688758, -0.615537,
	-0.805706, -0.076779, 0.587333
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "invulnerable" "hidden-from-sensors" "stealth" "friendly-stealth-invisible" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10000

$Name: Giant Asteroid#Sec 9		;! Object #9
$Class: Giant Asteroid#Sec
$Team: Friendly
$Location: 1787.679932, 3218.780029, -67.873993
$Orientation:
	0.180967, 0.062415, -0.981513,
	-0.731500, 0.675625, -0.091907,
	0.657397, 0.734600, 0.167922
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "invulnerable" "hidden-from-sensors" "stealth" "friendly-stealth-invisible" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10000

$Name: Giant Asteroid#Sec 10		;! Object #10
$Class: Giant Asteroid#Sec
$Team: Friendly
$Location: -11163.144531, -15021.786133, 11783.215820
$Orientation:
	-0.302412, 0.818208, -0.488966,
	0.320773, -0.395703, -0.860543,
	-0.897587, -0.417080, -0.142794
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "invulnerable" "hidden-from-sensors" "stealth" "friendly-stealth-invisible" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10000

$Name: Castos		;! Object #11
$Class: ORT Elysium
$Alt: EFT Elysium

$Team: Unknown
$Location: -1166.918579, 1779.211670, 4241.701172
$Orientation:
	-0.434022, 0.882280, 0.182231,
	-0.465446, -0.046411, -0.883859,
	-0.771353, -0.468432, 0.430797
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 17
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: engine
$Damage: 100
+Subsystem: navigation
$Damage: 100
+Subsystem: communication
$Damage: 100
+Subsystem: sensors
$Damage: 91
+Subsystem: weapons
$Damage: 77
+Subsystem: turret01
$Damage: 83
+Primary Banks: ( "Federation Turret" )
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" "invulnerable" "scannable" )
+Flags2: ( )
+Respawn priority: 0
+Hotkey: 4
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: SSG Belial 12		;! Object #12
$Class: SSG Belial
$Team: Hostile [Peace]
$Location: -1193.117554, 1774.268433, 4163.291016
$Orientation:
	0.789993, 0.000000, -0.613117,
	0.000000, 1.000000, 0.000000,
	0.613117, 0.000000, 0.789993
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: SSG Belial 13		;! Object #13
$Class: SSG Belial
$Team: Hostile [Peace]
$Location: -1041.956665, 1792.500366, 4248.732910
$Orientation:
	0.080709, 0.000000, -0.996738,
	0.000000, 1.000000, 0.000000,
	0.996738, 0.000000, 0.080709
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: SSG Belial 14		;! Object #14
$Class: SSG Belial
$Team: Hostile [Peace]
$Location: -1139.258179, 1828.661987, 4357.212891
$Orientation:
	0.949237, 0.000000, -0.314567,
	0.000000, 1.000000, 0.000000,
	0.314567, 0.000000, 0.949237
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: SSG Belial 15		;! Object #15
$Class: SSG Belial
$Team: Hostile [Peace]
$Location: -1150.814453, 1700.295410, 4251.890137
$Orientation:
	0.150225, 0.000000, 0.988653,
	0.975900, 0.160105, -0.148288,
	-0.158288, 0.987100, 0.024052
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: SSG Belial 16		;! Object #16
$Class: SSG Belial
$Team: Hostile [Peace]
$Location: -3513.779785, 54.393555, 9272.375000
$Orientation:
	-0.332737, 0.000000, -0.943021,
	0.000000, 1.000000, 0.000000,
	0.943021, 0.000000, -0.332737
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: SSG Belial 17		;! Object #17
$Class: SSG Belial
$Team: Hostile [Peace]
$Location: -3180.645996, 167.782471, 7826.382324
$Orientation:
	-0.801670, -0.030012, -0.597017,
	-0.012571, 0.999367, -0.033359,
	0.597640, -0.019238, -0.801540
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: SSG Belial 18		;! Object #18
$Class: SSG Belial
$Team: Hostile [Peace]
$Location: -1528.122681, 27.902485, 9495.946289
$Orientation:
	0.011587, -0.448910, -0.893505,
	0.286046, 0.857709, -0.427218,
	0.958149, -0.250632, 0.138346
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: Aquila		;! Object #19
$Class: EFT Wyvern
$Team: Unknown
$Location: -2357.892822, -1442.069336, 9614.315430
$Orientation:
	-0.935283, -0.051017, -0.350211,
	-0.124323, 0.973852, 0.190157,
	0.331352, 0.221391, -0.917169
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 51
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Engine
$Damage: 100
+Subsystem: Communication
$Damage: 100
+Subsystem: Sensors
$Damage: 66
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" "invulnerable" "scannable" )
+Flags2: ( )
+Respawn priority: 0
+Hotkey: 4
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 60

$Name: SSG Belial 20		;! Object #20
$Class: SSG Belial
$Team: Hostile [Peace]
$Location: -3445.269043, 438.467163, 7681.554199
$Orientation:
	-0.801670, -0.030012, -0.597017,
	-0.012571, 0.999367, -0.033359,
	0.597640, -0.019238, -0.801540
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: SSG Belial 21		;! Object #21
$Class: SSG Belial
$Team: Hostile [Peace]
$Location: -3394.041992, 67.225006, 7732.033203
$Orientation:
	-0.801670, -0.030012, -0.597017,
	-0.238843, 0.931638, 0.273882,
	0.547984, 0.362154, -0.754034
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: SSG Belial 22		;! Object #22
$Class: SSG Belial
$Team: Hostile [Peace]
$Location: -1602.334717, -126.666763, 9477.626953
$Orientation:
	0.011587, -0.448910, -0.893505,
	0.286046, 0.857709, -0.427218,
	0.958149, -0.250632, 0.138346
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: SSG Belial 23		;! Object #23
$Class: SSG Belial
$Team: Hostile [Peace]
$Location: -2477.436768, -1385.307373, 9625.036133
$Orientation:
	0.011587, -0.448910, -0.893505,
	0.973759, -0.198056, 0.112133,
	-0.227301, -0.871353, 0.434834
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: SSG Belial 24		;! Object #24
$Class: SSG Belial
$Team: Hostile [Peace]
$Location: -2311.569824, -1367.784424, 9601.218750
$Orientation:
	-0.188431, 0.170594, -0.967160,
	0.887020, 0.452266, -0.093044,
	0.421542, -0.875418, -0.236542
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: SSG Belial 25		;! Object #25
$Class: SSG Belial
$Team: Hostile [Peace]
$Location: -2362.609375, -1387.844116, 9682.072266
$Orientation:
	-0.018631, -0.166285, -0.985905,
	0.994873, 0.094986, -0.034822,
	0.099438, -0.981493, 0.163663
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: SSG Belial 26		;! Object #26
$Class: SSG Belial
$Team: Hostile [Peace]
$Location: -2394.372070, 329.385498, 9536.717773
$Orientation:
	-0.038015, 0.032022, -0.998767,
	0.994873, 0.094986, -0.034822,
	0.093755, -0.994965, -0.035468
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: EFN Support 1		;! Object #27
$Class: EFS Centaur
$Team: Unknown
$Location: -3813.788574, 0.000000, -2004.295410
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 20
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: engines
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" "invulnerable" "scannable" )
+Flags2: ( )
+Respawn priority: 0
+Hotkey: 4
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 50

