#Mission Info

$Version: 0.10
$Name:  XSTR("Day of Reckoning", -1)
$Author: Exile Team
$Created: 07/19/14 at 21:32:21
$Modified: 09/22/22 at 09:26:01
$Notes:
This is a FRED2_OPEN created mission.
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text
+Game Type Flags: 1
+Flags: 131264
+Fog Near Mult: 1.000000

+Fog Far Mult: 1.000000

+Disallow Support: 0
+Hull Repair Ceiling: 60.000000
+Subsystem Repair Ceiling: 100.000000

+Viewer pos: -1605.461670, 10983.499023, 1443.566040
+Viewer orient:
	0.999938, 0.000000, -0.011148,
	0.011070, 0.118374, 0.992907,
	0.001320, -0.992969, 0.118367


$Load Screen 1024: Loading_M22.png

$Skybox Model: Skybox_Terminus.pof

$AI Profile: Exile

#Sexp_variables

$Variables:
(
		0		"achievement15"		"0"		"number"
		1		"achievement_count"		"0"		"number"
		2		"achievement_total"		"19"		"number"
		3		"checkpoint1"		"0"		"number"		"save-on-mission-close"
		4		"dardail"		"0"		"number"
		5		"eternity"		"0"		"number"
		6		"evanescence"		"0"		"number"
		7		"filename"		"a"		"string"
		8		"fleet_population"		"1198732"		"number"		"save-on-mission-progress"
		9		"liberator"		"0"		"number"
		10		"loadship"		"a"		"string"
		11		"saveexist"		"2"		"number"
)

#Fiction Viewer

$File: Exile22FV.txt
$Font: fiction

#Command Briefing

#Briefing
$start_briefing
$num_stages: 2
$start_stage
$multi_text
 XSTR("$B Tactical $B Arbiter $B Thynne:
A massive Shivan strike force has overrun our blockade of the $B Delta $B Lacertae jump node and is heading straight for the $G Colony $G Fleet's staging area. Most civilian units are holding position in the high orbit of a rocky moon of the gas giant Terminus II. They require protection until they are able to depart. The $G Ironclad has taken a defensive position around the rendezvous point. The frigates $G Evanescence and $G Darda'il and the carrier $G Eternity are also in the area. ", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -1605.461670, 10983.499023, 1443.566040
$camera_orient:
	0.999938, 0.000001, -0.011149,
	0.011070, 0.118375, 0.992907,
	0.001320, -0.992969, 0.118367
$camera_time: 500
$num_lines: 0
$num_icons: 6
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 13
$team: Friendly
$class: ORT Elysium
$pos: -8313.654297, 185.015961, 2909.142578
$label:  XSTR("Colony Fleet", -1)
+id: 1
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: EFFg Solomon
$pos: -273.280670, -348.749939, 411.656982
$label:  XSTR("Evanescence", -1)
+id: 2
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Friendly
$class: ORD Orion
$pos: -2028.012939, 828.521729, 2310.726563
$label:  XSTR("Ironclad", -1)
+id: 3
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: ORCa Syr Darya
$pos: -4166.348633, 1645.459106, 4384.611816
$label:  XSTR("Eternity", -1)
+id: 4
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: ORFg Vitalius
$pos: -534.717712, -186.616058, 4982.617188
$label:  XSTR("Darda'il", -1)
+id: 5
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 19
$team: Hostile
$class: SFg Moloch
$pos: 3807.582031, 541.761414, 3120.122803
$label:  XSTR("Shivan battlegroup", -1)
+id: 6
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Due to the nature of this emergency, Fleetmaster Tyrone has unlocked our backup supply stores. You have been granted access to the $B ORF $B Rapier assault fighter. You have no time to choose custom weaponry. You will launch in three minutes. Good luck.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -1605.461670, 10983.499023, 1443.566040
$camera_orient:
	0.999938, 0.000001, -0.011149,
	0.011070, 0.118375, 0.992907,
	0.001320, -0.992969, 0.118367
$camera_time: 500
$num_lines: 0
$num_icons: 6
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 13
$team: Friendly
$class: ORT Elysium
$pos: -8313.654297, 185.015961, 2909.142578
$label:  XSTR("Colony Fleet", -1)
+id: 1
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: EFFg Solomon
$pos: -273.280670, -348.749939, 411.656982
$label:  XSTR("Evanescence", -1)
+id: 2
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Friendly
$class: ORD Orion
$pos: -2028.012939, 828.521729, 2310.726563
$label:  XSTR("Ironclad", -1)
+id: 3
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: ORCa Syr Darya
$pos: -4166.348633, 1645.459106, 4384.611816
$label:  XSTR("Eternity", -1)
+id: 4
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: ORFg Vitalius
$pos: -534.717712, -186.616058, 4982.617188
$label:  XSTR("Darda'il", -1)
+id: 5
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 19
$team: Hostile
$class: SFg Moloch
$pos: 3807.582031, 541.761414, 3120.122803
$label:  XSTR("Shivan battlegroup", -1)
+id: 6
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 2

$Formula: ( is-event-true-delay "msg49" 0 ) 
$Multi text
    XSTR("Tactical Arbiter Thynne:
It was a difficult day for the fleet, pilots. We lost many good people. But we held the line. And we prevailed. 

We have won the battle, although this victory has cost us dearly. We could have done little to minimize our casualties. The Shivans have struck so swiftly that we had no time to get the civilians out of the combat zone. Roaming Fleet's tactical strikes were keeping the enemy reinforcements occupied while the rest of our forces confronted the primary Shivan assault on the high orbit of Terminus II's moon. But we would not have held them off if we hadn't received unexpected help. 

The frigates which reinforced our warships in the turning point of the battle - Adamantium, Unobtanium and Vibranium, belong to the Black Operations Department, which is the covert strike force of the ORS. I have no idea how they found themselves in Terminus, but they are definitely on our side here. 

You should expect more information about our mysterious allies soon, but for now get some rest. This was not the last battle. And it definitely was not the most costly one. We still have a Shivan armada at the door and they are not going to let us leave without a fight. ", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-destroyed-delay 0 "Ironclad" ) 
$Multi text
    XSTR("It was a difficult day for the fleet, pilots. We lost many good people. We also lost the Ironclad. We did not hold the line. 

There was simply too many of them. The Shivan offensive broke our defence and left the Colony Fleet defenseless against the enemy. We made thw mistake of underestimating our adversary and innocents paid a terrible price for our hubris. ", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

#Alternate Types:
$Alt: BOD-Fg Tychicus-B

#end


#Callsigns:
$Callsign: Spark
$Callsign: Fives
$Callsign: Echo
$Callsign: Harper
$Callsign: Nishimura
$Callsign: Nielsen

#end


#Players		;! 1 total

$Starting Shipname: Beta 1
$Ship Choices: (
	"GTF Ulysses"	5
	"GTF Hercules"	5
	"GTF Hercules Mark II"	5
	"GTF Ares"	5
	"GTF Erinyes"	5
	"GTF Loki"	5
	"GTF Pegasus"	5
	"GTF Perseus"	5
	"GTF Myrmidon"	5
	"SF Mara (terrans)"	5
	"GTB Artemis"	5
	"GTB Artemis D.H."	5
	"GTB Medusa"	5
	"GTB Ursa"	5
	"GTB Zeus"	5
	"GTB Boanerges"	5
	"GVF Ptah"	5
	"ORF Rapier"	5
	"ORF Ymir"	5
	"ORF Vindicator"	5
	"ORB Euryale"	5
	"ORB Stalker"	5
)

+Weaponry Pool: (
	"Subach HL-7"	16
	"Subach HL-D"	16
	"Mekhu HL-7"	16
	"Mekhu HL-7D"	16
	"Akheton SDG"	16
	"Morning Star"	16
	"MorningStar D"	16
	"Prometheus R"	16
	"Prometheus S"	16
	"Prometheus D"	16
	"Maxim"	16
	"Maxim D"	16
	"UD-8 Kayser"	16
	"UD-D Kayser"	16
	"Circe"	16
	"Lamprey"	16
	"Pulsar PC-9"	28
	"Prometheus N"	20
	"Defiler LPC"	16
	"Scythe"	16
	"Eviscerator"	16
	"Incisor"	16
	"Devastator"	16
	"Widow"	16
	"Excalibur"	16
	"Vengeance"	16
	"Shivan Long Range Cannon"	16
	"Yali Pulse Cannon"	16
	"Rockeye"	500
	"Rockeye D"	500
	"Tempest"	500
	"Tempest D"	500
	"Hornet"	500
	"Hornet D"	500
	"Hornet#Weak"	500
	"Tornado"	500
	"Tornado D"	500
	"Harpoon"	500
	"Harpoon D"	500
	"Harpoon#Weak"	500
	"Trebuchet"	500
	"TAG-A"	500
	"TAG-B"	500
	"TAG-C"	500
	"Piranha"	500
	"Stiletto II"	500
	"Infyrno"	500
	"Infyrno D"	500
	"Cyclops"	500
	"Cyclops#short"	500
	"Helios"	500
	"EMP Adv."	500
	"Rockeye#Shivan"	500
	"Rockeye D#Shivan"	500
	"Tempest#Shivan"	500
	"Tempest D#Shivan"	500
	"Hornet#Shivan"	500
	"Hornet D#Shivan"	500
	"Hornet#Weak#Shivan"	500
	"Tornado#Shivan"	500
	"Tornado D#Shivan"	500
	"Harpoon#Shivan"	500
	"Harpoon D#Shivan"	500
	"Harpoon#Weak#Shivan"	500
	"Trebuchet#Shivan"	500
	"Piranha#Shivan"	500
	"Shivan Disruptor"	500
	"Shivan Area Bomb"	500
	"Shivan Bomb"	500
	"Shivan Bomb#Short"	500
	"Shivan Megabomb"	500
	"EMP Adv.#Shivan"	500
	"Bolt"	500
	"Seeker"	500
	"Maelstrom"	500
	"Stinger"	500
	"MX-112"	500
	"Vortex"	500
	"Thunderstrike"	500
	"Hurricane"	528
	"Arbalest"	500
	"Chrabaszcz"	500
	"Demolisher"	532
	"Revenant"	500
	"Vortex Adv."	1352
	"Polyhydra"	8
)

#Objects		;! 143 total

$Name: Beta 1		;! Object #0
$Class: ORF Rapier
$Callsign: Spark

$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -2058.905762, 739.717712, 509.062927
$Orientation:
	0.751806, -0.659385, 0.000000,
	0.659385, 0.751806, -0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Polyhydra" "Pulsar PC-9" )
+Secondary Banks: ( "Vortex Adv." "Vortex Adv." "Hurricane" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Score: 8

$Name: Beta 2		;! Object #1
$Class: ORF Rapier
$Callsign: Fives

$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -2101.305420, 774.442444, 530.896729
$Orientation:
	0.751806, -0.659385, -0.000000,
	0.659385, 0.751806, 0.000000,
	0.000000, -0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Polyhydra" "Pulsar PC-9" )
+Secondary Banks: ( "Vortex Adv." "Vortex Adv." "Hurricane" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Score: 8
+Persona Index: 13

$Name: Beta 3		;! Object #2
$Class: ORF Rapier
$Callsign: Echo

$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -2100.157227, 775.897766, 508.659485
$Orientation:
	0.751806, -0.659385, -0.000000,
	0.659385, 0.751806, 0.000000,
	0.000000, -0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Polyhydra" "Pulsar PC-9" )
+Secondary Banks: ( "Vortex Adv." "Vortex Adv." "Hurricane" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Score: 8
+Persona Index: 14

$Name: Beta 4		;! Object #3
$Class: ORF Rapier
$Callsign: Nishimura

$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -2059.271484, 738.509033, 526.820618
$Orientation:
	0.751806, -0.659385, -0.000000,
	0.659385, 0.751806, 0.000000,
	0.000000, -0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Polyhydra" "Pulsar PC-9" )
+Secondary Banks: ( "Vortex Adv." "Vortex Adv." "Hurricane" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Score: 8
+Persona Index: 15

$Name: Alpha 1		;! Object #4
$Class: ORF Rapier
$Callsign: Harper

$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -1621.344971, 464.607361, 858.733215
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Polyhydra" "Pulsar PC-9" )
+Secondary Banks: ( "Vortex Adv." "Vortex Adv." "Vortex Adv." )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 8
+Persona Index: 7

$Name: Alpha 2		;! Object #5
$Class: ORF Rapier
$Callsign: Nielsen

$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -1662.348145, 464.607361, 791.149292
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Polyhydra" "Pulsar PC-9" )
+Secondary Banks: ( "Vortex Adv." "Vortex Adv." "Vortex Adv." )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 8
+Persona Index: 9

$Name: Alpha 3		;! Object #6
$Class: ORF Rapier
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -1565.521240, 464.607361, 844.534607
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Polyhydra" "Pulsar PC-9" )
+Secondary Banks: ( "Vortex Adv." "Vortex Adv." "Vortex Adv." )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 8
+Persona Index: 1

$Name: Alpha 4		;! Object #7
$Class: ORF Rapier
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -1604.599609, 464.607361, 771.305176
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Polyhydra" "Pulsar PC-9" )
+Secondary Banks: ( "Vortex Adv." "Vortex Adv." "Vortex Adv." )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 8
+Persona Index: 2

$Name: Ironclad		;! Object #8
$Class: ORD Orion
$Team: Friendly
$Location: -2175.489502, 960.089539, 780.172668
$Orientation:
	0.751762, -0.659370, -0.009286,
	0.659368, 0.751812, -0.003710,
	0.009427, -0.003334, 0.999950
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 93
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01a
+Subsystem: Turret02a
+Subsystem: Turret03a
+Subsystem: Turret04a
+Subsystem: Turret05a
+Subsystem: Turret06
+Subsystem: Turret07
+Subsystem: Turret08
+Subsystem: Turret09
+Subsystem: Turret10
+Subsystem: Turret11
+Subsystem: Turret12
+Subsystem: Turret13
+Subsystem: Turret14
+Subsystem: Turret15
+Subsystem: Turret16
+Subsystem: Turret17
+Subsystem: Turret18
+Subsystem: Turret19
+Subsystem: Turret20
+Subsystem: Turret21
+Subsystem: Turret22
+Subsystem: Turret23
+Subsystem: Turret24a
+Subsystem: Turret25a
+Subsystem: Turret26a
+Subsystem: Turret27a
+Subsystem: Turret28a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 100
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 1000
$Texture Replace:
+old: nameplate
+new: nameplate-ironclad

$Name: Evanescence		;! Object #9
$Class: EFFg Solomon
$Team: Friendly
$Location: -2929.947998, -348.749939, -38.463173
$Orientation:
	0.025061, -0.581035, -0.813493,
	0.017891, 0.813878, -0.580760,
	0.999526, 0.000000, 0.030792
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 90
+Orders Accepted List: ( )
+Group: 0
+Score: 8
$Texture Replace:
+old: nameplate
+new: nameplate-evanescence

$Name: Darda'il		;! Object #10
$Class: ORFg Vitalius
$Team: Friendly
$Team Color Setting: Escort Fleet
$Location: -2874.205566, -186.616058, 4317.657227
$Orientation:
	0.138942, 0.496880, -0.856625,
	-0.079553, 0.867819, 0.490470,
	0.987100, 0.000000, 0.160104
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 82
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 90
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 8
$Texture Replace:
+old: nameplate
+new: nameplate-dardail

$Name: Eternity		;! Object #11
$Class: ORCa Syr Darya
$Team: Friendly
$Location: -3463.533691, 1645.459106, 3222.534424
$Orientation:
	0.139936, 0.265652, -0.953859,
	0.053849, 0.959870, 0.275226,
	0.988695, -0.089879, 0.120015
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 90
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
+Subsystem: Turret03
+Sbank Ammo: ( 0 )
+Subsystem: Turret04
+Sbank Ammo: ( 0 )
+Subsystem: Turret05
+Subsystem: Turret06
+Subsystem: Turret07
+Subsystem: Turret08
+Subsystem: Turret09
+Subsystem: Turret10
+Subsystem: Turret11
+Subsystem: Turret12
+Subsystem: Turret13
+Subsystem: Turret14
+Subsystem: Turret15
+Subsystem: Turret16
+Subsystem: Turret17
+Subsystem: Turret18
+Subsystem: Turret19
+Subsystem: Turret20
+Subsystem: Turret21
+Subsystem: Turret22
+Subsystem: Turret23
+Subsystem: Turret24
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 90
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 300