$Name: Bow 4		;! Object #28
$Class: EFF Sabre
$Team: Unknown
$Location: 2978.318848, 2390.162354, 5474.681152
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-play-dead 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 17
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Engine
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" "invulnerable" "scannable" )
+Flags2: ( )
+Respawn priority: 0
+Hotkey: 4
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 24

$Name: Bow 1		;! Object #29
$Class: EFF Sabre
$Team: Unknown
$Location: -492.678009, -2127.643555, 2180.509521
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-play-dead 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 12
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Engine
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" "invulnerable" "scannable" )
+Flags2: ( )
+Respawn priority: 0
+Hotkey: 4
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 24

$Name: Pod QWS-1242		;! Object #30
$Class: OREP Mercury
$Alt: EFEP Mercury

$Team: Unknown
$Location: 1251.518677, -462.847504, 5987.931152
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 31
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Engine
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" "invulnerable" "scannable" )
+Flags2: ( )
+Respawn priority: 0
+Hotkey: 4
+Group: 0
+Use Table Score:
+Score: 15

$Name: Pod MXE-6991		;! Object #31
$Class: OREP Mercury
$Alt: EFEP Mercury

$Team: Unknown
$Location: -5721.714844, 1218.866333, 1998.265259
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 21
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" "invulnerable" "scannable" )
+Flags2: ( )
+Respawn priority: 0
+Hotkey: 4
+Group: 0
+Use Table Score:
+Score: 15

$Name: Giant Asteroid#Sec 32		;! Object #32
$Class: Giant Asteroid#Sec
$Team: Friendly
$Location: -9466.474609, 21940.388672, 10902.222656
$Orientation:
	0.464140, -0.252273, -0.849089,
	-0.425838, -0.904094, 0.035841,
	-0.776696, 0.344932, -0.527051
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "invulnerable" "hidden-from-sensors" "stealth" "friendly-stealth-invisible" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10000

$Name: Rama 1		;! Object #33
$Class: SF Basilisk
$Team: Hostile [Peace]
$Location: -1091.093994, 1436.871460, 4219.101074
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Rama 2		;! Object #34
$Class: SF Basilisk
$Team: Hostile [Peace]
$Location: -1214.253052, 1436.871460, 4241.733398
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Rama 3		;! Object #35
$Class: SF Basilisk
$Team: Hostile [Peace]
$Location: -1051.480103, 1436.871460, 4363.325195
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Varuna 1		;! Object #36
$Class: SF Mara
$Team: Hostile [Peace]
$Location: -3954.718750, 0.000000, -1847.210938
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Varuna 2		;! Object #37
$Class: SF Mara
$Team: Hostile [Peace]
$Location: -3850.642090, 0.000000, -1795.421143
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Varuna 3		;! Object #38
$Class: SF Mara
$Team: Hostile [Peace]
$Location: -3769.590088, 0.000000, -1863.348877
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Amsi 1		;! Object #39
$Class: SF Dragon
$Team: Hostile [Peace]
$Location: -3045.592285, 2211.373291, 691.527893
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 16

$Name: Amsi 2		;! Object #40
$Class: SF Dragon
$Team: Hostile [Peace]
$Location: -3328.125977, 2211.373291, 733.481750
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 16

$Name: Amsi 3		;! Object #41
$Class: SF Dragon
$Team: Hostile [Peace]
$Location: -3012.201172, 2211.373291, 1102.916626
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 16

$Name: Pod JST-1912		;! Object #42
$Class: OREP Mercury
$Team: Unknown
$Location: -6971.851563, -1940.277100, 2685.927734
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 15
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Engine
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "invulnerable" "scannable" )
+Flags2: ( )
+Respawn priority: 0
+Hotkey: 4
+Group: 0
+Use Table Score:
+Score: 15

$Name: Cave entrance 1		;! Object #43
$Class: ORNB Lumen
$Team: Friendly
$Location: -1973.817871, 324.908997, 5679.170898
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "msg12,1" 2 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Hotkey: 7
+Group: 0
+Use Table Score:
+Score: 0

$Name: Cave entrance 2		;! Object #44
$Class: ORNB Lumen
$Team: Friendly
$Location: -3058.548828, -2230.084229, 7883.464355
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "msg12,1" 2 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Hotkey: 7
+Group: 0
+Use Table Score:
+Score: 0

$Name: Cave entrance 3		;! Object #45
$Class: ORNB Lumen
$Team: Friendly
$Location: 1202.040161, 2498.381104, 10194.635742
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "msg12,1" 2 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Hotkey: 7
+Group: 0
+Use Table Score:
+Score: 0

$Name: Tranquility		;! Object #46
$Class: EFC Viscount
$Team: Unknown
$Location: -3299.523438, 3431.336426, 1943.306641
$Orientation:
	0.184678, -0.714547, -0.674778,
	-0.131168, 0.662526, -0.737470,
	0.974010, 0.224704, 0.028629
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 17
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Communication
$Damage: 80
+Subsystem: Sensors
$Damage: 58
+Subsystem: navigation
$Damage: 83
+Subsystem: Weapons
$Damage: 100
+Subsystem: Engine
$Damage: 100
+Subsystem: turret01
$Damage: 2
+Subsystem: turret02
+Subsystem: turret03
$Damage: 46
+Subsystem: turret04
$Damage: 98
+Subsystem: turret05
+Subsystem: turret06
$Damage: 94
+Subsystem: turret07
+Subsystem: turret08
$Damage: 96
+Subsystem: turret09
+Subsystem: turret10
$Damage: 79
+Subsystem: turret11
+Subsystem: turret12
$Damage: 97
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
$Damage: 88
+Subsystem: turret18
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" "escort" "invulnerable" "scannable" )
+Flags2: ( "lock-all-turrets" )
+Respawn priority: 0
+Escort priority: 0
+Hotkey: 4
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 500

$Name: SSG Belial 47		;! Object #47
$Class: SSG Belial
$Team: Hostile [Peace]
$Location: -3508.030762, 3372.922119, 1777.904297
$Orientation:
	0.997552, 0.000000, 0.069943,
	0.000000, 1.000000, 0.000000,
	-0.069943, 0.000000, 0.997552
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: SSG Belial 48		;! Object #48
$Class: SSG Belial
$Team: Hostile [Peace]
$Location: -3595.020508, 3653.207031, 1889.943848
$Orientation:
	-0.434249, 0.000000, -0.900796,
	0.000000, 1.000000, 0.000000,
	0.900796, 0.000000, -0.434249
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: SSG Belial 49		;! Object #49
$Class: SSG Belial
$Team: Hostile [Peace]
$Location: -3256.460938, 3534.754883, 1797.212524
$Orientation:
	0.877583, 0.000000, -0.479425,
	0.000000, 1.000000, 0.000000,
	0.479425, 0.000000, 0.877583
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: SSG Belial 50		;! Object #50
$Class: SSG Belial
$Team: Hostile [Peace]
$Location: -3266.770752, 3665.748535, 2019.160767
$Orientation:
	0.949237, 0.000000, -0.314567,
	0.292034, 0.371660, 0.881243,
	0.116912, -0.928369, 0.352793
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: Kurma 1		;! Object #51
$Class: SF Mara
$Team: Hostile [Peace]
$Location: 256.645508, 3646.938477, 3830.774170
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Kurma 2		;! Object #52
$Class: SF Mara
$Team: Hostile [Peace]
$Location: 43.004837, 3646.938477, 3863.055420
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Kurma 3		;! Object #53
$Class: SF Mara
$Team: Hostile [Peace]
$Location: 111.093094, 3646.938477, 3964.896240
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Kurma 4		;! Object #54
$Class: SF Mara
$Team: Hostile [Peace]
$Location: 489.447052, 3646.938477, 4008.782715
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Kurma 5		;! Object #55
$Class: SF Mara
$Team: Hostile [Peace]
$Location: 374.906464, 3646.938477, 4166.509766
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Cave entrance 4		;! Object #56
$Class: ORNB Lumen
$Team: Friendly
$Location: -749.735352, -939.703247, 10201.875977
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
+AI Class: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "msg12,1" 2 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-warp" )
+Flags2: ( "no-collide" )
+Respawn priority: 0
+Hotkey: 7
+Group: 0
+Use Table Score:
+Score: 0
+Persona Index: 0

$Name: Amsi 4		;! Object #57
$Class: SF Dragon
$Team: Hostile [Peace]
$Location: -3273.315186, 2211.373291, 888.440552
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 16

$Name: Deva 1		;! Object #58
$Class: SF Scorpion
$Team: Hostile [Peace]
$Location: -6893.732910, -2461.092529, 1791.288574
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Deva 2		;! Object #59
$Class: SF Scorpion
$Team: Hostile [Peace]
$Location: -6925.191895, -2461.092529, 2068.756104
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Deva 3		;! Object #60
$Class: SF Scorpion
$Team: Hostile [Peace]
$Location: -7235.908691, -2461.092529, 1932.824219
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Durga 1		;! Object #61
$Class: SF Scorpion
$Team: Hostile [Peace]
$Location: 2878.794678, 2004.618286, 6083.083496
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Durga 2		;! Object #62
$Class: SF Scorpion
$Team: Hostile [Peace]
$Location: 2979.034424, 2004.618286, 5743.858887
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Durga 3		;! Object #63
$Class: SF Scorpion
$Team: Hostile [Peace]
$Location: 2701.192627, 2004.618286, 6007.654785
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

#Wings		;! 7 total

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
	"Beta 4"
)
$AI Goals: ( goals ( ai-guard "Beta 1" 50 ) )
+Hotkey: 1
+Flags: ( )

$Name: Rama
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Rama 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Rama 1"
	"Rama 2"
	"Rama 3"
)
$AI Goals: ( goals ( ai-stay-near-ship "Castos" 50 ) )
+Flags: ( )

$Name: Varuna
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Varuna 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Varuna 1"
	"Varuna 2"
	"Varuna 3"
)
$AI Goals: ( goals ( ai-stay-near-ship "EFN Support 1" 50 ) )
+Flags: ( )

$Name: Amsi
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Amsi 1

$Arrival Location: Hyperspace
+Arrival delay: 13
$Arrival Cue: ( is-event-true-delay "msg17" 11 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Amsi 1"
	"Amsi 2"
	"Amsi 3"
	"Amsi 4"
)
$AI Goals: ( goals ( ai-chase-wing "Beta" 50 ) )
+Flags: ( )
+Wave Delay Min: 15
+Wave Delay Max: 30

$Name: Kurma
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Kurma 1

$Arrival Location: Hyperspace
+Arrival delay: 7
$Arrival Cue: ( > @ships_scanned[0] 4 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Kurma 1"
	"Kurma 2"
	"Kurma 3"
	"Kurma 4"
	"Kurma 5"
)
$AI Goals: ( goals ( ai-chase-wing "Beta" 50 ) )
+Flags: ( )
+Wave Delay Min: 10
+Wave Delay Max: 15

$Name: Deva
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Deva 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 1 "Durga" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Deva 1"
	"Deva 2"
	"Deva 3"
)
$AI Goals: ( goals ( ai-stay-near-ship "Pod JST-1912" 50 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )

$Name: Durga
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Durga 1

$Arrival Location: Hyperspace
$Arrival Cue: ( or 
   ( is-event-true-delay "msg5" 65 ) 
   ( is-cargo-known-delay 
      15 
      "EFN Support 1" 
   )
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Durga 1"
	"Durga 2"
	"Durga 3"
)
$AI Goals: ( goals ( ai-stay-near-ship "Bow 4" 50 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )

#Events		;! 90 total

$Formula: ( when 
   ( true ) 
   ( ship-guardian-threshold 
      ( rand-multiple 20 50 ) 
      "Beta 2" 
   )
   ( ship-guardian-threshold 
      ( rand-multiple 20 50 ) 
      "Beta 3" 
   )
   ( ship-guardian-threshold 
      ( rand-multiple 20 50 ) 
      "Beta 4" 
   )
   ( ship-subsys-guardian-threshold 
      ( rand-multiple 20 50 ) 
      "Beta 2" 
      "<all engines>" 
   )
   ( ship-subsys-guardian-threshold 
      ( rand-multiple 20 50 ) 
      "Beta 3" 
      "<all engines>" 
   )
   ( ship-subsys-guardian-threshold 
      ( rand-multiple 20 50 ) 
      "Beta 4" 
      "<all engines>" 
   )
   ( never-warp "Beta 1" ) 
   ( deactivate-glow-maps 
      "Tranquility" 
      "Castos" 
      "Aquila" 
      "Bow 1" 
      "Bow 4" 
      "Pod QWS-1242" 
      "Pod MXE-6991" 
      "Pod JST-1912" 
      "EFN Support 1" 
   )
)
+Name: init
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Spark" 
      "High" 
      "0 - #Spark" 
   )
)
+Name: msg0
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Anjaneya" 
      "High" 
      "1 - #Anjaneya" 
   )
)
+Name: msg1
+Repeat Count: 1
+Interval: 1
+Chained: 18

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Spark" 
      "High" 
      "2 - #Spark" 
   )
)
+Name: msg2
+Repeat Count: 1
+Interval: 1
+Chained: 14

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Anjaneya" 
      "High" 
      "3 - #Anjaneya" 
   )
)
+Name: msg3
+Repeat Count: 1
+Interval: 1
+Chained: 9

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 4" 
      "High" 
      "4 - Beta 4" 
   )
)
+Name: msg4
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Spark" 
      "High" 
      "5 - #Spark" 
   )
)
+Name: msg5
+Repeat Count: 1
+Interval: 1
+Chained: 10

$Formula: ( when 
   ( is-cargo-known-delay 
      0 
      "Castos" 
      "Aquila" 
      "Bow 4" 
      "Bow 1" 
      "Pod QWS-1242" 
      "Pod MXE-6991" 
      "Pod JST-1912" 
      "EFN Support 1" 
      "Tranquility" 
   )
   ( do-nothing ) 
)
+Name: scan wrecks
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Objective:  XSTR("Scan EFN wrecks", -1)
+Objective key:  XSTR("(F9)", -1)