$Name: The Good Samaritan		;! Object #12
$Class: ORLr Hestia
$Team: Friendly
$Location: -5278.654297, -661.309998, 853.044861
$Orientation:
	-0.600206, -0.119712, -0.790838,
	-0.072372, 0.992809, -0.095359,
	0.796566, 0.000000, -0.604553
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 1500

$Name: Ida Lewis		;! Object #13
$Class: ORFS Hephaestus
$Team: Friendly
$Location: -5944.497559, 579.907959, 3727.379639
$Orientation:
	0.755671, 0.314567, -0.574464,
	-0.250421, 0.949235, 0.190371,
	0.605186, 0.000000, 0.796084
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 180

$Name: Troop Transport 23		;! Object #14
$Class: ORT Corsair
$Team: Friendly
$Location: -4743.179688, 348.654938, 1575.570313
$Orientation:
	0.573520, 0.000000, -0.819192,
	0.000000, 1.000000, 0.000000,
	0.819192, 0.000000, 0.573520
$AI Behavior: None
$Cargo 1:  XSTR("Troops", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 20

$Name: ORT Corsair 15		;! Object #15
$Class: ORT Corsair
$Team: Friendly
$Location: -4642.708496, 348.654999, 1239.328125
$Orientation:
	0.016637, -0.388947, -0.921110,
	-0.077651, 0.917953, -0.389016,
	0.996842, 0.077997, -0.014930
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 20

$Name: Troop Transport 11		;! Object #16
$Class: ORT Corsair
$Team: Friendly
$Location: -4703.229980, 0.000000, 2483.701416
$Orientation:
	0.526657, 0.139543, -0.838547,
	-0.074218, 0.990216, 0.118170,
	0.846832, 0.000000, 0.531861
$AI Behavior: None
$Cargo 1:  XSTR("Troops", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 20

$Name: ORFr 433-24H-3M		;! Object #17
$Class: ORFr Chronos
$Team: Friendly
$Location: -5718.829590, -209.876022, 1958.594727
$Orientation:
	0.160104, 0.000000, -0.987100,
	0.000000, 1.000000, 0.000000,
	0.987100, 0.000000, 0.160104
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 20

$Name: Adrastus Heavy Trans 5		;! Object #18
$Class: ORT Corsair
$Team: Friendly
$Location: -4972.379395, 147.710373, 2628.734619
$Orientation:
	0.351591, 0.089879, -0.931830,
	-0.031729, 0.995953, 0.084092,
	0.935617, 0.000000, 0.353020
$AI Behavior: None
$Cargo 1:  XSTR("Civilians", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 20

$Name: Aril		;! Object #19
$Class: ORT Elysium
$Team: Friendly
$Location: -5178.608887, 258.628021, 2097.348389
$Orientation:
	0.835949, 0.198665, -0.511587,
	-0.153650, 0.979622, 0.129350,
	0.526860, -0.029525, 0.849440
$AI Behavior: None
$Cargo 1:  XSTR("Civilians", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Matanzas		;! Object #20
$Class: ORT Elysium
$Team: Friendly
$Location: -5111.784668, 0.000166, 1889.292236
$Orientation:
	0.226964, -0.973357, 0.032615,
	0.965331, 0.229273, 0.124784,
	-0.128937, 0.003163, 0.991648
$AI Behavior: None
$Cargo 1:  XSTR("Food Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Spirit of Fire Trans 21		;! Object #21
$Class: ORT Elysium
$Team: Friendly
$Location: -5326.539063, 369.739838, 2115.164795
$Orientation:
	0.793225, -0.589195, 0.153770,
	0.594330, 0.694148, -0.406118,
	0.132544, 0.413533, 0.900792
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: UHI Hauler 03		;! Object #22
$Class: ORT Elysium
$Team: Friendly
$Location: -6158.621094, 195.555984, 1417.985352
$Orientation:
	0.381574, -0.361612, -0.850669,
	0.138611, 0.932280, -0.334128,
	0.913886, 0.009582, 0.405857
$AI Behavior: None
$Cargo 1:  XSTR("Engine Parts", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Evony		;! Object #23
$Class: ORT Elysium
$Team: Friendly
$Location: -6086.232422, 0.000000, 1227.832031
$Orientation:
	0.230293, -0.971579, -0.054759,
	-0.468720, -0.061434, -0.881208,
	0.852800, 0.228603, -0.469547
$AI Behavior: None
$Cargo 1:  XSTR("Tesla Cells", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Narcissus		;! Object #24
$Class: ORFr Chronos
$Team: Friendly
$Location: -5794.438965, -0.000026, 1935.532471
$Orientation:
	0.439315, -0.724287, -0.531424,
	0.461480, 0.689499, -0.558236,
	0.770739, 0.000000, 0.637151
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 20

$Name: Lambda 12		;! Object #25
$Class: ORT Elysium
$Team: Friendly
$Location: -6221.561035, -143.924210, 2031.752686
$Orientation:
	-0.765411, -0.523393, -0.374441,
	-0.532819, 0.841706, -0.087377,
	0.360902, 0.132630, -0.923125
$AI Behavior: None
$Cargo 1:  XSTR("Civilians", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Han-Roland Hauler 11		;! Object #26
$Class: ORFr Chronos
$Team: Friendly
$Location: -5606.136230, 330.310364, 2598.363525
$Orientation:
	0.767653, -0.522687, 0.370819,
	0.470652, 0.852525, 0.227351,
	-0.434966, 0.000000, 0.900447
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 20

$Name: Lambda 4		;! Object #27
$Class: ORT Elysium
$Team: Friendly
$Location: -6416.527832, 0.000000, 2278.282959
$Orientation:
	-0.740245, 0.059612, -0.669690,
	-0.083437, 0.980217, 0.179481,
	0.667141, 0.188736, -0.720627
$AI Behavior: None
$Cargo 1:  XSTR("Civilians", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Isosceles		;! Object #28
$Class: ORSC Faustus
$Team: Friendly
$Location: -4647.832520, -351.575806, 618.463318
$Orientation:
	0.984189, 0.109476, -0.139240,
	-0.113935, 0.993187, -0.024440,
	0.135616, 0.039918, 0.989957
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 50

$Name: Banach		;! Object #29
$Class: ORSC Faustus
$Team: Friendly
$Location: -4611.020996, 0.000000, 2250.650146
$Orientation:
	0.651752, -0.295520, -0.698491,
	0.201610, 0.955336, -0.216069,
	0.731147, 0.000000, 0.682222
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 50

$Name: Maa Tarini		;! Object #30
$Class: ORFr Chronos
$Team: Friendly
$Location: -5137.277832, 275.376862, 3005.338623
$Orientation:
	0.778682, 0.380188, -0.499111,
	-0.320081, 0.924909, 0.205162,
	0.539632, 0.000000, 0.841901
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 20

$Name: Kanazawa		;! Object #31
$Class: ORFr Chronos
$Team: Friendly
$Location: -4941.791504, -246.622192, 801.120056
$Orientation:
	-0.314263, -0.649419, -0.692456,
	-0.427569, 0.748066, -0.507527,
	0.847600, 0.136576, -0.512760
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 20

$Name: Omega 18		;! Object #32
$Class: ORFr Chronos
$Team: Friendly
$Location: -4884.246094, -246.622192, 1107.329102
$Orientation:
	0.260078, 0.351659, -0.899275,
	-0.025961, 0.933534, 0.357548,
	0.965239, -0.069644, 0.251921
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 20

$Name: Barqu		;! Object #33
$Class: SC Cain
$Team: Hostile
$Location: 717.622681, 0.000000, 1719.246094
$Orientation:
	-0.114613, 0.266731, 0.956932,
	0.031720, 0.963771, -0.264839,
	-0.992904, 0.000000, -0.118922
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "barqu path" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 72
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
$Damage: 100
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 60
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 150

$Name: Caacrinolaas		;! Object #34
$Class: SC Cain
$Team: Hostile
$Location: 1449.788818, 851.420593, 4953.931641
$Orientation:
	-0.167421, 0.068798, 0.983482,
	-0.253364, 0.961055, -0.110360,
	-0.952774, -0.267655, -0.143470
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "caac path" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
$Damage: 100
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 60
+Orders Accepted List: ( )
+Group: 0
+Score: 300

$Name: Div-e Sepid		;! Object #35
$Class: SC Rakshasa
$Team: Hostile
$Location: 1866.920532, 0.000000, 304.572205
$Orientation:
	0.071911, 0.644182, 0.761486,
	-0.068831, 0.764847, -0.640525,
	-0.995034, -0.006353, 0.099341
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "div-e sepid path" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 74
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Damage: 60
+Subsystem: turret03
$Damage: 100
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 60
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 300

$Name: Hantu Raya		;! Object #36
$Class: SC Cain
$Team: Hostile
$Location: 2989.213135, -406.143402, 555.071411
$Orientation:
	0.123878, 0.381965, 0.915837,
	0.257934, 0.878825, -0.401417,
	-0.958188, 0.285952, 0.010345
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "div-e sepid path" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
+Arrival Delay: 2
$Arrival Cue: ( has-arrived-delay 0 "Chazaqiel" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 60
+Orders Accepted List: ( )
+Group: 0
+Score: 210

$Name: Guayota		;! Object #37
$Class: SC Cain
$Team: Hostile
$Location: 3816.490723, 1083.522827, 3019.876465
$Orientation:
	-0.028446, 0.174714, 0.984208,
	-0.216624, 0.960130, -0.176701,
	-0.975841, -0.218230, 0.010536
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "guayota path" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
+Arrival Delay: 3
$Arrival Cue: ( has-arrived-delay 0 "Chazaqiel" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 60
+Orders Accepted List: ( )
+Group: 0
+Score: 250

$Name: Chazaqiel		;! Object #38
$Class: SFg Armaros
$Team: Hostile
$Location: 2382.308594, -0.000000, 4361.642090
$Orientation:
	0.010213, -0.324043, 0.945988,
	0.003498, 0.946043, 0.324024,
	-0.999942, 0.000000, 0.010796
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "caac path" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
$Arrival Location: Hyperspace
+Arrival Delay: 68
$Arrival Cue: ( and 
   ( is-destroyed-delay 
      0 
      "Neqael" 
      "Div-e Sepid" 
      "Caacrinolaas" 
      "Barqu" 
   )
   ( not 
      ( has-arrived-delay 0 "Checkpoint 1" ) 
   )
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 60
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 440

$Name: Neqael		;! Object #39
$Class: SFg Moloch
$Team: Hostile
$Location: 1208.600220, -1130.308960, 2028.570679
$Orientation:
	0.119636, -0.522687, 0.844089,
	0.171829, 0.848265, 0.500920,
	-0.977836, 0.085110, 0.191296
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "neqael path" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 82
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Damage: 100
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 60
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 440

$Name: Dholes		;! Object #40
$Class: SC Daeva
$Team: Hostile
$Location: 3762.032227, 0.000000, 987.243713
$Orientation:
	0.262445, 0.475322, 0.839757,
	-0.019910, 0.872745, -0.487771,
	-0.964742, 0.111293, 0.238512
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "barqu path" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 62
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Damage: 100
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
$Arrival Location: Hyperspace
+Arrival Delay: 3
$Arrival Cue: ( has-arrived-delay 0 "Arakiel" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 60
+Orders Accepted List: ( )
+Group: 0
+Score: 150

$Name: Ipes		;! Object #41
$Class: SC Cain
$Team: Hostile
$Location: 3668.775635, 0.000000, 4322.863770
$Orientation:
	0.019223, -0.881958, 0.470936,
	0.035971, 0.471328, 0.881224,
	-0.999168, 0.000000, 0.040785
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "caac path" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
+Arrival Delay: 5
$Arrival Cue: ( has-arrived-delay 0 "Arakiel" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 60
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 150

$Name: Arakiel		;! Object #42
$Class: SFg Moloch
$Team: Hostile
$Location: 3223.298828, 750.405151, 2760.863770
$Orientation:
	0.039616, 0.237703, 0.970530,
	-0.009695, 0.971338, -0.237505,
	-0.999168, 0.000000, 0.040785
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "guayota path" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 71
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Damage: 100
+Subsystem: turret02
$Damage: 55
+Subsystem: turret03
+Subsystem: turret04
$Damage: 100
+Subsystem: turret05
+Subsystem: turret06
$Damage: 100
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
$Damage: 79
+Subsystem: turret12
$Damage: 100
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: engine01
$Damage: 25
+Subsystem: engine02
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( or 
   ( is-event-true-delay 
      "msg30,7+remove escort" 
      10 
   )
   ( has-arrived-delay 160 "Liberator" ) 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 60
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 440

$Name: Haagenti		;! Object #43
$Class: SD Ravana
$Team: Hostile
$Location: 8826.189453, 1978.551514, 2672.161621
$Orientation:
	0.153150, -0.406215, 0.900853,
	-0.220273, 0.874638, 0.431842,
	-0.963340, -0.264570, 0.044472
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 87
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
$Damage: 100
+Subsystem: Turret02
$Damage: 24
+Subsystem: Turret03
+Subsystem: Turret04
+Subsystem: Turret05
+Subsystem: Turret06
+Subsystem: Turret07
+Subsystem: Turret08
+Subsystem: Turret09
+Subsystem: Turret10
+Subsystem: Turret11
+Subsystem: Turret12
+Subsystem: Turret13
+Subsystem: Turret14
+Subsystem: Turret15
+Subsystem: Turret16
+Subsystem: Turret17
+Subsystem: Turret18
+Subsystem: Turret19
+Subsystem: Turret20
+Subsystem: Turret21
+Subsystem: Turret22
+Subsystem: Turret23
+Subsystem: Turret24
+Subsystem: Turret25
+Subsystem: Turret26
+Subsystem: Turret27
+Subsystem: Turret28
+Subsystem: Turret29
+Subsystem: Turret30
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "destroyers arrive cutscene" 
   0 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 70
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 670

$Name: Vibranium		;! Object #44
$Class: ORFg Tychicus
$Alt: BOD-Fg Tychicus-B

$Team: Friendly
$Team Color Setting: Black Operations Department
$Location: 2316.154053, 2073.564697, -3872.047607
$Orientation:
	0.233237, -0.912140, -0.337047,
	0.971148, 0.200773, 0.128689,
	-0.049713, -0.357338, 0.932651
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 49
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29a
+Subsystem: turret30a
$Arrival Location: Hyperspace
+Arrival Delay: 2
$Arrival Cue: ( has-arrived-delay 0 "Adamantium" ) 
$Departure Location: Hyperspace
+Departure delay: 6
$Departure Cue: ( is-event-true-delay "msg48" 9 ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 80
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 1500
$Texture Replace:
+old: tychicusplating-shine
+new: tychicusplatingbod-shine
+old: tychicusplating
+new: tychicusplatingbod
+old: nameplate-tychi-trans
+new: nameplate-vibranium
+old: tychicusplating
+new: tychicusplatingbod

$Name: Unobtanium		;! Object #45
$Class: ORFg Tychicus
$Alt: BOD-Fg Tychicus-B

$Team: Friendly
$Team Color Setting: Black Operations Department
$Location: 807.317627, 3714.666748, -2183.083984
$Orientation:
	0.714316, -0.559903, -0.419838,
	0.699722, 0.581615, 0.414865,
	0.011900, -0.590113, 0.807232
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 61
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Sbank Ammo: ( 0 )
+Subsystem: turret07
+Sbank Ammo: ( 0 )
+Subsystem: turret08
+Sbank Ammo: ( 0 )
+Subsystem: turret09
+Sbank Ammo: ( 0 )
+Subsystem: turret10
+Sbank Ammo: ( 0 )
+Subsystem: turret11
+Sbank Ammo: ( 0 )
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29a
+Subsystem: turret30a
$Arrival Location: Hyperspace
+Arrival Delay: 1
$Arrival Cue: ( has-arrived-delay 0 "Adamantium" ) 
$Departure Location: Hyperspace
+Departure delay: 4
$Departure Cue: ( is-event-true-delay "msg48" 9 ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 80
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 1500
$Texture Replace:
+old: tychicusplating-shine
+new: tychicusplatingbod-shine
+old: tychicusplating
+new: tychicusplatingbod
+old: nameplate-tychi-trans
+new: nameplate-unobtanium
+old: tychicusplating
+new: tychicusplatingbod

$Name: Adamantium		;! Object #46
$Class: ORFg Tychicus
$Alt: BOD-Fg Tychicus-B

$Team: Friendly
$Team Color Setting: Black Operations Department
$Location: 1592.074951, 3329.516113, -2969.147949
$Orientation:
	0.834506, -0.422743, -0.353396,
	0.547309, 0.710075, 0.442997,
	0.063665, -0.563100, 0.823931
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 89
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29a
+Subsystem: turret30a
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "bg shadows arrive cutscene" 
   1 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "msg48" 9 ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 80
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 1500
$Texture Replace:
+old: tychicusplating
+new: tychicusplatingbod
+old: tychicusplating-shine
+new: tychicusplatingbod-shine
+old: tychicusplating
+new: tychicusplatingbod
+old: nameplate-tychi-trans
+new: nameplate-adamantium

$Name: Sword 1		;! Object #47
$Class: EFF Sabre
$Team: Friendly
$Location: -2271.706055, 0.000000, -227.137238
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 30
+Persona Index: 18

$Name: Sword 2		;! Object #48
$Class: EFF Sabre
$Team: Friendly
$Location: -2165.001709, 0.000000, -174.343857
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 30
+Persona Index: 19

$Name: Arjuna 1		;! Object #49
$Class: SF Scorpion
$Team: Hostile
$Location: -1984.315186, 900.019714, 1191.287598
$Orientation:
	-0.991354, 0.000000, 0.131213,
	0.000000, 1.000000, 0.000000,
	-0.131213, 0.000000, -0.991354
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Arjuna 2		;! Object #50
$Class: SF Scorpion
$Team: Hostile
$Location: -2080.980469, 900.019714, 1276.236084
$Orientation:
	-0.991354, 0.000000, 0.131213,
	0.000000, 1.000000, 0.000000,
	-0.131213, 0.000000, -0.991354
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Arjuna 3		;! Object #51
$Class: SF Scorpion
$Team: Hostile
$Location: -1944.792114, 900.019714, 1308.970215
$Orientation:
	-0.991354, 0.000000, 0.131213,
	0.000000, 1.000000, 0.000000,
	-0.131213, 0.000000, -0.991354
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Arjuna 4		;! Object #52
$Class: SF Scorpion
$Team: Hostile
$Location: -2020.417725, 900.019714, 1400.372559
$Orientation:
	-0.991354, 0.000000, 0.131213,
	0.000000, 1.000000, 0.000000,
	-0.131213, 0.000000, -0.991354
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Arjuna 5		;! Object #53
$Class: SF Scorpion
$Team: Hostile
$Location: -1878.406006, 900.019714, 1379.308472
$Orientation:
	-0.991354, 0.000000, 0.131213,
	0.000000, 1.000000, 0.000000,
	-0.131213, 0.000000, -0.991354
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Deva 1		;! Object #54
$Class: SF Eblis
$Team: Hostile
$Location: -2185.466797, 0.000000, 4134.247559
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Deva 2		;! Object #55
$Class: SF Eblis
$Team: Hostile
$Location: -1942.560547, 0.000000, 3679.968262
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Deva 3		;! Object #56
$Class: SF Eblis
$Team: Hostile
$Location: -1875.121826, 0.000000, 4308.724609
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Durga 1		;! Object #57
$Class: SB Ojas
$Team: Hostile
$Location: 2110.649170, 1059.408203, 2816.654053
$Orientation:
	-0.005575, 0.000000, 0.999987,
	0.000000, 1.000000, 0.000000,
	-0.999987, 0.000000, -0.005575
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 11

$Name: Durga 3		;! Object #58
$Class: SB Ojas
$Team: Hostile
$Location: 2400.379639, 1059.408203, 3006.958740
$Orientation:
	-0.005575, 0.000000, 0.999986,
	0.000000, 1.000000, 0.000000,
	-0.999986, 0.000000, -0.005575
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 11

$Name: Durga 2		;! Object #59
$Class: SB Ojas
$Team: Hostile
$Location: 2408.268311, 1059.408203, 2889.756592
$Orientation:
	-0.005575, 0.000000, 0.999986,
	0.000000, 1.000000, 0.000000,
	-0.999986, 0.000000, -0.005575
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 11

$Name: Indra 1		;! Object #60
$Class: SB Taurvi
$Team: Hostile
$Location: 1678.391846, 873.219604, 4412.173340
$Orientation:
	0.160104, 0.000000, 0.987100,
	0.000000, 1.000000, 0.000000,
	-0.987100, 0.000000, 0.160104
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Indra 2		;! Object #61
$Class: SB Taurvi
$Team: Hostile
$Location: 1620.733276, 873.219604, 4426.234375
$Orientation:
	0.160104, 0.000000, 0.987100,
	0.000000, 1.000000, 0.000000,
	-0.987100, 0.000000, 0.160104
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Indra 3		;! Object #62
$Class: SB Taurvi
$Team: Hostile
$Location: 1598.648560, 873.219604, 4505.329590
$Orientation:
	0.160104, 0.000000, 0.987100,
	0.000000, 1.000000, 0.000000,
	-0.987100, 0.000000, 0.160104
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Indra 4		;! Object #63
$Class: SB Taurvi
$Team: Hostile
$Location: 1748.032593, 915.715576, 4481.131836
$Orientation:
	0.160104, 0.000000, 0.987100,
	0.000000, 1.000000, 0.000000,
	-0.987100, 0.000000, 0.160104
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Shiva 1		;! Object #64
$Class: SB Nahema
$Team: Hostile
$Location: 2108.061279, -22.638163, 1177.247437
$Orientation:
	0.030792, 0.069910, 0.997078,
	0.000000, 0.997551, -0.069943,
	-0.999526, 0.002154, 0.030716
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 14

$Name: Shiva 2		;! Object #65
$Class: SB Nahema
$Team: Hostile
$Location: 2135.022461, -3.308972, 1041.450684
$Orientation:
	0.030792, 0.069910, 0.997078,
	0.000000, 0.997551, -0.069943,
	-0.999526, 0.002154, 0.030716
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 14

$Name: Shiva 3		;! Object #66
$Class: SB Nahema
$Team: Hostile
$Location: 2117.760498, 71.922470, 1091.676758
$Orientation:
	0.030792, 0.069910, 0.997078,
	0.000000, 0.997551, -0.069943,
	-0.999526, 0.002154, 0.030716
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 14

$Name: Shiva 5		;! Object #67
$Class: SB Nahema
$Team: Hostile
$Location: 2014.342529, -22.638163, 1143.195801
$Orientation:
	0.030792, 0.069910, 0.997078,
	0.000000, 0.997551, -0.069943,
	-0.999526, 0.002154, 0.030716
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 14

$Name: Shiva 4		;! Object #68
$Class: SB Nahema
$Team: Hostile
$Location: 2055.489990, 28.468412, 1273.605469
$Orientation:
	0.030792, 0.069910, 0.997078,
	0.000000, 0.997551, -0.069943,
	-0.999526, 0.002154, 0.030716
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 14

$Name: Krishna 1		;! Object #69
$Class: SB Seraphim
$Team: Hostile
$Location: 3221.458252, 117.380241, 1890.869263
$Orientation:
	-0.128844, 0.000000, 0.991665,
	0.000000, 1.000000, 0.000000,
	-0.991665, 0.000000, -0.128844
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Krishna 2		;! Object #70
$Class: SB Seraphim
$Team: Hostile
$Location: 3136.973389, 184.601501, 1956.669312
$Orientation:
	-0.128844, 0.000000, 0.991665,
	0.000000, 1.000000, 0.000000,
	-0.991665, 0.000000, -0.128844
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Krishna 3		;! Object #71
$Class: SB Seraphim
$Team: Hostile
$Location: 3288.163574, 56.256943, 2118.489014
$Orientation:
	-0.128844, 0.000000, 0.991665,
	0.000000, 1.000000, 0.000000,
	-0.991665, 0.000000, -0.128844
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Krishna 4		;! Object #72
$Class: SB Seraphim
$Team: Hostile
$Location: 3217.161621, -0.000000, 2441.487549
$Orientation:
	-0.128844, 0.000000, 0.991665,
	0.000000, 1.000000, 0.000000,
	-0.991665, 0.000000, -0.128844
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Rama 1		;! Object #73
$Class: SF Basilisk
$Team: Hostile
$Location: 2698.376953, 416.296997, 1317.970581
$Orientation:
	0.000796, 0.000000, 1.000000,
	0.000000, 1.000000, 0.000000,
	-1.000000, 0.000000, 0.000796
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Rama 2		;! Object #74
$Class: SF Basilisk
$Team: Hostile
$Location: 2784.004883, 416.296997, 1318.110596
$Orientation:
	0.000796, 0.000000, 1.000000,
	0.000000, 1.000000, 0.000000,
	-1.000000, 0.000000, 0.000796
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Rama 3		;! Object #75
$Class: SF Basilisk
$Team: Hostile
$Location: 2808.214111, 416.296997, 1161.207764
$Orientation:
	0.000796, 0.000000, 1.000000,
	0.000000, 1.000000, 0.000000,
	-1.000000, 0.000000, 0.000796
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Rama 4		;! Object #76
$Class: SF Basilisk
$Team: Hostile
$Location: 2704.507813, 416.296997, 1182.138916
$Orientation:
	0.000796, 0.000000, 1.000000,
	0.000000, 1.000000, 0.000000,
	-1.000000, 0.000000, 0.000796
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Rama 5		;! Object #77
$Class: SF Basilisk
$Team: Hostile
$Location: 2653.824951, 416.296997, 1078.754395
$Orientation:
	0.000796, 0.000000, 1.000000,
	0.000000, 1.000000, 0.000000,
	-1.000000, 0.000000, 0.000796
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Varuna 1		;! Object #78
$Class: SF Scorpion
$Team: Hostile
$Location: 1824.470825, -161.082138, 3728.630371
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Varuna 2		;! Object #79
$Class: SF Scorpion
$Team: Hostile
$Location: 1824.499023, -162.384521, 3630.356689
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Varuna 3		;! Object #80
$Class: SF Scorpion
$Team: Hostile
$Location: 1769.355835, -222.315430, 3460.139160
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Varuna 4		;! Object #81
$Class: SF Scorpion
$Team: Hostile
$Location: 1724.437866, -255.715942, 3588.179688
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Varuna 5		;! Object #82
$Class: SF Scorpion
$Team: Hostile
$Location: 1763.014038, -248.560486, 3708.513916
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Varuna 6		;! Object #83
$Class: SF Scorpion
$Team: Hostile
$Location: 1782.584839, -222.315430, 3855.018555
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Gamma 1		;! Object #84
$Class: ORB Stalker
$Team: Friendly
$Location: -1513.527710, 598.354126, 1239.151001
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Vortex Adv." "Demolisher" )
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Gamma 2		;! Object #85
$Class: ORB Stalker
$Team: Friendly
$Location: -1510.798218, 598.354126, 1181.642334
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Vortex Adv." "Demolisher" )
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Gamma 3		;! Object #86
$Class: ORB Stalker
$Team: Friendly
$Location: -1556.625854, 598.354126, 1166.843628
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Vortex Adv." "Demolisher" )
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Gamma 4		;! Object #87
$Class: ORB Stalker
$Team: Friendly
$Location: -1570.734253, 598.354126, 1221.778564
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Vortex Adv." "Demolisher" )
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Kabhanda		;! Object #88
$Class: SD Demon
$Team: Hostile
$Location: 7607.551758, 0.000000, 411.210693
$Orientation:
	-0.054027, -0.407760, 0.911490,
	-0.024127, 0.913089, 0.407046,
	-0.998248, 0.000000, -0.059169
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 85
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01-base
+Subsystem: turret02-base
+Subsystem: turret03a-base
+Subsystem: turret04-base
+Subsystem: turret05-base
+Subsystem: turret06a-base
+Subsystem: turret07a-base
+Subsystem: turret08-base
+Subsystem: turret09-base
+Subsystem: turret10-base
+Subsystem: turret11-base
+Subsystem: turret12-base
+Subsystem: turret13-base
+Subsystem: turret14-base
+Subsystem: turret15-base
+Subsystem: turret16-base
+Subsystem: turret17-base
+Subsystem: turret18-base
+Subsystem: turret19-base
+Subsystem: turret20-base
+Subsystem: turret21-base
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
$Arrival Location: Hyperspace
+Arrival Delay: 3
$Arrival Cue: ( has-arrived-delay 0 "Haagenti" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 70
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 840

$Name: ScreenCam#Exile 96		;! Object #89
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 3547.464355, 3.527537, 189.315796
$Orientation:
	0.515996, -0.594203, -0.616985,
	0.106700, 0.759256, -0.641985,
	0.849920, 0.265429, 0.455175
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "invulnerable" "hidden-from-sensors" "vaporize" "stealth" "friendly-stealth-invisible" )
+Flags2: ( "no-death-scream" "no_collide" )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 97		;! Object #90
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 7545.915039, -172.099426, -1367.779175
$Orientation:
	0.658914, 0.066274, 0.749293,
	0.004632, 0.995735, -0.092144,
	-0.752204, 0.064185, 0.655797
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "invulnerable" "hidden-from-sensors" "vaporize" "stealth" "friendly-stealth-invisible" )
+Flags2: ( "no-death-scream" "no_collide" )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 98		;! Object #91
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 3301.143555, 694.389648, -888.461060
$Orientation:
	-0.732102, 0.035568, 0.680265,
	0.388368, 0.842229, 0.373926,
	-0.559639, 0.537946, -0.630411
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "invulnerable" "hidden-from-sensors" "vaporize" "stealth" "friendly-stealth-invisible" )
+Flags2: ( "no-death-scream" "no_collide" )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 0

$Name: ScreenCam#Exile 99		;! Object #92
$Class: ScreenCam#Exile
$Team: Friendly
$Location: 3259.225586, 1433.214844, -3500.993408
$Orientation:
	0.566274, -0.475417, 0.673285,
	0.354609, 0.877938, 0.321678,
	-0.744034, 0.056595, 0.665740
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "invulnerable" "hidden-from-sensors" "vaporize" "stealth" "friendly-stealth-invisible" )
+Flags2: ( "no-death-scream" "no_collide" )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 0

$Name: Radha 1		;! Object #93
$Class: SF Aeshma
$Team: Hostile
$Location: 5935.484375, 0.000000, 1636.894409
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Radha 2		;! Object #94
$Class: SF Aeshma
$Team: Hostile
$Location: 5718.227539, 0.000000, 1702.998291
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Radha 3		;! Object #95
$Class: SF Aeshma
$Team: Hostile
$Location: 5715.329590, 0.000000, 1886.898071
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Radha 4		;! Object #96
$Class: SF Aeshma
$Team: Hostile
$Location: 5823.659668, 0.000000, 1861.592041
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Radha 5		;! Object #97
$Class: SF Aeshma
$Team: Hostile
$Location: 5926.024902, 0.000000, 1765.171387
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Radha 6		;! Object #98
$Class: SF Aeshma
$Team: Hostile
$Location: 6074.628906, 0.000000, 1810.933472
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Guardian 1		;! Object #99
$Class: ORGs Galaxy
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -2348.369385, 1870.491577, 263.690277
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
+Subsystem: turret03
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 24

$Name: Guardian 2		;! Object #100
$Class: ORGs Galaxy
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -2193.031006, 1870.491577, 32.053600
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
+Subsystem: turret03
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 24

$Name: Guardian 3		;! Object #101
$Class: ORGs Galaxy
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -2147.169678, 1870.491577, 546.551331
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
+Subsystem: turret03
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 24

$Name: Checkpoint 1		;! Object #102
$Class: ORF Encantona
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -3090.014160, 0.000000, 3937.573486
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( and 
   ( is-event-true-delay 
      "checkpoint init" 
      0 
   )
   ( not 
      ( is-event-true-delay 
         "checkpoint init hide" 
         0 
      )
   )
   ( = @checkpoint1[0] 1 ) 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "reinforcement" "no-arrival-warp" "invulnerable" "hidden-from-sensors" "vaporize" "stealth" "friendly-stealth-invisible" )
+Flags2: ( "no-death-scream" )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Score: 8

$Name: Dardail		;! Object #103
$Class: ORFg Vitalius
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -6157.644531, -186.616058, 53318.914063
$Orientation:
	0.138942, 0.496880, -0.856625,
	-0.079553, 0.867819, 0.490470,
	0.987100, 0.000000, 0.160104
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "hidden-from-sensors" "vaporize" "stealth" "friendly-stealth-invisible" )
+Flags2: ( "no-death-scream" "cloaked" )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 8