$Formula: ( when 
   ( has-arrived-delay 2 "Amsi" ) 
   ( send-message 
      "Beta 2" 
      "High" 
      "6 - Beta 2" 
   )
)
+Name: msg6
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( is-cargo-known-delay 1 "Bow 1" ) 
      ( is-cargo-known-delay 1 "Bow 4" ) 
   )
   ( send-message 
      "#Spark" 
      "High" 
      "7 - #Spark" 
   )
)
+Name: msg7
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-cargo-known-delay 
      1 
      "Bow 1" 
      "Bow 4" 
   )
   ( send-message 
      "#Spark" 
      "High" 
      "8 - #Spark" 
   )
)
+Name: msg8
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-cargo-known-delay 
      1 
      "EFN Support 1" 
   )
   ( send-message 
      "#Spark" 
      "High" 
      "8,1 - #Spark" 
   )
)
+Name: msg8,1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( is-cargo-known-delay 
         1 
         "Pod QWS-1242" 
      )
      ( is-cargo-known-delay 
         1 
         "Pod MXE-6991" 
      )
      ( is-cargo-known-delay 
         1 
         "Pod JST-1912" 
      )
   )
   ( send-message 
      "#Spark" 
      "High" 
      "9 - #Spark" 
   )
)
+Name: msg9
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( is-cargo-known-delay 
         1 
         "Pod QWS-1242" 
         "Pod JST-1912" 
      )
      ( is-cargo-known-delay 
         1 
         "Pod MXE-6991" 
         "Pod QWS-1242" 
      )
      ( is-cargo-known-delay 
         1 
         "Pod JST-1912" 
         "Pod MXE-6991" 
      )
   )
   ( send-message 
      "#Spark" 
      "High" 
      "10 - #Spark" 
   )
)
+Name: msg10
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-cargo-known-delay 
      1 
      "Pod JST-1912" 
      "Pod MXE-6991" 
      "Pod QWS-1242" 
   )
   ( send-message 
      "#Spark" 
      "High" 
      "11 - #Spark" 
   )
)
+Name: msg11
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-cargo-known-delay 
      1 
      "Tranquility" 
   )
   ( send-message 
      "#Spark" 
      "High" 
      "11,1 - #Spark" 
   )
)
+Name: msg11,1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-cargo-known-delay 1 "Castos" ) 
   ( send-message 
      "#Spark" 
      "High" 
      "12 - #Spark" 
   )
)
+Name: msg12
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < 
      ( distance 
         "Beta 1" 
         "Giant Asteroid#Main 4" 
      )
      2200 
   )
   ( when 
      ( = @dialog_taking_place[0] 0 ) 
      ( modify-variable 
         @dialog_taking_place[0] 
         ( + @dialog_taking_place[0] 1 ) 
      )
   )
)
+Name: wait for dialog caves
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < 
      ( distance 
         "Beta 1" 
         "Giant Asteroid#Main 4" 
      )
      1800 
   )
   ( send-message 
      "Beta 4" 
      "High" 
      "12,1 - Beta 4" 
   )
)
+Name: msg12,1
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Spark" 
      "High" 
      "12,2 - #Spark" 
   )
)
+Name: msg12,2
+Repeat Count: 1
+Interval: 1
+Chained: 10

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 2" 
      "High" 
      "14 - Beta 2" 
   )
)
+Name: msg14
+Repeat Count: 1
+Interval: 1
+Chained: 8

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Spark" 
      "High" 
      "15 - #Spark" 
   )
)
+Name: msg15
+Repeat Count: 1
+Interval: 1
+Chained: 4

$Formula: ( when 
   ( true ) 
   ( modify-variable 
      @dialog_taking_place[0] 
      ( - @dialog_taking_place[0] 1 ) 
   )
)
+Name: notify caves
+Repeat Count: 1
+Interval: 1
+Chained: 4

$Formula: ( when 
   ( and 
      ( or 
         ( < 
            ( distance "Beta 1" "cave center:1" ) 
            2700 
         )
         ( < 
            ( distance "Beta 1" "cave center:2" ) 
            1800 
         )
         ( < 
            ( distance "Beta 1" "cave center:3" ) 
            2900 
         )
      )
      ( = @beta1_in_box[0] 0 ) 
   )
   ( modify-variable @beta1_in_box[0] 1 ) 
   ( add-goal 
      "Beta" 
      ( ai-guard "Castos" 101 ) 
   )
)
+Name: beta 1 in box
+Repeat Count: -1
+Trigger Count: 9999999
+Interval: 1

$Formula: ( when 
   ( and 
      ( not 
         ( or 
            ( < 
               ( distance "Beta 1" "cave center:1" ) 
               2700 
            )
            ( < 
               ( distance "Beta 1" "cave center:2" ) 
               1800 
            )
            ( < 
               ( distance "Beta 1" "cave center:3" ) 
               2900 
            )
         )
      )
      ( = @beta1_in_box[0] 1 ) 
   )
   ( modify-variable @beta1_in_box[0] 0 ) 
   ( remove-goal 
      "Beta" 
      ( ai-guard "Castos" 101 ) 
   )
)
+Name: beta 1 out of box
+Repeat Count: -1
+Trigger Count: 9999999
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "notify caves" 
         2 
      )
      ( is-event-true-delay 
         "beta 1 in box" 
         4 
      )
   )
   ( send-message 
      "#Spark" 
      "High" 
      "13 - #Spark" 
   )
)
+Name: msg13
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( percent-ships-destroyed 
      1 
      "SSG Belial 16" 
      "SSG Belial 17" 
      "SSG Belial 18" 
      "SSG Belial 20" 
      "SSG Belial 21" 
      "SSG Belial 22" 
      "SSG Belial 23" 
      "SSG Belial 24" 
      "SSG Belial 25" 
      "SSG Belial 26" 
   )
   ( send-message 
      "#Spark" 
      "High" 
      "15,1 - #Spark" 
   )
)
+Name: msg15,1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( >= @ships_scanned[0] 3 ) 
   ( do-nothing ) 
)
+Name: 3 ships scanned
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( = @dialog_taking_place[0] 0 ) 
   ( modify-variable 
      @dialog_taking_place[0] 
      ( + @dialog_taking_place[0] 1 ) 
   )
)
+Name: wait for dialog 3
+Repeat Count: 1
+Interval: 1
+Chained: 9

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 2" 
      "High" 
      "16 - Beta 2" 
   )
)
+Name: msg16
+Repeat Count: 1
+Interval: 1
+Chained: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 4" 
      "High" 
      "17 - Beta 4" 
   )
)
+Name: msg17
+Repeat Count: 1
+Interval: 1
+Chained: 7

$Formula: ( when 
   ( true ) 
   ( modify-variable 
      @dialog_taking_place[0] 
      ( - @dialog_taking_place[0] 1 ) 
   )
)
+Name: notify 3
+Repeat Count: 1
+Interval: 1
+Chained: 9

$Formula: ( when 
   ( >= @ships_scanned[0] 4 ) 
   ( do-nothing ) 
)
+Name: 4 ships scanned
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( = @dialog_taking_place[0] 0 ) 
   ( modify-variable 
      @dialog_taking_place[0] 
      ( + @dialog_taking_place[0] 1 ) 
   )
)
+Name: wait for dialog 4
+Repeat Count: 1
+Interval: 1
+Chained: 9

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 4" 
      "High" 
      "18 - Beta 4" 
   )
)
+Name: msg18
+Repeat Count: 1
+Interval: 1
+Chained: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 3" 
      "High" 
      "19 - Beta 3" 
   )
)
+Name: msg19
+Repeat Count: 1
+Interval: 1
+Chained: 12