$Name: Surya 1		;! Object #104
$Class: SB Kahlan
$Team: Hostile
$Location: 1881.201782, 820.090942, 3894.175293
$Orientation:
	-0.059169, 0.000000, 0.998248,
	0.000000, 1.000000, 0.000000,
	-0.998248, 0.000000, -0.059169
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Surya 2		;! Object #105
$Class: SB Kahlan
$Team: Hostile
$Location: 1946.989136, 820.090942, 3919.656982
$Orientation:
	-0.059169, 0.000000, 0.998248,
	0.000000, 1.000000, 0.000000,
	-0.998248, 0.000000, -0.059169
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Surya 3		;! Object #106
$Class: SB Kahlan
$Team: Hostile
$Location: 2125.518555, 820.090942, 3733.807373
$Orientation:
	-0.059169, 0.000000, 0.998248,
	0.000000, 1.000000, 0.000000,
	-0.998248, 0.000000, -0.059169
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Surya 4		;! Object #107
$Class: SB Kahlan
$Team: Hostile
$Location: 1969.085205, 820.090942, 3756.196777
$Orientation:
	-0.059169, 0.000000, 0.998248,
	0.000000, 1.000000, 0.000000,
	-0.998248, 0.000000, -0.059169
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Surya 5		;! Object #108
$Class: SB Kahlan
$Team: Hostile
$Location: 2063.236816, 820.090942, 3668.003174
$Orientation:
	-0.059169, 0.000000, 0.998248,
	0.000000, 1.000000, 0.000000,
	-0.998248, 0.000000, -0.059169
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Agni 1		;! Object #109
$Class: SB Seraphim
$Team: Hostile
$Location: 2054.680908, -447.012726, 1829.494995
$Orientation:
	-0.019202, 0.000000, 0.999816,
	0.000000, 1.000000, 0.000000,
	-0.999816, 0.000000, -0.019202
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Agni 2		;! Object #110
$Class: SB Seraphim
$Team: Hostile
$Location: 1988.936157, -447.012726, 1933.986328
$Orientation:
	-0.019202, 0.000000, 0.999816,
	0.000000, 1.000000, 0.000000,
	-0.999816, 0.000000, -0.019202
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Agni 3		;! Object #111
$Class: SB Seraphim
$Team: Hostile
$Location: 2130.523438, -447.012726, 1999.368652
$Orientation:
	-0.019202, 0.000000, 0.999816,
	0.000000, 1.000000, 0.000000,
	-0.999816, 0.000000, -0.019202
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Agni 4		;! Object #112
$Class: SB Seraphim
$Team: Hostile
$Location: 2152.533936, -447.012726, 1908.738525
$Orientation:
	-0.019202, 0.000000, 0.999816,
	0.000000, 1.000000, 0.000000,
	-0.999816, 0.000000, -0.019202
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 16

$Name: Kurma 1		;! Object #113
$Class: SF Manticore
$Team: Hostile
$Location: 2005.460449, -0.000000, 3499.903809
$Orientation:
	0.020795, 0.000000, 0.999784,
	0.000000, 1.000000, 0.000000,
	-0.999784, 0.000000, 0.020795
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Kurma 2		;! Object #114
$Class: SF Manticore
$Team: Hostile
$Location: 2044.276733, -0.000000, 3562.829102
$Orientation:
	0.020795, 0.000000, 0.999784,
	0.000000, 1.000000, 0.000000,
	-0.999784, 0.000000, 0.020795
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Kurma 3		;! Object #115
$Class: SF Manticore
$Team: Hostile
$Location: 2137.535156, -0.000000, 3458.386719
$Orientation:
	0.020795, 0.000000, 0.999784,
	0.000000, 1.000000, 0.000000,
	-0.999784, 0.000000, 0.020795
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Kurma 4		;! Object #116
$Class: SF Manticore
$Team: Hostile
$Location: 2053.857422, -0.000000, 3406.334961
$Orientation:
	0.020795, 0.000000, 0.999784,
	0.000000, 1.000000, 0.000000,
	-0.999784, 0.000000, 0.020795
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Kurma 5		;! Object #117
$Class: SF Manticore
$Team: Hostile
$Location: 2050.298340, -0.000000, 3476.272217
$Orientation:
	0.020795, 0.000000, 0.999784,
	0.000000, 1.000000, 0.000000,
	-0.999784, 0.000000, 0.020795
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Durga 4		;! Object #118
$Class: SB Ojas
$Team: Hostile
$Location: 2111.981689, 1059.408325, 3027.125488
$Orientation:
	-0.005575, 0.000000, 0.999987,
	0.000000, 1.000000, 0.000000,
	-0.999987, 0.000000, -0.005575
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 11

$Name: Liberator		;! Object #119
$Class: ORC Amalthea
$Team: Friendly
$Team Color Setting: Roaming Fleet
$Location: 1973.839111, 1281.994385, 5835.299805
$Orientation:
	-0.496190, 0.000000, 0.868214,
	0.000000, 1.000000, 0.000000,
	-0.868214, 0.000000, -0.496190
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "liberator path" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 47
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Damage: 5
+Subsystem: turret02
$Damage: 75
+Subsystem: turret03
$Damage: 24
+Subsystem: turret04
$Damage: 10
+Subsystem: turret05
$Damage: 90
+Subsystem: turret06
$Damage: 44
+Subsystem: turret07
$Damage: 27
+Subsystem: turret08
$Damage: 91
+Subsystem: turret09
$Damage: 89
+Subsystem: turret10
+Subsystem: turret11
$Damage: 46
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
$Damage: 91
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: radar
$Damage: 49
+Subsystem: Sensors
$Damage: 9
+Subsystem: Communication
$Damage: 12
+Subsystem: Navigation
$Damage: 38
+Subsystem: Weapons
$Damage: 45
+Subsystem: Bridge
$Damage: 17
+Subsystem: Engine01
$Damage: 8
+Subsystem: Engine02
$Damage: 72
$Arrival Location: Hyperspace
+Arrival Delay: 21
$Arrival Cue: ( is-event-true-delay "msg30,2" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 75
+Hotkey: 5
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 200

$Name: Troop Transport 19		;! Object #120
$Class: ORT Corsair
$Team: Friendly
$Location: 1524.807983, 1078.735352, 4836.822266
$Orientation:
	-0.496190, 0.000000, 0.868214,
	0.000000, 1.000000, 0.000000,
	-0.868214, 0.000000, -0.496190
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "alves t19 path" 55 ) ( ai-waypoints-once "t19 final path" 50 ) )
$Cargo 1:  XSTR("Troops", -1)
+Initial Velocity: 33
+Initial Hull: 90
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
+Arrival Delay: 3
$Arrival Cue: ( has-arrived-delay 0 "Liberator" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 73
+Hotkey: 5
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 20

$Name: UHI Hauler 24		;! Object #121
$Class: ORFr Chronos
$Team: Friendly
$Location: 1355.887451, 1536.759033, 5118.243652
$Orientation:
	-0.505659, -0.000005, 0.862733,
	-0.000015, 1.000000, -0.000003,
	-0.862733, -0.000014, -0.505659
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "hauler24 path" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 42
+Subsystem: Pilot
+Subsystem: turreta
$Arrival Location: Hyperspace
+Arrival Delay: 2
$Arrival Cue: ( has-arrived-delay 0 "Liberator" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "escort" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 73
+Hotkey: 5
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 20

$Name: UHI Cargo 88-G		;! Object #122
$Class: ORHCG-03
$Team: Friendly
$Location: 1359.272095, 1550.238647, 5120.450684
$Orientation:
	-0.505659, -0.000005, 0.862733,
	-0.001351, 0.999999, -0.000786,
	-0.862732, -0.001562, -0.505658
$AI Behavior: None
$Cargo 1:  XSTR("Spare Parts", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: UHI Hauler 24
$Docker Point: cargo dockpoint
$Dockee Point: cargo dockpoint
+Group: 0
+Use Table Score:
+Score: 5

$Name: Alves		;! Object #123
$Class: ORFr Chronos
$Team: Friendly
$Location: 2062.913818, 1205.506958, 5206.024414
$Orientation:
	-0.496190, 0.000000, 0.868214,
	0.000000, 1.000000, 0.000000,
	-0.868214, 0.000000, -0.496190
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "alves t19 path" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 36
+Subsystem: Pilot
+Subsystem: turreta
$Arrival Location: Hyperspace
+Arrival Delay: 4
$Arrival Cue: ( has-arrived-delay 0 "Liberator" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "escort" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 73
+Hotkey: 5
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 20

$Name: Varaha 1		;! Object #124
$Class: SB Shaitan
$Team: Hostile
$Location: 3704.239258, 1673.280762, 6410.590820
$Orientation:
	-0.673700, 0.000000, 0.739006,
	0.000000, 1.000000, 0.000000,
	-0.739006, 0.000000, -0.673700
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 15

$Name: Varaha 2		;! Object #125
$Class: SB Shaitan
$Team: Hostile
$Location: 3656.073486, 1605.910645, 6340.184082
$Orientation:
	-0.673700, 0.000000, 0.739006,
	0.000000, 1.000000, 0.000000,
	-0.739006, 0.000000, -0.673700
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 15

$Name: Varaha 3		;! Object #126
$Class: SB Shaitan
$Team: Hostile
$Location: 3654.438477, 1569.685791, 6445.147949
$Orientation:
	-0.673700, 0.000000, 0.739006,
	0.000000, 1.000000, 0.000000,
	-0.739006, 0.000000, -0.673700
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 15

$Name: Varaha 4		;! Object #127
$Class: SB Shaitan
$Team: Hostile
$Location: 3582.505859, 1605.910645, 6528.477539
$Orientation:
	-0.673700, 0.000000, 0.739006,
	0.000000, 1.000000, 0.000000,
	-0.739006, 0.000000, -0.673700
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 15

$Name: Shivore 1		;! Object #128
$Class: SF Manticore
$Team: Hostile
$Location: 3469.521729, 1731.209839, 6824.616699
$Orientation:
	-0.673700, 0.000000, 0.739006,
	0.000000, 1.000000, 0.000000,
	-0.739006, 0.000000, -0.673700
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Shivore 2		;! Object #129
$Class: SF Manticore
$Team: Hostile
$Location: 3431.182861, 1605.910645, 6810.078613
$Orientation:
	-0.673700, 0.000000, 0.739006,
	0.000000, 1.000000, 0.000000,
	-0.739006, 0.000000, -0.673700
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Shivore 3		;! Object #130
$Class: SF Manticore
$Team: Hostile
$Location: 3509.934814, 1605.910645, 6718.828125
$Orientation:
	-0.673700, 0.000000, 0.739006,
	0.000000, 1.000000, 0.000000,
	-0.739006, 0.000000, -0.673700
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Shivore 4		;! Object #131
$Class: SF Manticore
$Team: Hostile
$Location: 3435.486084, 1543.629028, 6912.790527
$Orientation:
	-0.673700, 0.000000, 0.739006,
	0.000000, 1.000000, 0.000000,
	-0.739006, 0.000000, -0.673700
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Shivore 5		;! Object #132
$Class: SF Manticore
$Team: Hostile
$Location: 3334.260986, 1561.791016, 6977.822266
$Orientation:
	-0.673700, 0.000000, 0.739006,
	0.000000, 1.000000, 0.000000,
	-0.739006, 0.000000, -0.673700
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 12

$Name: Epsilon 1		;! Object #133
$Class: ORB Krios
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -575.919678, 0.000000, 5523.610352
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Epsilon 2		;! Object #134
$Class: ORB Krios
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -586.660400, 0.000000, 5859.418457
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Epsilon 3		;! Object #135
$Class: ORB Krios
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -702.433838, 0.000000, 5765.232910
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( "attack ship" "disable ship" "disarm ship" "guard ship" "ignore ship" "form on wing" "cover me" "attack any" "disable subsys" )
+Group: 0
+Use Table Score:
+Score: 10

$Name: Support Liberator convoy		;! Object #136
$Class: ORF Encantona
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -7461.117188, 0.003906, 53425.726563
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 2 "Liberator" ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "msg30,6" 3 ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-arrival-music" "no-arrival-warp" "no-departure-warp" "hidden-from-sensors" "vaporize" "stealth" "friendly-stealth-invisible" )
+Flags2: ( "no-death-scream" "cloaked" )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 30

$Name: Kappa 1		;! Object #137
$Class: ORF Encantona
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -1854.947388, -0.000000, 2469.817383
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 30

$Name: Kappa 2		;! Object #138
$Class: ORF Encantona
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -1912.254150, -0.000000, 2477.475098
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 30

$Name: Kappa 3		;! Object #139
$Class: ORF Encantona
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -1922.402710, -0.000000, 2700.729004
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 30

$Name: Theta 1		;! Object #140
$Class: ORF Encantona
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -1580.947632, -0.000000, 2682.538574
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 30

$Name: Theta 2		;! Object #141
$Class: ORF Encantona
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -1522.610962, -0.000000, 2554.833008
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 30

$Name: Theta 3		;! Object #142
$Class: ORF Encantona
$Team: Friendly
$Team Color Setting: Non-Assigned
$Location: -1469.338623, -0.000000, 2748.309814
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted List: ( )
+Group: 0
+Use Table Score:
+Score: 30

#Wings		;! 22 total

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
	"Beta 4"
)
$AI Goals: ( goals ( ai-play-dead 50 ) )
+Hotkey: 1
+Flags: ( )

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1
$Arrival Location: Docking Bay
+Arrival Distance: 10
$Arrival Anchor: Ironclad
+Arrival delay: 8
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
$AI Goals: ( goals ( ai-guard "Ironclad" 50 ) )
+Hotkey: 0
+Flags: ( "no-arrival-warp" )

$Name: Sword
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Sword 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 2 total
	"Sword 1"
	"Sword 2"
)
$AI Goals: ( goals ( ai-guard "Evanescence" 55 ) ( ai-guard "Darda'il" 53 ) ( ai-guard "Ironclad" 50 ) )
+Hotkey: 3
+Flags: ( )

$Name: Arjuna
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Arjuna 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Arjuna 1"
	"Arjuna 2"
	"Arjuna 3"
	"Arjuna 4"
	"Arjuna 5"
)
$AI Goals: ( goals ( ai-chase "Beta 1" 50 ) )
+Flags: ( )

$Name: Deva
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Deva 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Deva 1"
	"Deva 2"
	"Deva 3"
)
$AI Goals: ( goals ( ai-chase "Darda'il" 50 ) )
+Flags: ( )

$Name: Durga
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Durga 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-arrived-delay 2 "Checkpoint 1" ) 
$Ships: (		;! 4 total
	"Durga 1"
	"Durga 2"
	"Durga 3"
	"Durga 4"
)
$AI Goals: ( goals ( ai-chase "Eternity" 55 ) ( ai-chase "Ironclad" 50 ) )
+Hotkey: 6
+Flags: ( "no-departure-warp" )
+Wave Delay Min: 5
+Wave Delay Max: 10

$Name: Indra
$Waves: 3
$Wave Threshold: 0
$Special Ship: 0		;! Indra 1
$Arrival Location: Hyperspace
$Arrival Cue: ( and 
   ( not 
      ( has-arrived-delay 0 "Checkpoint 1" ) 
   )
   ( has-time-elapsed 48 ) 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Indra 1"
	"Indra 2"
	"Indra 3"
	"Indra 4"
)
$AI Goals: ( goals ( ai-chase "Darda'il" 55 ) ( ai-chase "Ironclad" 50 ) )
+Hotkey: 6
+Flags: ( )
+Wave Delay Min: 15
+Wave Delay Max: 25

$Name: Shiva
$Waves: 3
$Wave Threshold: 0
$Special Ship: 0		;! Shiva 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-arrived-delay 2 "Checkpoint 1" ) 
$Ships: (		;! 5 total
	"Shiva 1"
	"Shiva 2"
	"Shiva 3"
	"Shiva 4"
	"Shiva 5"
)
$AI Goals: ( goals ( ai-chase "Ironclad" 50 ) )
+Hotkey: 6
+Flags: ( "no-departure-warp" )
+Wave Delay Min: 15
+Wave Delay Max: 30

$Name: Krishna
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Krishna 1
$Arrival Location: Hyperspace
+Arrival delay: 9
$Arrival Cue: ( has-arrived-delay 0 "Chazaqiel" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Krishna 1"
	"Krishna 2"
	"Krishna 3"
	"Krishna 4"
)
$AI Goals: ( goals ( ai-chase "Ironclad" 50 ) )
+Hotkey: 6
+Flags: ( )
+Wave Delay Min: 15
+Wave Delay Max: 25