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Spark" 
      "High" 
      "20 - #Spark" 
   )
)
+Name: msg20
+Repeat Count: 1
+Interval: 1
+Chained: 8

$Formula: ( when 
   ( true ) 
   ( modify-variable 
      @dialog_taking_place[0] 
      ( - @dialog_taking_place[0] 1 ) 
   )
)
+Name: notify 4
+Repeat Count: 1
+Interval: 1
+Chained: 12

$Formula: ( when 
   ( >= @ships_scanned[0] 7 ) 
   ( do-nothing ) 
)
+Name: 7 ships scanned
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( = @dialog_taking_place[0] 0 ) 
   ( modify-variable 
      @dialog_taking_place[0] 
      ( + @dialog_taking_place[0] 1 ) 
   )
)
+Name: wait for dialog 7
+Repeat Count: 1
+Interval: 1
+Chained: 9

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 4" 
      "High" 
      "21 - Beta 4" 
   )
)
+Name: msg21
+Repeat Count: 1
+Interval: 1
+Chained: 10

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Spark" 
      "High" 
      "22 - #Spark" 
   )
)
+Name: msg22
+Repeat Count: 1
+Interval: 1
+Chained: 6

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 4" 
      "High" 
      "23 - Beta 4" 
   )
)
+Name: msg23
+Repeat Count: 1
+Interval: 1
+Chained: 10

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 4" 
      "High" 
      "24 - Beta 4" 
   )
)
+Name: msg24
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Spark" 
      "High" 
      "25 - #Spark" 
   )
)
+Name: msg25
+Repeat Count: 1
+Interval: 1
+Chained: 11

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 4" 
      "High" 
      "26 - Beta 4" 
   )
)
+Name: msg26
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Spark" 
      "High" 
      "27 - #Spark" 
   )
)
+Name: msg27
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 4" 
      "High" 
      "28 - Beta 4" 
   )
)
+Name: msg28
+Repeat Count: 1
+Interval: 1
+Chained: 8

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 2" 
      "High" 
      "29 - Beta 2" 
   )
)
+Name: msg29
+Repeat Count: 1
+Interval: 1
+Chained: 7

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Spark" 
      "High" 
      "30 - #Spark" 
   )
)
+Name: msg30
+Repeat Count: 1
+Interval: 1
+Chained: 7

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 2" 
      "High" 
      "31 - Beta 2" 
   )
)
+Name: msg31
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 4" 
      "High" 
      "32 - Beta 4" 
   )
)
+Name: msg32
+Repeat Count: 1
+Interval: 1
+Chained: 14

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Spark" 
      "High" 
      "33 - #Spark" 
   )
)
+Name: msg33
+Repeat Count: 1
+Interval: 1
+Chained: 5

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Spark" 
      "High" 
      "34 - #Spark" 
   )
)
+Name: msg34
+Repeat Count: 1
+Interval: 1
+Chained: 5

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 2" 
      "High" 
      "35 - Beta 2" 
   )
)
+Name: msg35
+Repeat Count: 1
+Interval: 1
+Chained: 9

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 3" 
      "High" 
      "36 - Beta 3" 
   )
)
+Name: msg36
+Repeat Count: 1
+Interval: 1
+Chained: 9

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 2" 
      "High" 
      "37 - Beta 2" 
   )
)
+Name: msg37
+Repeat Count: 1
+Interval: 1
+Chained: 8

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 4" 
      "High" 
      "38 - Beta 4" 
   )
)
+Name: msg38
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Spark" 
      "High" 
      "39 - #Spark" 
   )
)
+Name: msg39
+Repeat Count: 1
+Interval: 1
+Chained: 11

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 4" 
      "High" 
      "40 - Beta 4" 
   )
)
+Name: msg40
+Repeat Count: 1
+Interval: 1
+Chained: 9

$Formula: ( when 
   ( true ) 
   ( modify-variable 
      @dialog_taking_place[0] 
      ( - @dialog_taking_place[0] 1 ) 
   )
)
+Name: notify 7
+Repeat Count: 1
+Interval: 1
+Chained: 7

$Formula: ( when 
   ( and 
      ( is-event-true-delay "scan wrecks" 0 ) 
      ( = @dialog_taking_place[0] 0 ) 
   )
   ( do-nothing ) 
)
+Name: wait for final dialog
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Spark" 
      "High" 
      "41 - #Spark" 
   )
)
+Name: msg41
+Repeat Count: 1
+Interval: 1
+Chained: 9

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Anjaneya" 
      "High" 
      "42 - #Anjaneya" 
   )
)
+Name: msg42
+Repeat Count: 1
+Interval: 1
+Chained: 17

$Formula: ( when 
   ( has-departed-delay 0 "Beta 1" ) 
   ( do-nothing ) 
)
+Name: rtb
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Objective:  XSTR("Return to base", -1)

$Formula: ( when-argument 
   ( any-of 
      "Bow 1" 
      "Bow 4" 
      "Aquila" 
      "Castos" 
      "Pod QWS-1242" 
      "Pod MXE-6991" 
      "Pod JST-1912" 
      "Tranquility" 
      "EFN Support 1" 
   )
   ( is-cargo-known-delay 0 "<argument>" ) 
   ( invalidate-argument "<argument>" ) 
   ( modify-variable 
      @ships_scanned[0] 
      ( + @ships_scanned[0] 1 ) 
   )
)
+Name: ship scanned
+Repeat Count: -1
+Trigger Count: 9
+Interval: 1

$Formula: ( when 
   ( or 
      ( is-event-true-delay 
         "activate tran sentries" 
         0 
      )
      ( is-event-true-delay 
         "activate Rama and sentries" 
         0 
      )
      ( is-event-true-delay 
         "activate turrets inside rock" 
         0 
      )
   )
   ( do-nothing ) 
)
+Name: any sentry visible
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 
      1 
      "SSG Belial 16" 
      "SSG Belial 17" 
      "SSG Belial 18" 
      "SSG Belial 20" 
      "SSG Belial 21" 
      "SSG Belial 22" 
      "SSG Belial 23" 
      "SSG Belial 24" 
      "SSG Belial 25" 
      "SSG Belial 26" 
      "SSG Belial 12" 
      "SSG Belial 13" 
      "SSG Belial 14" 
      "SSG Belial 15" 
      "SSG Belial 47" 
      "SSG Belial 48" 
      "SSG Belial 49" 
      "SSG Belial 50" 
   )
   ( do-nothing ) 
)
+Name: destroy sentries
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Objective:  XSTR("Destroy sentry guns", -1)