$Name: Rama
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Rama 1
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 4 "Krishna" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Rama 1"
	"Rama 2"
	"Rama 3"
	"Rama 4"
	"Rama 5"
)
$AI Goals: ( goals ( ai-guard-wing "Krishna" 55 ) ( ai-chase "Darda'il" 54 ) ( ai-chase "Eternity" 52 ) ( ai-chase "Beta 1" 50 ) )
+Flags: ( )
+Wave Delay Min: 15
+Wave Delay Max: 30

$Name: Varuna
$Waves: 3
$Wave Threshold: 0
$Special Ship: 0		;! Varuna 1
$Arrival Location: Hyperspace
$Arrival Cue: ( and 
   ( not 
      ( has-arrived-delay 0 "Checkpoint 1" ) 
   )
   ( has-time-elapsed 121 ) 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Varuna 1"
	"Varuna 2"
	"Varuna 3"
	"Varuna 4"
	"Varuna 5"
	"Varuna 6"
)
$AI Goals: ( goals ( ai-chase-wing "Sword" 55 ) ( ai-chase "Darda'il" 50 ) ( ai-chase "Eternity" 45 ) ( ai-chase "Evanescence" 44 ) ( ai-chase "Beta 1" 43 ) )
+Flags: ( )
+Wave Delay Min: 10
+Wave Delay Max: 20

$Name: Gamma
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Gamma 1
$Arrival Location: Docking Bay
+Arrival Distance: 10
$Arrival Anchor: Ironclad
$Arrival Cue: ( or 
   ( has-time-elapsed 25 ) 
   ( is-event-true-delay 
      "Checkpoint 1 fade" 
      1 
   )
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Gamma 1"
	"Gamma 2"
	"Gamma 3"
	"Gamma 4"
)
$AI Goals: ( goals ( ai-guard "Ironclad" 50 ) )
+Hotkey: 2
+Flags: ( "no-arrival-music" "no-arrival-message" "no-arrival-warp" )

$Name: Radha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Radha 1
$Arrival Location: Docking Bay
+Arrival Distance: 10
$Arrival Anchor: Haagenti
$Arrival Cue: ( has-arrived-delay 0 "Haagenti" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Radha 1"
	"Radha 2"
	"Radha 3"
	"Radha 4"
	"Radha 5"
	"Radha 6"
)
$AI Goals: ( goals ( ai-guard "Haagenti" 55 ) ( ai-guard "Kabhanda" 53 ) ( ai-chase "Ironclad" 50 ) )
+Flags: ( "no-arrival-message" "no-arrival-warp" )
+Wave Delay Min: 10
+Wave Delay Max: 20

$Name: Guardian
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Guardian 1
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Guardian 1"
	"Guardian 2"
	"Guardian 3"
)
$AI Goals: ( goals ( ai-guard "Ironclad" 50 ) )
+Flags: ( )

$Name: Surya
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Surya 1
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 12 "Dholes" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Surya 1"
	"Surya 2"
	"Surya 3"
	"Surya 4"
	"Surya 5"
)
$AI Goals: ( goals ( ai-chase "Ironclad" 50 ) )
+Hotkey: 6
+Flags: ( )

$Name: Agni
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Agni 1
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 15 "Dholes" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Agni 1"
	"Agni 2"
	"Agni 3"
	"Agni 4"
)
$AI Goals: ( goals ( ai-chase "Ironclad" 50 ) )
+Hotkey: 6
+Flags: ( )
+Wave Delay Min: 10
+Wave Delay Max: 15

$Name: Kurma
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Kurma 1
$Arrival Location: Near Ship
+Arrival Distance: 800
$Arrival Anchor: Surya 1
$Arrival Cue: ( has-arrived-delay 17 "Dholes" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Kurma 1"
	"Kurma 2"
	"Kurma 3"
	"Kurma 4"
	"Kurma 5"
)
$AI Goals: ( goals ( ai-guard-wing "Surya" 60 ) ( ai-guard-wing "Agni" 55 ) ( ai-chase "Evanescence" 53 ) ( ai-chase "Darda'il" 52 ) ( ai-chase "Beta 1" 50 ) )
+Flags: ( )
+Wave Delay Min: 10
+Wave Delay Max: 15

$Name: Varaha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Varaha 1
$Arrival Location: Hyperspace
+Arrival delay: 19
$Arrival Cue: ( has-arrived-delay 0 "Liberator" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Varaha 1"
	"Varaha 2"
	"Varaha 3"
	"Varaha 4"
)
$AI Goals: ( goals ( ai-chase "Liberator" 60 ) ( ai-chase "UHI Hauler 24" 57 ) ( ai-chase "Alves" 54 ) ( ai-chase "Troop Transport 19" 50 ) )
+Hotkey: 6
+Flags: ( )

$Name: Shivore
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Shivore 1
$Arrival Location: Near Ship
+Arrival Distance: 1300
$Arrival Anchor: Varaha 1
$Arrival Cue: ( has-arrived-delay 1 "Varaha" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Shivore 1"
	"Shivore 2"
	"Shivore 3"
	"Shivore 4"
	"Shivore 5"
)
$AI Goals: ( goals ( ai-chase "Alves" 58 ) ( ai-chase "Troop Transport 19" 56 ) ( ai-chase "UHI Hauler 24" 53 ) ( ai-chase "Liberator" 51 ) ( ai-chase "Ironclad" 50 ) )
+Flags: ( )

$Name: Epsilon
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Epsilon 1
$Arrival Location: Docking Bay
+Arrival Distance: 10
$Arrival Anchor: Ironclad
$Arrival Cue: ( is-event-true-delay "msg30,8" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Epsilon 1"
	"Epsilon 2"
	"Epsilon 3"
)
$AI Goals: ( goals ( ai-guard "Beta 1" 50 ) )
+Hotkey: 2
+Flags: ( "ignore-count" "reinforcement" "no-arrival-warp" )

$Name: Kappa
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Kappa 1
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "msg22" 11 ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-arrived-delay 18 "Kappa" ) 
$Ships: (		;! 3 total
	"Kappa 1"
	"Kappa 2"
	"Kappa 3"
)
+Flags: ( "no-arrival-warp" )

$Name: Theta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Theta 1
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 5 "Kappa" ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-arrived-delay 18 "Theta" ) 
$Ships: (		;! 3 total
	"Theta 1"
	"Theta 2"
	"Theta 3"
)
+Flags: ( "no-arrival-warp" )

#Events		;! 134 total

$Formula: ( when 
   ( true ) 
   ( modify-variable 
      "@filename[a]" 
      "exile22cp1" 
   )
   ( script-eval "saveexist()" ) 
   ( modify-variable 
      @checkpoint1[0] 
      @saveexist[2] 
   )
)
+Name: init
+Repeat Count: 1
+Interval: 1

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: checkpoint condition
+Repeat Count: 1
+Interval: 1
+Chained: 6

$Formula: ( when 
   ( and 
      ( is-event-true-delay 
         "checkpoint condition" 
         0 
      )
      ( not 
         ( is-event-true-delay 
            "checkpoint condition" 
            15 
         )
      )
      ( = @checkpoint1[0] 1 ) 
   )
   ( hud-gauge-set-active 
      "IntCenterHeader" 
      ( true ) 
   )
   ( hud-gauge-set-active 
      "IntCenterA" 
      ( true ) 
   )
   ( hud-gauge-set-active 
      "IntCenterB" 
      ( true ) 
   )
   ( hud-gauge-set-active 
      "IntCenterEnd2" 
      ( true ) 
   )
   ( hud-set-message 
      "IntCenterA" 
      "Checkpoint Init" 
   )
   ( hud-set-message 
      "IntCenterB" 
      "Checkpoint Init 2" 
   )
)
+Name: checkpoint init
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( is-event-true-delay 
         "checkpoint init" 
         15 
      )
      ( has-arrived-delay 0 "Checkpoint 1" ) 
   )
   ( hud-gauge-set-active 
      "IntCenterHeader" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterA" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterB" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterEnd2" 
      ( false ) 
   )
   ( hud-set-message 
      "IntCenterB" 
      "empty" 
   )
)
+Name: checkpoint init hide
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 
      6 
      "Chazaqiel" 
      "Guayota" 
      "Hantu Raya" 
   )
   ( hud-gauge-set-active 
      "IntCenterHeader" 
      ( true ) 
   )
   ( hud-gauge-set-active 
      "IntCenterA" 
      ( true ) 
   )
   ( hud-gauge-set-active 
      "IntCenterEnd" 
      ( true ) 
   )
   ( hud-set-message 
      "IntCenterA" 
      "Checkpoint 1 reached" 
   )
   ( play-sound-from-file 
      "Enlightenment_Goal.ogg" 
   )
   ( modify-variable @checkpoint1[0] 1 ) 
   ( modify-variable 
      "@filename[a]" 
      "exile22cp1" 
   )
)
+Name: Checkpoint 1 reached
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( script-eval 
      "svsp('Beta 1',3,3)" 
      "svsp('Beta 2',3,3)" 
      "svsp('Beta 3',3,3)" 
      "svsp('Beta 4',3,3)" 
      "svsp('Alpha 1',3,3)" 
      "svsp('Alpha 2',3,3)" 
      "svsp('Alpha 3',3,3)" 
      "svsp('Alpha 4',3,3)" 
      "svsp('Ironclad',3,3)" 
      "svsp('Evanescence',3,3)" 
      "svsp('Eternity',3,3)" 
      "svsp('The Good Samaritan',3,3)" 
      "svsp('Ida Lewis',3,3)" 
      "svsp('Troop Transport 23',3,3)" 
      "svsp('ORT Corsair 15',3,3)" 
      "svsp('Troop Transport 11',3,3)" 
      "svsp('ORFr 433-24H-3M',3,3)" 
      "svsp('Aril',3,3)" 
      "svsp('Matanzas',3,3)" 
      "svsp('UHI Hauler 03',3,3)" 
      "svsp('Evony',3,3)" 
      "svsp('Narcissus',3,3)" 
      "svsp('Lambda 12',3,3)" 
      "svsp('Lambda 4',3,3)" 
      "svsp('Isosceles',3,3)" 
      "svsp('Banach',3,3)" 
      "svsp('Maa Tarini',3,3)" 
      "svsp('Kanazawa',3,3)" 
      "svsp('Omega 18',3,3)" 
      "svsp('Barqu',3,3)" 
      "svsp('Caacrinolaas',3,3)" 
      "svsp('Div-e Sepid',3,3)" 
      "svsp('Hantu Raya',3,3)" 
      "svsp('Guayota',3,3)" 
      "svsp('Chazaqiel',3,3)" 
      "svsp('Neqael',3,3)" 
      "svsp('Sword 1',3,3)" 
      "svsp('Sword 2',3,3)" 
      "svsp('Theta 1',3,3)" 
      "svsp('Theta 2',3,3)" 
      "svsp('Arjuna 1',3,3)" 
      "svsp('Arjuna 2',3,3)" 
      "svsp('Arjuna 3',3,3)" 
      "svsp('Arjuna 4',3,3)" 
      "svsp('Arjuna 5',3,3)" 
      "svsp('Deva 1',3,3)" 
      "svsp('Deva 2',3,3)" 
      "svsp('Deva 3',3,3)" 
      "svsp('Durga 1',3,3)" 
      "svsp('Durga 3',3,3)" 
      "svsp('Durga 2',3,3)" 
      "svsp('Indra 1',3,3)" 
      "svsp('Indra 2',3,3)" 
      "svsp('Indra 3',3,3)" 
      "svsp('Indra 4',3,3)" 
      "svsp('Shiva 1',3,3)" 
      "svsp('Shiva 2',3,3)" 
      "svsp('Shiva 3',3,3)" 
      "svsp('Shiva 5',3,3)" 
      "svsp('Shiva 4',3,3)" 
      "svsp('Krishna 1',3,3)" 
      "svsp('Krishna 2',3,3)" 
      "svsp('Krishna 3',3,3)" 
      "svsp('Krishna 4',3,3)" 
      "svsp('Rama 1',3,3)" 
      "svsp('Rama 2',3,3)" 
      "svsp('Rama 3',3,3)" 
      "svsp('Rama 4',3,3)" 
      "svsp('Rama 5',3,3)" 
      "svsp('Varuna 1',3,3)" 
      "svsp('Varuna 2',3,3)" 
      "svsp('Varuna 3',3,3)" 
      "svsp('Varuna 4',3,3)" 
      "svsp('Varuna 5',3,3)" 
      "svsp('Varuna 6',3,3)" 
      "svsp('Gamma 1',3,3)" 
      "svsp('Gamma 2',3,3)" 
      "svsp('Gamma 3',3,3)" 
      "svsp('Gamma 4',3,3)" 
      "svsp('Guardian 1',3,3)" 
      "svsp('Guardian 2',3,3)" 
      "svsp('Guardian 3',3,3)" 
      "svsp('Durga 4',3,3)" 
   )
   ( modify-variable 
      "@loadship[a]" 
      "Adrastus Heavy Trans 5" 
   )
   ( script-eval "svsp('var',3,3)" ) 
   ( modify-variable 
      "@loadship[a]" 
      "Spirit of Fire Trans 21" 
   )
   ( script-eval "svsp('var',3,3)" ) 
   ( modify-variable 
      "@loadship[a]" 
      "Han-Roland Hauler 11" 
   )
   ( script-eval "svsp('var',3,3)" ) 
   ( if-then-else 
      ( is-destroyed-delay 0 "Darda'il" ) 
      ( self-destruct "Dardail" ) 
      ( ship-copy-damage 
         "Darda'il" 
         "Dardail" 
      )
   )
)
+Name: Checkpoint 1 save ships
+Repeat Count: 1
+Interval: 1
+Chained: 0

$Formula: ( when 
   ( true ) 
   ( script-eval "svsp('Dardail',3,3)" ) 
)
+Name: save dardail
+Repeat Count: 1
+Interval: 1
+Chained: 1

$Formula: ( when 
   ( true ) 
   ( hud-gauge-set-active 
      "IntCenterHeader" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterA" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterEnd" 
      ( false ) 
   )
)
+Name: Checkpoint 1 reached hide
+Repeat Count: 1
+Interval: 1
+Chained: 7

$Formula: ( when 
   ( has-arrived-delay 1 "Checkpoint 1" ) 
   ( fade-out 2500 1 ) 
   ( hud-gauge-set-active 
      "IntCenterHeader" 
      ( true ) 
   )
   ( hud-gauge-set-active 
      "IntCenterA" 
      ( true ) 
   )
   ( hud-gauge-set-active 
      "IntCenterEnd" 
      ( true ) 
   )
   ( hud-set-message 
      "IntCenterA" 
      "Checkpoint 1 activated" 
   )
   ( modify-variable 
      "@filename[a]" 
      "exile22cp1" 
   )
)
+Name: Checkpoint 1 fade
+Repeat Count: 1
+Interval: 1