$Formula: ( when 
   ( and 
      ( is-event-true-delay "msg42" 0 ) 
      ( = @beta1_in_box[0] 0 ) 
   )
   ( allow-warp "Beta 1" ) 
)
+Name: allow warp
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( alter-ship-flag 
      "hidden-from-sensors" 
      ( >= 
         ( distance "Beta" "Castos" ) 
         @max_targeting_range[5000] 
      )
      ( true ) 
      "Castos" 
   )
   ( alter-ship-flag 
      "hidden-from-sensors" 
      ( >= 
         ( distance "Beta" "Bow 1" ) 
         @max_targeting_range[5000] 
      )
      ( true ) 
      "Bow 1" 
   )
   ( alter-ship-flag 
      "hidden-from-sensors" 
      ( >= 
         ( distance "Beta" "Bow 4" ) 
         @max_targeting_range[5000] 
      )
      ( true ) 
      "Bow 4" 
   )
   ( alter-ship-flag 
      "hidden-from-sensors" 
      ( >= 
         ( distance "Beta" "EFN Support 1" ) 
         @max_targeting_range[5000] 
      )
      ( true ) 
      "EFN Support 1" 
   )
   ( alter-ship-flag 
      "hidden-from-sensors" 
      ( >= 
         ( distance "Beta" "Pod QWS-1242" ) 
         @max_targeting_range[5000] 
      )
      ( true ) 
      "Pod QWS-1242" 
   )
   ( alter-ship-flag 
      "hidden-from-sensors" 
      ( >= 
         ( distance "Beta" "Pod MXE-6991" ) 
         @max_targeting_range[5000] 
      )
      ( true ) 
      "Pod MXE-6991" 
   )
   ( alter-ship-flag 
      "hidden-from-sensors" 
      ( >= 
         ( distance "Beta" "Pod JST-1912" ) 
         @max_targeting_range[5000] 
      )
      ( true ) 
      "Pod JST-1912" 
   )
   ( alter-ship-flag 
      "hidden-from-sensors" 
      ( >= 
         ( distance "Beta 1" "cave center:1" ) 
         2000 
      )
      ( true ) 
      "Aquila" 
   )
   ( alter-ship-flag 
      "hidden-from-sensors" 
      ( = @beta1_in_box[0] 0 ) 
      ( true ) 
      "SSG Belial 16" 
      "SSG Belial 17" 
      "SSG Belial 18" 
      "SSG Belial 20" 
      "SSG Belial 21" 
      "SSG Belial 22" 
      "SSG Belial 23" 
      "SSG Belial 24" 
      "SSG Belial 25" 
      "SSG Belial 26" 
   )
)
+Name: ships targetable
+Repeat Count: 999999
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "msg12,2" 4 ) 
   ( do-nothing ) 
)
+Name: search the caves condition
+Repeat Count: 1
+Interval: 1
+Objective key:  XSTR("(entrances located - F12)", -1)

$Formula: ( when 
   ( is-cargo-known-delay 0 "Aquila" ) 
   ( do-nothing ) 
)
+Name: search the caves
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Search the caves", -1)
+Objective key:  XSTR("(entrances located - F12)", -1)

$Formula: ( when 
   ( has-arrived-delay 2 "Durga" ) 
   ( send-message 
      "Beta 2" 
      "High" 
      "5,1 - Fives" 
   )
)
+Name: msg5,1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Spark" 
      "High" 
      "5,2 - #Spark" 
   )
)
+Name: msg5,2
+Repeat Count: 1
+Interval: 1
+Chained: 7

$Formula: ( when 
   ( and 
      ( is-cargo-known-delay 
         8 
         "Castos" 
         "Bow 4" 
         "Bow 1" 
         "Pod QWS-1242" 
         "Pod MXE-6991" 
         "Pod JST-1912" 
         "EFN Support 1" 
         "Tranquility" 
      )
      ( not 
         ( is-cargo-known-delay 0 "Aquila" ) 
      )
      ( = @beta1_in_box[0] 0 ) 
   )
   ( send-message 
      "#Spark" 
      "High" 
      "12,3 - #Spark" 
   )
)
+Name: msg12,3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < 
      ( distance "Beta" "Rama" ) 
      @shivan_act_range[1200] 
   )
   ( alter-ship-flag 
      "hidden-from-sensors" 
      ( false ) 
      ( true ) 
      "Rama" 
      "SSG Belial 12" 
      "SSG Belial 13" 
      "SSG Belial 14" 
      "SSG Belial 15" 
   )
   ( change-iff 
      "Hostile" 
      "Rama" 
      "SSG Belial 12" 
      "SSG Belial 13" 
      "SSG Belial 14" 
      "SSG Belial 15" 
   )
   ( add-goal 
      "Rama" 
      ( ai-chase "Beta" 89 ) 
   )
)
+Name: activate Rama and sentries
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Rama" ) 
   ( do-nothing ) 
)
+Name: destroy rama
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Objective:  XSTR("Destroy Rama", -1)

$Formula: ( when 
   ( < 
      ( distance "Beta" "Varuna" ) 
      @shivan_act_range[1200] 
   )
   ( alter-ship-flag 
      "hidden-from-sensors" 
      ( false ) 
      ( true ) 
      "Varuna" 
   )
   ( change-iff "Hostile" "Varuna" ) 
   ( add-goal 
      "Varuna" 
      ( ai-chase "Beta" 89 ) 
   )
)
+Name: activate Varuna
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Varuna" ) 
   ( do-nothing ) 
)
+Name: destroy varuna
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Objective:  XSTR("Destroy Varuna", -1)

$Formula: ( when 
   ( < 
      ( distance "Beta" "Amsi" ) 
      @shivan_act_range[1200] 
   )
   ( alter-ship-flag 
      "hidden-from-sensors" 
      ( false ) 
      ( true ) 
      "Amsi" 
   )
   ( change-iff "Hostile" "Amsi" ) 
   ( add-goal 
      "Amsi" 
      ( ai-chase "Beta" 89 ) 
   )
)
+Name: activate Amsi
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Amsi" ) 
   ( do-nothing ) 
)
+Name: destroy amsi
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Objective:  XSTR("Destroy Amsi", -1)

$Formula: ( when 
   ( < 
      ( distance "Beta" "Kurma" ) 
      @shivan_act_range[1200] 
   )
   ( alter-ship-flag 
      "hidden-from-sensors" 
      ( false ) 
      ( true ) 
      "Kurma" 
   )
   ( change-iff "Hostile" "Kurma" ) 
   ( add-goal 
      "Kurma" 
      ( ai-chase "Beta" 89 ) 
   )
)
+Name: activate Kurma
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Kurma" ) 
   ( do-nothing ) 
)
+Name: destroy kurma
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Objective:  XSTR("Destroy Kurma", -1)

$Formula: ( when 
   ( < 
      ( distance "Beta" "Deva" ) 
      @shivan_act_range[1200] 
   )
   ( alter-ship-flag 
      "hidden-from-sensors" 
      ( false ) 
      ( true ) 
      "Deva" 
   )
   ( change-iff "Hostile" "Deva" ) 
   ( add-goal 
      "Deva" 
      ( ai-chase "Beta" 89 ) 
   )
)
+Name: activate Deva
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Deva" ) 
   ( do-nothing ) 
)
+Name: destroy deva
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Objective:  XSTR("Destroy Deva", -1)

$Formula: ( when 
   ( < 
      ( distance "Beta" "Durga" ) 
      @shivan_act_range[1200] 
   )
   ( alter-ship-flag 
      "hidden-from-sensors" 
      ( false ) 
      ( true ) 
      "Durga" 
   )
   ( change-iff "Hostile" "Durga" ) 
   ( add-goal 
      "Durga" 
      ( ai-chase "Beta" 89 ) 
   )
)
+Name: activate Durga
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Durga" ) 
   ( do-nothing ) 
)
+Name: destroy durga
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Objective:  XSTR("Destroy Durga", -1)