$Formula: ( when ( true ) ( fade-in 2500 ) ) 
+Name: Checkpoint 1 activated
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( true ) 
   ( script-eval 
      "ldsp('Beta 1',3,3)" 
      "ldsp('Beta 2',3,3)" 
      "ldsp('Beta 3',3,3)" 
      "ldsp('Beta 4',3,3)" 
      "ldsp('Alpha 1',3,3)" 
      "ldsp('Alpha 2',3,3)" 
      "ldsp('Alpha 3',3,3)" 
      "ldsp('Alpha 4',3,3)" 
      "ldsp('Ironclad',3,3)" 
      "ldsp('Evanescence',3,3)" 
      "ldsp('Eternity',3,3)" 
      "ldsp('The Good Samaritan',3,3)" 
      "ldsp('Ida Lewis',3,3)" 
      "ldsp('Troop Transport 23',3,3)" 
      "ldsp('ORT Corsair 15',3,3)" 
      "ldsp('Troop Transport 11',3,3)" 
      "ldsp('ORFr 433-24H-3M',3,3)" 
      "ldsp('Aril',3,3)" 
      "ldsp('Matanzas',3,3)" 
      "ldsp('UHI Hauler 03',3,3)" 
      "ldsp('Evony',3,3)" 
      "ldsp('Narcissus',3,3)" 
      "ldsp('Lambda 12',3,3)" 
      "ldsp('Lambda 4',3,3)" 
      "ldsp('Isosceles',3,3)" 
      "ldsp('Banach',3,3)" 
      "ldsp('Maa Tarini',3,3)" 
      "ldsp('Kanazawa',3,3)" 
      "ldsp('Omega 18',3,3)" 
      "ldsp('Barqu',3,3)" 
      "ldsp('Caacrinolaas',3,3)" 
      "ldsp('Div-e Sepid',3,3)" 
      "ldsp('Hantu Raya',3,3)" 
      "ldsp('Guayota',3,3)" 
      "ldsp('Chazaqiel',3,3)" 
      "ldsp('Neqael',3,3)" 
      "ldsp('Sword 1',3,3)" 
      "ldsp('Sword 2',3,3)" 
      "ldsp('Theta 1',3,3)" 
      "ldsp('Theta 2',3,3)" 
      "ldsp('Arjuna 1',3,3)" 
      "ldsp('Arjuna 2',3,3)" 
      "ldsp('Arjuna 3',3,3)" 
      "ldsp('Arjuna 4',3,3)" 
      "ldsp('Arjuna 5',3,3)" 
      "ldsp('Deva 1',3,3)" 
      "ldsp('Deva 2',3,3)" 
      "ldsp('Deva 3',3,3)" 
      "ldsp('Durga 1',3,3)" 
      "ldsp('Durga 3',3,3)" 
      "ldsp('Durga 2',3,3)" 
      "ldsp('Indra 1',3,3)" 
      "ldsp('Indra 2',3,3)" 
      "ldsp('Indra 3',3,3)" 
      "ldsp('Indra 4',3,3)" 
      "ldsp('Shiva 1',3,3)" 
      "ldsp('Shiva 2',3,3)" 
      "ldsp('Shiva 3',3,3)" 
      "ldsp('Shiva 5',3,3)" 
      "ldsp('Shiva 4',3,3)" 
      "ldsp('Krishna 1',3,3)" 
      "ldsp('Krishna 2',3,3)" 
      "ldsp('Krishna 3',3,3)" 
      "ldsp('Krishna 4',3,3)" 
      "ldsp('Rama 1',3,3)" 
      "ldsp('Rama 2',3,3)" 
      "ldsp('Rama 3',3,3)" 
      "ldsp('Rama 4',3,3)" 
      "ldsp('Rama 5',3,3)" 
      "ldsp('Varuna 1',3,3)" 
      "ldsp('Varuna 2',3,3)" 
      "ldsp('Varuna 3',3,3)" 
      "ldsp('Varuna 4',3,3)" 
      "ldsp('Varuna 5',3,3)" 
      "ldsp('Varuna 6',3,3)" 
      "ldsp('Gamma 1',3,3)" 
      "ldsp('Gamma 2',3,3)" 
      "ldsp('Gamma 3',3,3)" 
      "ldsp('Gamma 4',3,3)" 
      "ldsp('Guardian 1',3,3)" 
      "ldsp('Guardian 2',3,3)" 
      "ldsp('Guardian 3',3,3)" 
      "ldsp('Durga 4',3,3)" 
   )
   ( modify-variable 
      "@loadship[a]" 
      "Adrastus Heavy Trans 5" 
   )
   ( script-eval "ldsp('var',3,3)" ) 
   ( modify-variable 
      "@loadship[a]" 
      "Spirit of Fire Trans 21" 
   )
   ( script-eval "ldsp('var',3,3)" ) 
   ( modify-variable 
      "@loadship[a]" 
      "Han-Roland Hauler 11" 
   )
   ( script-eval "ldsp('var',3,3)" ) 
   ( script-eval "ldsp('Dardail',3,3)" ) 
)
+Name: Checkpoint 1 load ships
+Repeat Count: 1
+Interval: 1
+Chained: 0

$Formula: ( when 
   ( true ) 
   ( if-then-else 
      ( is-destroyed-delay 0 "Dardail" ) 
      ( destroy-instantly "Darda'il" ) 
      ( ship-copy-damage 
         "Dardail" 
         "Darda'il" 
      )
   )
)
+Name: load dardail
+Repeat Count: 1
+Interval: 1
+Chained: 1

$Formula: ( when 
   ( true ) 
   ( hud-gauge-set-active 
      "IntCenterHeader" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterA" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterEnd" 
      ( false ) 
   )
)
+Name: Checkpoint 1 activated hide
+Repeat Count: 1
+Interval: 1
+Chained: 4

$Formula: ( when 
   ( true ) 
   ( never-warp "Beta 1" ) 
   ( ship-guardian-threshold 
      ( rand-multiple 20 50 ) 
      "Beta 2" 
   )
   ( ship-guardian-threshold 
      ( rand-multiple 20 50 ) 
      "Beta 3" 
   )
   ( ship-subsys-guardian-threshold 
      60 
      "Beta 2" 
      "<all engines>" 
   )
   ( ship-subsys-guardian-threshold 
      60 
      "Beta 3" 
      "<all engines>" 
   )
   ( player-use-ai ) 
   ( add-goal 
      "Beta 1" 
      ( ai-play-dead 89 ) 
   )
   ( ship-guardian-threshold 
      ( rand-multiple 20 50 ) 
      "Beta 4" 
   )
   ( ship-subsys-guardian-threshold 
      60 
      "Beta 4" 
      "<all engines>" 
   )
   ( tech-add-weapons "Polyhydra" ) 
)
+Name: init mission
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( ship-lat-maneuver 
      "Beta 2" 
      5000 
      0 
      0 
      100 
      ( true ) 
   )
   ( ship-lat-maneuver 
      "Beta 4" 
      5000 
      0 
      0 
      100 
      ( true ) 
   )
)
+Name: launch beta 2 and 4
+Repeat Count: 1
+Interval: 1
+Chained: 1

$Formula: ( when 
   ( true ) 
   ( ship-lat-maneuver 
      "Beta 1" 
      5000 
      0 
      0 
      100 
      ( true ) 
   )
   ( ship-lat-maneuver 
      "Beta 3" 
      5000 
      0 
      0 
      100 
      ( true ) 
   )
)
+Name: launch beta 1 and 3
+Repeat Count: 1
+Interval: 1
+Chained: 1

$Formula: ( when 
   ( true ) 
   ( player-not-use-ai ) 
   ( clear-goals "Beta" ) 
   ( add-goal 
      "Beta" 
      ( ai-guard "Beta 1" 89 ) 
   )
)
+Name: player gain control
+Repeat Count: 1
+Interval: 1
+Chained: 4

$Formula: ( when 
   ( has-time-elapsed 1 ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "1 - Ironclad" 
   )
)
+Name: msg1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 2" 
      "High" 
      "2 - Beta 2" 
   )
)
+Name: msg2
+Repeat Count: 1
+Interval: 1
+Chained: 4

$Formula: ( when 
   ( not 
      ( has-arrived-delay 0 "Checkpoint 1" ) 
   )
   ( send-message 
      "#Spark" 
      "High" 
      "3 - #Spark" 
   )
)
+Name: msg3
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( has-arrived-delay 1 "Alpha" ) 
   ( ship-guardian-threshold 
      ( rand-multiple 20 50 ) 
      "Alpha 1" 
   )
   ( ship-guardian-threshold 
      ( rand-multiple 20 50 ) 
      "Alpha 2" 
   )
   ( ship-subsys-guardian-threshold 
      60 
      "Alpha 1" 
      "<all engines>" 
   )
   ( ship-subsys-guardian-threshold 
      60 
      "Alpha 2" 
      "<all engines>" 
   )
)
+Name: alpha guardian
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( not 
      ( has-arrived-delay 0 "Checkpoint 1" ) 
   )
   ( send-message 
      "Alpha 1" 
      "High" 
      "4 - Alpha 1" 
   )
)
+Name: msg4
+Repeat Count: 1
+Interval: 1
+Chained: 5

$Formula: ( when 
   ( not 
      ( has-arrived-delay 0 "Checkpoint 1" ) 
   )
   ( send-message 
      "Ironclad" 
      "High" 
      "5 - Ironclad" 
   )
)
+Name: msg5
+Repeat Count: 1
+Interval: 1
+Chained: 6

$Formula: ( when 
   ( and 
      ( has-arrived-delay 12 "Gamma" ) 
      ( not 
         ( has-arrived-delay 0 "Checkpoint 1" ) 
      )
   )
   ( send-message 
      "Alpha 1" 
      "High" 
      "6 - Alpha 1" 
   )
)
+Name: msg6
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 1 "Neqael" ) 
      ( not 
         ( has-arrived-delay 0 "Checkpoint 1" ) 
      )
   )
   ( send-message 
      "Ironclad" 
      "High" 
      "7 - Ironclad" 
   )
)
+Name: msg7
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 1 "Barqu" ) 
      ( not 
         ( has-arrived-delay 0 "Checkpoint 1" ) 
      )
   )
   ( send-message 
      "Ironclad" 
      "High" 
      "8 - Ironclad" 
   )
)
+Name: msg8
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 1 "Div-e Sepid" ) 
      ( not 
         ( has-arrived-delay 0 "Checkpoint 1" ) 
      )
   )
   ( send-message 
      "Darda'il" 
      "High" 
      "9 - Darda'il" 
   )
)
+Name: msg9
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 1 "Caacrinolaas" ) 
      ( not 
         ( has-arrived-delay 0 "Checkpoint 1" ) 
      )
   )
   ( send-message 
      "Evanescence" 
      "High" 
      "10 - Evanescence" 
   )
)
+Name: msg10
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 
         5 
         "Neqael" 
         "Div-e Sepid" 
         "Caacrinolaas" 
         "Barqu" 
      )
      ( not 
         ( has-arrived-delay 0 "Checkpoint 1" ) 
      )
   )
   ( send-message 
      "Ironclad" 
      "High" 
      "11 - Ironclad" 
   )
)
+Name: msg11
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Chazaqiel" ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "12 - Ironclad" 
   )
)
+Name: msg12
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 1 "Chazaqiel" ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "13 - Ironclad" 
   )
)
+Name: msg13
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 1 "Guayota" ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "14 - Ironclad" 
   )
)
+Name: msg14
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 1 "Dholes" ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "15 - Ironclad" 
   )
)
+Name: msg15
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "msg11" 21 ) 
   ( send-message 
      "#Vissudha" 
      "High" 
      "16 - #Vissudha" 
   )
)
+Name: msg16
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "17 - Ironclad" 
   )
)
+Name: msg17
+Repeat Count: 1
+Interval: 1
+Chained: 12

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Vissudha" 
      "High" 
      "18 - #Vissudha" 
   )
)
+Name: msg18
+Repeat Count: 1
+Interval: 1
+Chained: 7

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Spark" 
      "High" 
      "19 - #Spark" 
   )
)
+Name: msg19
+Repeat Count: 1
+Interval: 1
+Chained: 7

$Formula: ( when 
   ( has-arrived-delay 78 "Chazaqiel" ) 
   ( send-message 
      "#Midgard" 
      "High" 
      "20 - #Midgard" 
   )
)
+Name: msg20
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "21 - Ironclad" 
   )
)
+Name: msg21
+Repeat Count: 1
+Interval: 1
+Chained: 10

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Midgard" 
      "High" 
      "22 - #Midgard" 
   )
)
+Name: msg22
+Repeat Count: 1
+Interval: 1
+Chained: 8

$Formula: ( when 
   ( has-arrived-delay 12 "Kappa" ) 
   ( send-message 
      "Kappa 1" 
      "High" 
      "22,1 - Kappa 1" 
   )
)
+Name: msg22,1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 1" 
      "High" 
      "22,2 - Alpha 1" 
   )
)
+Name: msg22,2
+Repeat Count: 1
+Interval: 1
+Chained: 10

$Formula: ( when 
   ( or 
      ( and 
         ( is-destroyed-delay 
            18 
            "Chazaqiel" 
            "Guayota" 
            "Hantu Raya" 
         )
         ( is-event-true-delay "msg22,2" 10 ) 
      )
      ( has-arrived-delay 9 "Checkpoint 1" ) 
   )
   ( send-message 
      "#Ridwan" 
      "High" 
      "23 - #Ridwan" 
   )
)
+Name: msg23
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "23,1 - Ironclad" 
   )
)
+Name: msg23,1
+Repeat Count: 1
+Interval: 1
+Chained: 8

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Ridwan" 
      "High" 
      "24 - #Ridwan" 
   )
)
+Name: msg24
+Repeat Count: 1
+Interval: 1
+Chained: 12

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 1" 
      "High" 
      "25 - Alpha 1" 
   )
)
+Name: msg25
+Repeat Count: 1
+Interval: 1
+Chained: 6

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "26 - Ironclad" 
   )
)
+Name: msg26
+Repeat Count: 1
+Interval: 1
+Chained: 10

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Anjaneya" 
      "High" 
      "27 - #Anjaneya" 
   )
)
+Name: msg27
+Repeat Count: 1
+Interval: 1
+Chained: 10

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "28 - Ironclad" 
   )
)
+Name: msg28
+Repeat Count: 1
+Interval: 1
+Chained: 13

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Jarema" 
      "High" 
      "29 - #Jarema" 
   )
)
+Name: msg29
+Repeat Count: 1
+Interval: 1
+Chained: 8

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 1" 
      "High" 
      "30 - Alpha 1" 
   )
)
+Name: msg30
+Repeat Count: 1
+Interval: 1
+Chained: 18

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Liberator" 
      "High" 
      "30,1 - Liberator" 
   )
)
+Name: msg30,1
+Repeat Count: 1
+Interval: 1
+Chained: 9

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "30,2 - Ironclad" 
   )
)
+Name: msg30,2
+Repeat Count: 1
+Interval: 1
+Chained: 15

$Formula: ( when 
   ( has-arrived-delay 0 "Liberator" ) 
   ( send-message 
      "Liberator" 
      "High" 
      "30,3 - Liberator" 
   )
)
+Name: msg30,3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "30,4 - Ironclad" 
   )
)
+Name: msg30,4
+Repeat Count: 1
+Interval: 1
+Chained: 10

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Spark" 
      "High" 
      "30,5 - Spark" 
   )
)
+Name: msg30,5
+Repeat Count: 1
+Interval: 1
+Chained: 6

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 
         2 
         "Shivore" 
         "Varaha" 
      )
      ( not 
         ( is-destroyed-delay 0 "Liberator" ) 
      )
      ( not 
         ( is-destroyed-delay 
            0 
            "Alves" 
            "UHI Hauler 24" 
            "Troop Transport 19" 
         )
      )
   )
   ( send-message 
      "#Spark" 
      "High" 
      "30,6 - Spark" 
   )
)
+Name: msg30,6
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Liberator" 
      "High" 
      "30,7 - Liberator" 
   )
   ( add-remove-escort "Alves" 0 ) 
   ( add-remove-escort "UHI Hauler 24" 0 ) 
   ( add-remove-escort 
      "Troop Transport 19" 
      0 
   )
)
+Name: msg30,7+remove escort
+Repeat Count: 1
+Interval: 1
+Chained: 15

$Formula: ( when 
   ( percent-ships-destroyed 
      1 
      "Troop Transport 19" 
      "Alves" 
      "UHI Hauler 24" 
   )
   ( send-message 
      "Beta 3" 
      "High" 
      "30,9 - Echo" 
   )
)
+Name: msg30,9
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < ( hits-left "Liberator" ) 14 ) 
   ( send-message 
      "Liberator" 
      "High" 
      "30,10 - Liberator" 
   )
)
+Name: msg30,10
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 1 "Liberator" ) 
   ( send-message 
      "#Spark" 
      "High" 
      "30,11 - Spark" 
   )
)
+Name: msg30,11
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 2 "Arakiel" ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "31 - Ironclad" 
   )
)
+Name: msg31
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Spark" 
      "High" 
      "32 - #Spark" 
   )
)
+Name: msg32
+Repeat Count: 1
+Interval: 1
+Chained: 6

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 1" 
      "High" 
      "33 - Alpha 1" 
   )
)
+Name: msg33
+Repeat Count: 1
+Interval: 1
+Chained: 6

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "30,8 - Ironclad" 
   )
)
+Name: msg30,8
+Repeat Count: 1
+Interval: 1
+Chained: 6

$Formula: ( when 
   ( is-destroyed-delay 
      13 
      "Arakiel" 
      "Ipes" 
      "Dholes" 
      "Surya" 
      "Agni" 
      "Kurma" 
   )
   ( send-message 
      "#Jarema" 
      "High" 
      "34 - #Jarema" 
   )
)
+Name: msg34
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( hud-disable-except-messages 1 ) 
   ( player-use-ai ) 
   ( add-goal 
      "Beta 1" 
      ( ai-play-dead 101 ) 
   )
   ( ship-invulnerable "Beta 1" ) 
   ( lock-primary-weapon "Beta 1" ) 
   ( lock-secondary-weapon "Beta 1" ) 
   ( lock-afterburner "Beta 1" ) 
   ( set-camera-position 
      ( get-object-x "ScreenCam#Exile 96" ) 
      ( get-object-y "ScreenCam#Exile 96" ) 
      ( get-object-z "ScreenCam#Exile 96" ) 
   )
   ( set-camera-rotation 
      ( get-object-pitch 
         "ScreenCam#Exile 96" 
      )
      ( get-object-bank 
         "ScreenCam#Exile 96" 
      )
      ( get-object-heading 
         "ScreenCam#Exile 96" 
      )
   )
   ( beam-protect-ship 
      "Ironclad" 
      "Eternity" 
      "Evanescence" 
      "Darda'il" 
   )
)
+Name: destroyers arrive cutscene
+Repeat Count: 1
+Interval: 1
+Chained: 22

$Formula: ( when 
   ( true ) 
   ( set-camera-position 
      ( get-object-x "ScreenCam#Exile 97" ) 
      ( get-object-y "ScreenCam#Exile 97" ) 
      ( get-object-z "ScreenCam#Exile 97" ) 
      12000 
      2000 
      3000 
   )
   ( set-camera-rotation 
      ( get-object-pitch 
         "ScreenCam#Exile 97" 
      )
      ( get-object-bank 
         "ScreenCam#Exile 97" 
      )
      ( get-object-heading 
         "ScreenCam#Exile 97" 
      )
      12000 
      2000 
      3000 
   )
)
+Name: move camera
+Repeat Count: 1
+Interval: 1
+Chained: 5

$Formula: ( when 
   ( true ) 
   ( hud-disable-except-messages 0 ) 
   ( player-not-use-ai ) 
   ( remove-goal 
      "Beta 1" 
      ( ai-play-dead 101 ) 
   )
   ( ship-vulnerable "Beta 1" ) 
   ( unlock-primary-weapon "Beta 1" ) 
   ( unlock-secondary-weapon "Beta 1" ) 
   ( unlock-afterburner "Beta 1" ) 
   ( reset-camera ) 
)
+Name: end cutscene
+Repeat Count: 1
+Interval: 1
+Chained: 11

$Formula: ( when 
   ( has-arrived-delay 10 "Haagenti" ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "35 - Ironclad" 
   )
)
+Name: msg35
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 1" 
      "High" 
      "35,1 - Alpha 1" 
   )
)
+Name: msg35,1
+Repeat Count: 1
+Interval: 1
+Chained: 8

$Formula: ( when 
   ( true ) 
   ( script-eval-block 
      "MarkBox:AddSubsys(" 
      "'Haagenti'," 
      "'Primary Beam'" 
      ",'turret02')" 
   )
)
+Name: haagenti markbox
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( or 
      ( is-subsystem-destroyed-delay 
         "Haagenti" 
         "turret02" 
         0 
      )
      ( is-destroyed-delay 0 "Haagenti" ) 
   )
   ( do-nothing ) 
)
+Name: destroy haagenti beams
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Objective:  XSTR("Destroy Haagenti forward beam", -1)

$Formula: ( when 
   ( is-event-true-delay "msg35,1" 7 ) 
   ( send-message 
      "Beta 3" 
      "High" 
      "36 - Beta 3" 
   )
)
+Name: msg36
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "37 - Ironclad" 
   )
)
+Name: msg37
+Repeat Count: 1
+Interval: 1
+Chained: 5

$Formula: ( when 
   ( true ) 
   ( beam-unprotect-ship "Ironclad" ) 
   ( fire-beam 
      "Haagenti" 
      "turret02" 
      "Ironclad" 
   )
)
+Name: ravana fire
+Repeat Count: 99
+Interval: 13
+Chained: 1

$Formula: ( when 
   ( has-arrived-delay 21 "Adamantium" ) 
   ( fire-beam 
      "Haagenti" 
      "turret03" 
      "Ironclad" 
   )
   ( fire-beam 
      "Haagenti" 
      "turret04" 
      "Ironclad" 
   )
)
+Name: ravana fire secondaries
+Repeat Count: 9
+Interval: 30

$Formula: ( when 
   ( and 
      ( is-subsystem-destroyed-delay 
         "Haagenti" 
         "turret02" 
         12 
      )
      ( is-event-true-delay 
         "ravana fire" 
         37 
      )
   )
   ( hud-disable-except-messages 1 ) 
   ( player-use-ai ) 
   ( add-goal 
      "Beta 1" 
      ( ai-play-dead 101 ) 
   )
   ( ship-invulnerable "Beta 1" ) 
   ( lock-primary-weapon "Beta 1" ) 
   ( lock-secondary-weapon "Beta 1" ) 
   ( lock-afterburner "Beta 1" ) 
   ( set-camera-position 
      ( get-object-x "ScreenCam#Exile 98" ) 
      ( get-object-y "ScreenCam#Exile 98" ) 
      ( get-object-z "ScreenCam#Exile 98" ) 
   )
   ( set-camera-rotation 
      ( get-object-pitch 
         "ScreenCam#Exile 98" 
      )
      ( get-object-bank 
         "ScreenCam#Exile 98" 
      )
      ( get-object-heading 
         "ScreenCam#Exile 98" 
      )
   )
   ( reset-time-compression ) 
   ( ship-invulnerable 
      "Ironclad" 
      "Beta 1" 
   )
)
+Name: bg shadows arrive cutscene
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( change-soundtrack "Ex08: Cold Kill" ) 
)
+Name: change soundtrack
+Repeat Count: 1
+Interval: 1
+Chained: 1

$Formula: ( when 
   ( true ) 
   ( set-camera-position 
      ( get-object-x "ScreenCam#Exile 99" ) 
      ( get-object-y "ScreenCam#Exile 99" ) 
      ( get-object-z "ScreenCam#Exile 99" ) 
      10000 
      2000 
      5000 
   )
   ( set-camera-rotation 
      ( get-object-pitch 
         "ScreenCam#Exile 99" 
      )
      ( get-object-bank 
         "ScreenCam#Exile 99" 
      )
      ( get-object-heading 
         "ScreenCam#Exile 99" 
      )
      10000 
      2000 
      5000 
   )
)
+Name: move camera
+Repeat Count: 1
+Interval: 1
+Chained: 5

$Formula: ( when 
   ( true ) 
   ( hud-disable-except-messages 0 ) 
   ( player-not-use-ai ) 
   ( remove-goal 
      "Beta 1" 
      ( ai-play-dead 101 ) 
   )
   ( ship-vulnerable "Beta 1" ) 
   ( unlock-primary-weapon "Beta 1" ) 
   ( unlock-secondary-weapon "Beta 1" ) 
   ( unlock-afterburner "Beta 1" ) 
   ( reset-camera ) 
   ( ship-vulnerable "Ironclad" "Beta 1" ) 
)
+Name: end cutscene
+Repeat Count: 1
+Interval: 1
+Chained: 11

$Formula: ( when 
   ( has-arrived-delay 6 "Adamantium" ) 
   ( send-message 
      "Adamantium" 
      "High" 
      "38 - Adamantium" 
   )
)
+Name: msg38
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Beta 2" 
      "High" 
      "39 - Beta 2" 
   )
)
+Name: msg39
+Repeat Count: 1
+Interval: 1
+Chained: 12

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Spark" 
      "High" 
      "40 - #Spark" 
   )
)
+Name: msg40
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 1" 
      "High" 
      "41 - Alpha 1" 
   )
)
+Name: msg41
+Repeat Count: 1
+Interval: 1
+Chained: 8

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 1" 
      "High" 
      "42 - Alpha 1" 
   )
)
+Name: msg42
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Spark" 
      "High" 
      "43 - #Spark" 
   )
)
+Name: msg43
+Repeat Count: 1
+Interval: 1
+Chained: 13

$Formula: ( when 
   ( is-destroyed-delay 
      26 
      "Haagenti" 
      "Kabhanda" 
   )
   ( send-message 
      "Adamantium" 
      "High" 
      "44 - Adamantium" 
   )
)
+Name: msg44
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "45 - Ironclad" 
   )
)
+Name: msg45
+Repeat Count: 1
+Interval: 1
+Chained: 11

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Adamantium" 
      "High" 
      "46 - Adamantium" 
   )
)
+Name: msg46
+Repeat Count: 1
+Interval: 1
+Chained: 15

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Adamantium" 
      "High" 
      "47 - Adamantium" 
   )
)
+Name: msg47
+Repeat Count: 1
+Interval: 1
+Chained: 9

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "48 - Ironclad" 
   )
)
+Name: msg48
+Repeat Count: 1
+Interval: 1
+Chained: 14

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Ironclad" 
      "High" 
      "49 - Ironclad" 
   )
)
+Name: msg49
+Repeat Count: 1
+Interval: 1
+Chained: 9

$Formula: ( when 
   ( < 
      ( distance-center-to-subsystem 
         "Beta 1" 
         "Ironclad" 
         "fighterbay" 
      )
      50 
   )
   ( end-mission ) 
)
+Name: Return to Ironclad
+Repeat Count: 1
+Interval: 1
+Chained: 2
+Objective:  XSTR("Return to Ironclad", -1)

$Formula: ( when 
   ( and 
      ( < ( hits-left "Ironclad" ) 32 ) 
      ( or 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
         ( has-arrived-delay 8 "Checkpoint 1" ) 
      )
   )
   ( if-then-else 
      ( or 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
         ( has-arrived-delay 10 "Checkpoint 1" ) 
      )
      ( send-message 
         "Ironclad" 
         "High" 
         "50 - Ironclad" 
      )
      ( do-nothing ) 
   )
)
+Name: msg50
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( < ( hits-left "Ironclad" ) 9 ) 
      ( or 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
         ( has-arrived-delay 8 "Checkpoint 1" ) 
      )
   )
   ( if-then-else 
      ( or 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
         ( has-arrived-delay 10 "Checkpoint 1" ) 
      )
      ( send-message 
         "Ironclad" 
         "High" 
         "51 - Ironclad" 
      )
      ( do-nothing ) 
   )
)
+Name: msg51
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( < ( hits-left "Darda'il" ) 15 ) 
      ( or 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
         ( has-arrived-delay 8 "Checkpoint 1" ) 
      )
   )
   ( if-then-else 
      ( or 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
         ( has-arrived-delay 10 "Checkpoint 1" ) 
      )
      ( send-message 
         "Darda'il" 
         "High" 
         "52 - Darda'il" 
      )
      ( do-nothing ) 
   )
)
+Name: msg52
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( < ( hits-left "Evanescence" ) 20 ) 
      ( or 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
         ( has-arrived-delay 8 "Checkpoint 1" ) 
      )
   )
   ( if-then-else 
      ( or 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
         ( has-arrived-delay 10 "Checkpoint 1" ) 
      )
      ( send-message 
         "Evanescence" 
         "High" 
         "53 - Evanescence" 
      )
      ( do-nothing ) 
   )
)
+Name: msg53
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( < ( hits-left "Eternity" ) 18 ) 
      ( or 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
         ( has-arrived-delay 8 "Checkpoint 1" ) 
      )
   )
   ( if-then-else 
      ( or 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
         ( has-arrived-delay 10 "Checkpoint 1" ) 
      )
      ( send-message 
         "Eternity" 
         "High" 
         "54 - Eternity" 
      )
      ( do-nothing ) 
   )
)
+Name: msg54
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( < ( hits-left "Darda'il" ) 2 ) 
      ( or 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
         ( has-arrived-delay 8 "Checkpoint 1" ) 
      )
   )
   ( if-then-else 
      ( or 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
         ( has-arrived-delay 10 "Checkpoint 1" ) 
      )
      ( send-message 
         "Darda'il" 
         "High" 
         "55 - Darda'il" 
      )
      ( do-nothing ) 
   )
)
+Name: msg55
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < ( hits-left "Ironclad" ) 2 ) 
   ( if-then-else 
      ( or 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
         ( has-arrived-delay 10 "Checkpoint 1" ) 
      )
      ( send-message 
         "#Ironclad" 
         "High" 
         "56 - Ironclad" 
      )
      ( do-nothing ) 
   )
)
+Name: msg56
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < ( hits-left "Evanescence" ) 2 ) 
   ( if-then-else 
      ( or 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
         ( has-arrived-delay 10 "Checkpoint 1" ) 
      )
      ( send-message 
         "#Evanescence" 
         "High" 
         "57 - Evanescence" 
      )
      ( do-nothing ) 
   )
)
+Name: msg57
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < ( hits-left "Eternity" ) 2 ) 
   ( if-then-else 
      ( or 
         ( not 
            ( has-arrived-delay 0 "Checkpoint 1" ) 
         )
         ( has-arrived-delay 10 "Checkpoint 1" ) 
      )
      ( send-message 
         "#Eternity" 
         "High" 
         "58 - Eternity" 
      )
      ( do-nothing ) 
   )
)
+Name: msg58
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-departed-delay 0 "Ironclad" ) 
   ( do-nothing ) 
)
+Name: Protect Ironclad
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Protect Ironclad battlegroup", -1)

$Formula: ( when 
   ( has-departed-delay 
      0 
      "Evanescence" 
      "Eternity" 
   )
   ( do-nothing ) 
)
+Name: Protect staging area
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Protect staging area", -1)

$Formula: ( when 
   ( has-departed-delay 
      0 
      "Support Liberator convoy" 
   )
   ( do-nothing ) 
)
+Name: Support Liberator convoy
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Support Liberator convoy", -1)
+Objective key:  XSTR("(F10)", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Arjuna" ) 
   ( do-nothing ) 
)
+Name: Destroy Arjuna
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Arjuna", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Rama" ) 
   ( do-nothing ) 
)
+Name: Destroy Rama
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Rama", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Deva" ) 
   ( do-nothing ) 
)
+Name: Destroy Deva
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Deva", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Varuna" ) 
   ( do-nothing ) 
)
+Name: Destroy Varuna
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Varuna", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Radha" ) 
   ( do-nothing ) 
)
+Name: Destroy Radha
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Radha", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Durga" ) 
   ( do-nothing ) 
)
+Name: Intercept Durga bombers
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Intercept Durga bombers", -1)
+Objective key:  XSTR("(F11)", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Indra" ) 
   ( do-nothing ) 
)
+Name: Intercept Indra bombers
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Intercept Indra bombers", -1)
+Objective key:  XSTR("(F11)", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Shiva" ) 
   ( do-nothing ) 
)
+Name: Intercept Shiva bombers
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Intercept Shiva bombers", -1)
+Objective key:  XSTR("(F11)", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Krishna" ) 
   ( do-nothing ) 
)
+Name: Intercept Krishna bombers
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Intercept Krishna bombers", -1)
+Objective key:  XSTR("(F11)", -1)