$Formula: ( when 
   ( < 
      ( distance "Beta" "Tranquility" ) 
      ( + @shivan_act_range[1200] 600 ) 
   )
   ( alter-ship-flag 
      "hidden-from-sensors" 
      ( false ) 
      ( true ) 
      "SSG Belial 47" 
      "SSG Belial 48" 
      "SSG Belial 49" 
      "SSG Belial 50" 
   )
   ( change-iff 
      "Hostile" 
      "SSG Belial 47" 
      "SSG Belial 48" 
      "SSG Belial 49" 
      "SSG Belial 50" 
   )
)
+Name: activate tran sentries
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( = @beta1_in_box[0] 1 ) 
   ( change-iff 
      "Hostile" 
      "SSG Belial 16" 
      "SSG Belial 17" 
      "SSG Belial 18" 
      "SSG Belial 20" 
      "SSG Belial 21" 
      "SSG Belial 22" 
      "SSG Belial 23" 
      "SSG Belial 24" 
      "SSG Belial 25" 
      "SSG Belial 26" 
   )
)
+Name: activate turrets inside rock
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-cargo-known-delay 2 "Aquila" ) 
   ( send-message 
      "#Spark" 
      "High" 
      "43 - #Spark" 
   )
)
+Name: msg43
+Repeat Count: 1
+Interval: 1

#Goals		;! 2 total

$Type: Primary
+Name: Investigate signal source
$MessageNew:  XSTR("Investigate signal source", -1)
$end_multi_text
$Formula: ( is-event-true-delay "scan wrecks" 2 ) 

$Type: Bonus
+Name: Destroy sentry guns
$MessageNew:  XSTR("Destroy sentry guns", -1)
$end_multi_text
$Formula: ( is-event-true-delay 
   "destroy sentries" 
   0 
)

#Waypoints		;! 1 lists total

$Name: cave center
$List: (		;! 3 points in list
	( -2618.721436, -0.000000, 9153.493164 )
	( -2959.476807, 1147.389160, 9707.250977 )
	( -3136.073242, 597.530457, 8692.270508 )
)

#Messages		;! 52 total

$Command Sender: Anjaneya
$Command Persona: Anjaneya

$Name: 0 - #Spark
$Team: -1
$MessageNew:  XSTR("Beta wing to Anjaneya, we have reached the designated coordinates. Sensors are reading a Viscount-class cruiser EFC Tranquility, disabled and probably abandoned. Detecting Shivan signatures somewhere in the field, but there's lots of interference. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 1 - #Anjaneya
$Team: -1
$MessageNew:  XSTR("Acknowledged, Beta lead. Proceed with the operation. Scan the Tranquility and any other EFN vessels you find. Do you require reinforcements to deal with the Shivans? ", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: msg_caps.ogg

$Name: 2 - #Spark
$Team: -1
$MessageNew:  XSTR("Keep them on standby, Anjaneya. We'll deal with the Shivans ourselves for now, but you never know what we might encounter. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 3 - #Anjaneya
$Team: -1
$MessageNew:  XSTR("Very well. Good luck, Beta. Anjaneya out. ", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: msg_caps.ogg

$Name: 4 - Beta 4
$Team: -1
$MessageNew:  XSTR("Several emitters are online. The Tranquility is just one of them, but there's too much interference from these minerals to get a lock on the others. ", -1)
$end_multi_text
+Persona: Nishimura
+AVI Name: Head-TP8
+Wave Name: msg_chatter.ogg

$Name: 5 - #Spark
$Team: -1
$MessageNew:  XSTR("Time to have a closer look at them. Fives, Echo, Hanae, cover me while I scan these wrecks. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 6 - Beta 2
$Team: -1
$MessageNew:  XSTR("We've got company. We've got fucking Dragons incoming! ", -1)
$end_multi_text
+Persona: Fives
+AVI Name: Head-TP3
+Wave Name: alert.ogg

$Name: 7 - #Spark
$Team: -1
$MessageNew:  XSTR("I've got the results of an EFN fighter scan. No survivors. Downloading tactical data and sending to the Anjaneya. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 8 - #Spark
$Team: -1
$MessageNew:  XSTR("Second fighter scanned. Pilot's dead, ran out of air. Upload to Anjaneya in progress... and... Done. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 9 - #Spark
$Team: -1
$MessageNew:  XSTR("We've got an escape pod here. No survivors... But there are bodies inside. Exactly 46 bodies. All died when a missile breached its hull. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 10 - #Spark
$Team: -1
$MessageNew:  XSTR("Another pod. No bodies inside. Must have been blown out into space. Probably been drifting around here. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 11 - #Spark
$Team: -1
$MessageNew:  XSTR("All pods have been scanned. Data transfer in progress. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 12 - #Spark
$Team: -1
$MessageNew:  XSTR("Got the scan of the Castos. Life support was hit, the surviving crewmembers must have tried to escape in the pods. What a terrible way to go.  ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 13 - #Spark
$Team: -1
$MessageNew:  XSTR("I'm going into that huge asteroid. You'd better stay here and make sure that nothing follows me. I'll be back soon. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 14 - Beta 2
$Team: -1
$MessageNew:  XSTR("What? You think we'd crash into those cave walls or something!?", -1)
$end_multi_text
+Persona: Fives
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 15 - #Spark
$Team: -1
$MessageNew:  XSTR("Actually yes, that's exactly what I think, Fives. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 16 - Beta 2
$Team: -1
$MessageNew:  XSTR("Pity we can't read this data. I'd really love to know what those Federates were doing here. ", -1)
$end_multi_text
+Persona: Fives
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 17 - Beta 4
$Team: -1
$MessageNew:  XSTR("Heavy military encryption, nothing you can do without a decryption key. It would take millenia to crack it with a brute-force attack. ", -1)
$end_multi_text
+Persona: Nishimura
+AVI Name: Head-TP8
+Wave Name: msg_chatter.ogg

$Name: 18 - Beta 4
$Team: -1
$MessageNew:  XSTR("This can't be a coincidence. Once again the EFN was looking for something far away from the Fleet. And once again something went terribly wrong for them. ", -1)
$end_multi_text
+Persona: Nishimura
+AVI Name: Head-TP8
+Wave Name: msg_chatter.ogg

$Name: 19 - Beta 3
$Team: -1
$MessageNew:  XSTR("It's nonsense! There are only a few thousand of them left. And they waste valuable ships... for what? ", -1)
$end_multi_text
+Persona: Echo
+AVI Name: Head-TP6
+Wave Name: msg_chatter.ogg

$Name: 20 - #Spark
$Team: -1
$MessageNew:  XSTR("Looking for something, apparently. What we really need to know is why the Shivans seem to be protecting these wrecks. What are these... emitters doing to them? ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 21 - Beta 4
$Team: -1
$MessageNew:  XSTR("Spark, send me the scan. I've got to check it out. Something's not right here. ", -1)
$end_multi_text
+Persona: Nishimura
+AVI Name: Head-TP8
+Wave Name: msg_chatter.ogg

$Name: 22 - #Spark
$Team: -1
$MessageNew:  XSTR("Here it comes, Hanae. You had better be on to something. We aren't here to conduct data analysis. The Anjaneya's specialists are on it already. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 23 - Beta 4
$Team: -1
$MessageNew:  XSTR("I know, I know, it's just... A moment... ", -1)
$end_multi_text
+Persona: Nishimura
+AVI Name: Head-TP8
+Wave Name: msg_chatter.ogg

$Name: 24 - Beta 4
$Team: -1
$MessageNew:  XSTR("I Can't believe it! Spark, look what I extracted from this scan! The pattern of the hull damage it sustained. Weapon parameters. None of this matches Shivan lasers. ", -1)
$end_multi_text
+Persona: Nishimura
+AVI Name: Head-TP8
+Wave Name: msg_chatter.ogg

$Name: 25 - #Spark
$Team: -1
$MessageNew:  XSTR("Really? What does it match, then?  ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 26 - Beta 4
$Team: -1
$MessageNew:  XSTR("An Avenger cannon. R2 model. ", -1)
$end_multi_text
+Persona: Nishimura
+AVI Name: Head-TP8
+Wave Name: msg_chatter.ogg

$Name: 27 - #Spark
$Team: -1
$MessageNew:  XSTR("What!? You're trying to tell me this ship was destroyed by a Federate weapon!? Are you sure of that? ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 28 - Beta 4
$Team: -1
$MessageNew:  XSTR("Yes, I'm sure. I spent months analyzing EFN weapons for the UHI. I would recognise them anywhere. ", -1)
$end_multi_text
+Persona: Nishimura
+AVI Name: Head-TP8
+Wave Name: msg_chatter.ogg

$Name: 29 - Beta 2
$Team: -1
$MessageNew:  XSTR("Ok, so what? The Federates just opened fire on one another? Even they can't be that stupid. ", -1)
$end_multi_text
+Persona: Fives
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 30 - #Spark
$Team: -1
$MessageNew:  XSTR("It's getting better and better... ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 31 - Beta 2
$Team: -1
$MessageNew:  XSTR("This is nuts! The same handful of Federates we accepted into the Fleet are conducting military ops against their own kind equipped with these strange emitters far away from the Fleet? ", -1)
$end_multi_text
+Persona: Fives
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 32 - Beta 4
$Team: -1
$MessageNew:  XSTR("Assuming these are the same Federates we accepted into the Fleet. ", -1)
$end_multi_text
+Wave Name: msg_chatter.ogg

$Name: 33 - #Spark
$Team: -1
$MessageNew:  XSTR("What do you mean, the same Federates? How can they be... ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 34 - #Spark
$Team: -1
$MessageNew:  XSTR("That sounds ridiculous, but it would explain a lot. Is it possible another Federate expedition was here before us?  ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 35 - Beta 2
$Team: -1
$MessageNew:  XSTR("I've got a headache from all those conspiracy theories. Let's just finish the job, I'm already fed up with this place. ", -1)
$end_multi_text
+Persona: Fives
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 36 - Beta 3
$Team: -1
$MessageNew:  XSTR("You're fed up with jobs that require thinking, rather than shooting? What a shocking and unexpected break in character, Fives.", -1)
$end_multi_text
+Persona: Echo
+AVI Name: Head-TP6
+Wave Name: msg_chatter.ogg

$Name: 37 - Beta 2
$Team: -1
$MessageNew:  XSTR("Shut up, Echo. ", -1)
$end_multi_text
+Persona: Fives
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 38 - Beta 4
$Team: -1
$MessageNew:  XSTR("You know, I think I'll ask the squadmaster to let me stay in your wing. Nielsen is pretty funny, but he's nothing compared to you three. ", -1)
$end_multi_text
+Persona: Nishimura
+AVI Name: Head-TP8
+Wave Name: msg_chatter.ogg

$Name: 39 - #Spark
$Team: -1
$MessageNew:  XSTR("What can I say? You'll be welcome here, Hanae. But our previous Beta 4s died pretty frequently. You might be a cursed wingman. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 40 - Beta 4
$Team: -1
$MessageNew:  XSTR("Ha ha, you must be joking. Numerology is illogical. Don't worry, you won't get rid of me that easily. ", -1)
$end_multi_text
+Persona: Nishimura
+AVI Name: Head-TP8
+Wave Name: msg_chatter.ogg

$Name: 41 - #Spark
$Team: -1
$MessageNew:  XSTR("Anjaneya, come in. All data packets have been sent. We're awaiting further orders. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 42 - #Anjaneya
$Team: -1
$MessageNew:  XSTR("Just in time, pilots. We just withdrew from the blockade due to heavy Shivan pressure. We need all fighters available to cover the Fleet's retreat. We are sending you our coordinates, return to the Anjaneya at once. ", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: msg_caps.ogg

$Name: 15,1 - #Spark
$Team: -1
$MessageNew:  XSTR("Damn, these sentry guns are annoying. Why did the Shivans deploy so many of them? ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 8,1 - #Spark
$Team: -1
$MessageNew:  XSTR("We've even got a support ship here. Poor Centaur. Let's see what we can find in it. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 12,1 - Beta 4
$Team: -1
$MessageNew:  XSTR("Spark, I've got a partial scan of an asteroid. Definitely something inside. But I'm detecting more Shivan signatures, as well. ", -1)
$end_multi_text
+Persona: Nishimura
+AVI Name: Head-TP8
+Wave Name: msg_chatter.ogg

$Name: 12,2 - #Spark
$Team: -1
$MessageNew:  XSTR("I'll have to enter these caves alone. More ships would only make it more difficult to maneuver. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 11,1 - #Spark
$Team: -1
$MessageNew:  XSTR("I've got a scan of the Tranquility. The cruiser was hit by a massive bomber strike. Asteroids have finished the job. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 5,1 - Fives
$Team: -1
$MessageNew:  XSTR("Incoming jump signatures several clicks ahead. But I won't be able to get a lock on them until we get closer.", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 5,2 - #Spark
$Team: -1
$MessageNew:  XSTR("Alright, let's do this slowly and carefully. It's easy to fall into a trap in this asteroid field. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 12,3 - #Spark
$Team: -1
$MessageNew:  XSTR("I think we found all the wrecks floating outside of the asteroid. Time to enter the caves. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 43 - #Spark
$Team: -1
$MessageNew:  XSTR("And here goes a scan of the Aquila. I'm already fed up with exploring these caves. ", -1)
$end_multi_text

#Reinforcements		;! 0 total


#Background bitmaps		;! 25 total

$Num stars: 500
$Ambient light level: 7895160

$Bitmap List:
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$Sun: SunDeltaLacertaeA
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$Starbitmap: p_rockred
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$Starbitmap: p_rockred2
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$Starbitmap: p_asteroids
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$Starbitmap: p_asteroids
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$Starbitmap: p_gasblue2
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#Asteroid Fields

$Density: 512
+Field Type: 0
+Debris Genre: 0
+Field Debris Type: 0
+Field Debris Type: 2
$Average Speed: 0.000000
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$Maximum: 10000.000000, 5000.000000, 10000.000000
+Inner Bound:
$Minimum: -3000.000000, -1600.000000, 8000.000000
$Maximum: -1500.000000, 2000.000000, 9600.000000

#Music

$Event Music: Ex13: Haunted2
$Briefing Music: Brief19 Anjaneya Theme
$Fiction Viewer Music: FV01 Raji

#End