$Formula: ( when 
   ( < ( hits-left "Adamantium" ) 51 ) 
   ( beam-protect-ship "Adamantium" ) 
   ( ship-guardian-threshold 
      42 
      "Adamantium" 
   )
)
+Name: adamantium beam protect
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < ( hits-left "Vibranium" ) 29 ) 
   ( beam-protect-ship "Vibranium" ) 
   ( ship-guardian-threshold 
      21 
      "Vibranium" 
   )
)
+Name: vibranium beam protect
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < ( hits-left "Unobtanium" ) 47 ) 
   ( beam-protect-ship "Unobtanium" ) 
   ( ship-guardian-threshold 
      26 
      "Unobtanium" 
   )
)
+Name: unobtanium beam protect
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 3 "Kabhanda" ) 
   ( ship-invulnerable "Evanescence" ) 
)
+Name: evanescence invulnerable
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 
      3 
      "Kabhanda" 
      "Haagenti" 
   )
   ( ship-invulnerable 
      "Ironclad" 
      "Evanescence" 
      "Darda'il" 
      "Eternity" 
   )
)
+Name: warships invulnerable
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "msg49" 1 ) 
   ( modify-variable 
      "@filename[a]" 
      "exile22ships" 
   )
   ( modify-variable 
      @fleet_population[1198732] 
      ( - @fleet_population[1198732] 34281 ) 
   )
   ( script-eval "deleteshipsavefile()" ) 
   ( if-then-else 
      ( is-destroyed-delay 0 "Darda'il" ) 
      ( when 
         ( true ) 
         ( modify-variable 
            @fleet_population[1198732] 
            ( - @fleet_population[1198732] 1390 ) 
         )
         ( modify-variable @dardail[0] 1 ) 
         ( script-eval "svar('dardail')" ) 
      )
      ( do-nothing ) 
   )
   ( if-then-else 
      ( is-destroyed-delay 0 "Evanescence" ) 
      ( when 
         ( true ) 
         ( modify-variable 
            @fleet_population[1198732] 
            ( - @fleet_population[1198732] 1327 ) 
         )
         ( modify-variable @evanescence[0] 1 ) 
         ( script-eval "svar('evanescence')" ) 
      )
      ( do-nothing ) 
   )
   ( if-then-else 
      ( is-destroyed-delay 0 "Eternity" ) 
      ( when 
         ( true ) 
         ( modify-variable 
            @fleet_population[1198732] 
            ( - @fleet_population[1198732] 983 ) 
         )
         ( modify-variable @eternity[0] 1 ) 
         ( script-eval "svar('eternity')" ) 
      )
      ( do-nothing ) 
   )
   ( if-then-else 
      ( is-destroyed-delay 0 "Liberator" ) 
      ( when 
         ( true ) 
         ( modify-variable 
            @fleet_population[1198732] 
            ( - @fleet_population[1198732] 321 ) 
         )
         ( modify-variable @liberator[0] 1 ) 
         ( script-eval "svar('liberator')" ) 
      )
      ( do-nothing ) 
   )
)
+Name: update fleet state
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-event-true-delay "msg44" 3 ) 
      ( not 
         ( is-destroyed-delay 0 "Darda'il" ) 
      )
   )
   ( modify-variable 
      "@filename[a]" 
      "exile_act1_achievements" 
   )
   ( script-eval "saveexist()" ) 
   ( if-then-else 
      ( = @saveexist[2] 1 ) 
      ( when 
         ( true ) 
         ( script-eval 
            "lvar('achievement_count')" 
         )
         ( script-eval "lvar('achievement15')" ) 
      )
      ( do-nothing ) 
   )
   ( if-then-else 
      ( = @achievement15[0] 0 ) 
      ( when 
         ( true ) 
         ( play-sound-from-file 
            "Enlightenment_Goal.ogg" 
         )
         ( modify-variable @achievement15[0] 1 ) 
         ( script-eval "svar('achievement15')" ) 
         ( modify-variable 
            @achievement_count[0] 
            ( + @achievement_count[0] 1 ) 
         )
         ( script-eval 
            "svar('achievement_count')" 
         )
         ( when 
            ( true ) 
            ( hud-gauge-set-active 
               "IntCenterHeader" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterA" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterB" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterC" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterD" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterE" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterF" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterG" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterH" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterI" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterJ" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterK" 
               ( true ) 
            )
            ( hud-gauge-set-active 
               "IntCenterEnd11" 
               ( true ) 
            )
            ( hud-set-message 
               "IntCenterA" 
               "achievement1" 
            )
         )
      )
      ( modify-variable @achievement15[0] 1 ) 
   )
)
+Name: achievement gained
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( hud-gauge-set-active 
      "IntCenterHeader" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterA" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterB" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterC" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterD" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterE" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterF" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterG" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterH" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterI" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterJ" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterK" 
      ( false ) 
   )
   ( hud-gauge-set-active 
      "IntCenterEnd11" 
      ( false ) 
   )
)
+Name: achievement hide bar
+Repeat Count: 1
+Interval: 1
+Chained: 8

$Formula: ( when 
   ( is-destroyed-delay 5 "Ironclad" ) 
   ( hud-disable 1 ) 
   ( lock-primary-weapon "Beta 1" ) 
   ( lock-secondary-weapon "Beta 1" ) 
   ( lock-afterburner "Beta 1" ) 
   ( never-warp "Beta 1" ) 
   ( adjust-audio-volume "Effects" 20 ) 
   ( protect-ship "Beta 1" ) 
   ( ship-invulnerable "Beta 1" ) 
   ( close-sound-from-file ( true ) ) 
   ( change-soundtrack "<No Music>" ) 
   ( play-sound-from-file "ddeath.ogg" ) 
)
+Name: mission failed hud
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( show-subtitle-text 
      "Mission failed Ironclad" 
      0 
      0 
      ( true ) 
      ( true ) 
      5000 
      1000 
   )
)
+Name: mission failed msg
+Repeat Count: 1
+Interval: 1
+Chained: 1

$Formula: ( when ( true ) ( fade-out 4500 1 ) ) 
+Name: mission failed fade
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when ( true ) ( end-mission ) ) 
+Name: mission failed end
+Repeat Count: 1
+Interval: 1
+Chained: 5

$Formula: ( when 
   ( is-destroyed-delay 2 "Kabhanda" ) 
   ( add-goal 
      "Haagenti" 
      ( ai-chase "Adamantium" 89 ) 
   )
)
+Name: haagenti counterattack
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( clear-goals "Haagenti" ) 
)
+Name: haagenti stop
+Repeat Count: 1
+Interval: 1
+Chained: 30

$Formula: ( when 
   ( is-destroyed-delay 0 "Agni" ) 
   ( do-nothing ) 
)
+Name: Intercept Agni bombers
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Intercept Agni bombers", -1)
+Objective key:  XSTR("(F11)", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Surya" ) 
   ( do-nothing ) 
)
+Name: Intercept Surya bombers
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Intercept Surya bombers", -1)
+Objective key:  XSTR("(F110)", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Kurma" ) 
   ( do-nothing ) 
)
+Name: Destroy Kurma
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Kurma", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Varaha" ) 
   ( do-nothing ) 
)
+Name: Intercept Varaha bombers
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Intercept Varaha bombers", -1)
+Objective key:  XSTR("(F11)", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Shivore" ) 
   ( do-nothing ) 
)
+Name: Destroy Shivore
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Shivore", -1)

#Goals		;! 3 total

$Type: Primary
+Name: Protect Ironclad
$MessageNew:  XSTR("Protect Ironclad", -1)
$end_multi_text
$Formula: ( and 
   ( is-event-true-delay "msg48" 3 ) 
   ( not 
      ( is-destroyed-delay 0 "Ironclad" ) 
   )
)
+No music

$Type: Primary
+Name: Repel the Shivan assault
$MessageNew:  XSTR("Repel the Shivan assault", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 
   1 
   "Haagenti" 
   "Kabhanda" 
)

$Type: Bonus
+Name: Support convoy
$MessageNew:  XSTR("Support Liberator's convoy in its retreat", -1)
$end_multi_text
$Formula: ( and 
   ( is-event-true-delay "msg30,6" 1 ) 
   ( not 
      ( percent-ships-destroyed 
         1 
         "Liberator" 
         "Troop Transport 19" 
         "Alves" 
         "UHI Hauler 24" 
      )
   )
)

#Waypoints		;! 9 lists total

$Name: div-e sepid path
$List: (		;! 1 points in list
	( -933.988953, 0.000000, 307.678497 )
)

$Name: barqu path
$List: (		;! 1 points in list
	( -1631.983643, 0.000000, 1933.389526 )
)

$Name: caac path
$List: (		;! 2 points in list
	( -495.480774, 213.841370, 4453.464844 )
	( -1345.146606, 387.064148, 3929.259033 )
)

$Name: neqael path
$List: (		;! 1 points in list
	( -1599.180054, -442.176178, 2318.252686 )
)

$Name: guayota path
$List: (		;! 1 points in list
	( -497.472168, 960.331055, 3515.186523 )
)

$Name: alves t19 path
$List: (		;! 3 points in list
	( 177.163818, 1102.475220, 3972.990723 )
	( -3720.135742, 1394.459961, 1942.427612 )
	( -4762.631836, 568.331543, 771.975220 )
)

$Name: hauler24 path
$List: (		;! 3 points in list
	( -255.719238, 1615.947754, 4306.220703 )
	( -4005.652344, 1907.928711, 2386.908691 )
	( -5117.850586, 860.392578, 1837.330078 )
)

$Name: liberator path
$List: (		;! 4 points in list
	( -312.066406, 1276.884033, 4646.937988 )
	( -1766.148193, 1276.875244, 3804.449463 )
	( -1883.938721, 1276.877441, 2928.545410 )
	( -1422.001953, 1276.877197, 2946.270752 )
)

$Name: t19 final path
$List: (		;! 1 points in list
	( -5107.443848, 474.063965, 966.926270 )
)

#Messages		;! 80 total

$Command Sender: Ironclad
$Command Persona: Ironclad Tyrone

$Name: Checkpoint Init
$Team: -1
$MessageNew:  XSTR("Press C, then 4 and", -1)
$end_multi_text

$Name: Checkpoint Init 2
$Team: -1
$MessageNew:  XSTR("select a checkpoint. ", -1)
$end_multi_text

$Name: Checkpoint 1 reached
$Team: -1
$MessageNew:  XSTR("Checkpoint 1 reached", -1)
$end_multi_text

$Name: Checkpoint 1 activated
$Team: -1
$MessageNew:  XSTR("Checkpoint 1 activated", -1)
$end_multi_text

$Name: 1 - Ironclad
$Team: -1
$MessageNew:  XSTR("This is the Ironclad! Beta wing, be advised, Shivan fighters are attacking our fighterbay, please beware...", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_alert.ogg

$Name: 2 - Beta 2
$Team: -1
$MessageNew:  XSTR("Fighters? What fi-- oh, fuuuuck! ", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 3 - #Spark
$Team: -1
$MessageNew:  XSTR("Evasive action! ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 4 - Alpha 1
$Team: -1
$MessageNew:  XSTR("What a damn mess out here! Alright, Direwolves, time to clean this up! Wipe out that Shivan scum!", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 5 - Ironclad
$Team: -1
$MessageNew:  XSTR("Beta wing, intercept Shiva wing now! They're heading straight for us! ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_alert.ogg

$Name: 6 - Alpha 1
$Team: -1
$MessageNew:  XSTR("Spark, bombers are under your command! Use them wisely, there are lots of Shivan assholes here.", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 7 - Ironclad
$Team: -1
$MessageNew:  XSTR("The Neqael has been destroyed. One less problem. ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 8 - Ironclad
$Team: -1
$MessageNew:  XSTR("We took down the Barqu. Nicely done! ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 9 - Darda'il
$Team: -1
$MessageNew:  XSTR("Subhana Allah! Div-e Sepid went down. ", -1)
$end_multi_text
+AVI Name: HeadDardail
+Wave Name: msg_caps.ogg

$Name: 10 - Evanescence
$Team: -1
$MessageNew:  XSTR("The Caacrinolaas is history. ", -1)
$end_multi_text
+AVI Name: Head-CM3
+Wave Name: msg_caps.ogg

$Name: 11 - Ironclad
$Team: -1
$MessageNew:  XSTR("We've destroyed that wave, but more enemy warships are on the way. We need to hold the line until the civilian vessels are ready to evacuate! ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 12 - Ironclad
$Team: -1
$MessageNew:  XSTR("More hostiles approaching! The Armaros-class frigate SFg Chazaqiel and two cruisers! Concentrate your firepower on these ships and take them down! ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 13 - Ironclad
$Team: -1
$MessageNew:  XSTR("The Chazaqiel is going down. Great work!", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 14 - Ironclad
$Team: -1
$MessageNew:  XSTR("The SC Guayota has been neutralized. ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 15 - Ironclad
$Team: -1
$MessageNew:  XSTR("The Dholes is no longer a threat. Well done! ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 16 - #Vissudha
$Team: -1
$MessageNew:  XSTR("Mayday! ORFg Vissudha requesting immediate assistance! Our rendezvous point has been compromised! The Spirit of Hope is under attack! ", -1)
$end_multi_text
+AVI Name: Head-CM3
+Wave Name: alert.ogg

$Name: 17 - Ironclad
$Team: -1
$MessageNew:  XSTR("Stand by, Vissudha. I am dispatching my backup units Harmattan and Andrasta to assist. ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 18 - #Vissudha
$Team: -1
$MessageNew:  XSTR("We thank you, Fleetmaster Tyrone. We await your forces' arrival. I pray they are enough. ", -1)
$end_multi_text
+AVI Name: Head-CM3
+Wave Name: msg_caps.ogg

$Name: 19 - #Spark
$Team: -1
$MessageNew:  XSTR("I'm praying we won't need them here instead. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 20 - #Midgard
$Team: -1
$MessageNew:  XSTR("Midgard to Ironclad, come in! We barely drove off the latest Shivan bomber raid. We're down to our last two escort fighters and 2,000 civilians are still in our staging area. We need reinforcements ASAP! ", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: alert.ogg

$Name: 21 - Ironclad
$Team: -1
$MessageNew:  XSTR("I am dispatching my last fighter wings to your location, Midgard. They'll have to be enough to hold off the Shivans. ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 22 - #Midgard
$Team: -1
$MessageNew:  XSTR("Copy that, Fleetma-- --comm systems malfunc-- --had better arriv-- ", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: msg_caps.ogg

$Name: 23 - #Ridwan
$Team: -1
$MessageNew:  XSTR("--idwan reque-- --idiate assistance! They're h-- --nyone on this damn channel!? ", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: alert.ogg

$Name: 24 - #Ridwan
$Team: -1
$MessageNew:  XSTR("I beg you, Ironclad! We've-- --3,000 people here! Shivan cruisers are-- --oh, shiii-- ", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: msg_caps.ogg

$Name: 25 - Alpha 1
$Team: -1
$MessageNew:  XSTR("Damn it! Our rally points are falling to the Shivans! We have to do something! ", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 26 - Ironclad
$Team: -1
$MessageNew:  XSTR("Anjaneya, come in! Anjaneya, come in! Colony Fleet is under heavy fire! We're not going to make it alone, we need the Heavy Fleet now! ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 27 - #Anjaneya
$Team: -1
$MessageNew:  XSTR("All of my forces are engaged, Fleetmaster Tyrone. The Shivans are pressing hard to cut us off from Mi Arae. I am sorry. I cannot send any of my warships. ", -1)
$end_multi_text
+AVI Name: Head-CM13
+Wave Name: msg_caps.ogg

$Name: 28 - Ironclad
$Team: -1
$MessageNew:  XSTR("Jarema, come in! Repeat, Jarema, come in! We are pinned down here! I need you to put more pressure on the Shivans coming our way. ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 29 - #Jarema
$Team: -1
$MessageNew:  XSTR("Roger that, Fleetmaster. I will prioritize targets heading towards your position. But most of my frigates are currently occupied. I will direct all free assets to engage incoming hostiles as soon as I have some available. Godspeed, Fleetmaster. ", -1)
$end_multi_text
+AVI Name: Head-CM3
+Wave Name: msg_caps.ogg

$Name: 30 - Alpha 1
$Team: -1
$MessageNew:  XSTR("We're on our own, people, that damned Pole just told us to kiss his ass!", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 31 - Ironclad
$Team: -1
$MessageNew:  XSTR("Next wave of Shivan warships incoming! ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 32 - #Spark
$Team: -1
$MessageNew:  XSTR("This one has taken some damage. Perhaps it was hit by Shipmaster Wisnowiecki's tactical strike. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 33 - Alpha 1
$Team: -1
$MessageNew:  XSTR("They still have some big guns, kid. Stop talking and start killing fuckin' Shivans!", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 34 - #Jarema
$Team: -1
$MessageNew:  XSTR("Attention all units, this is the Jarema! Two destroyers, one Ravana and one Demon, have escaped our tactical strike and are heading your way. Beware, the Ravana still has one of its primary beams operational. I am dispatching reinforcements, but it will take time for them to arrive. ", -1)
$end_multi_text
+AVI Name: Head-CM3
+Wave Name: alert.ogg

$Name: 35 - Ironclad
$Team: -1
$MessageNew:  XSTR("The Haagenti and Kabhanda have arrived! All cannons, fire at will!", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 36 - Beta 3
$Team: -1
$MessageNew:  XSTR("They're going to rip us apart! We're not going to make it!", -1)
$end_multi_text
+AVI Name: Head-TP6
+Wave Name: msg_chatter.ogg

$Name: 37 - Ironclad
$Team: -1
$MessageNew:  XSTR("All units, hold the line! The civilian ships need just a few moments more to recharge their drives! ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 38 - Adamantium
$Team: -1
$MessageNew:  XSTR("Battlegroup Shadows, attack formation! Fire at will! Hunt these bastards down!", -1)
$end_multi_text
+AVI Name: HeadAdamantium
+Wave Name: msg_caps.ogg

$Name: 39 - Beta 2
$Team: -1
$MessageNew:  XSTR("What the fuck are those ships!? ", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 40 - #Spark
$Team: -1
$MessageNew:  XSTR("They are Tychicus frigates. But none of them is a part of our fleet. None accompanied us from Sol. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 41 - Alpha 1
$Team: -1
$MessageNew:  XSTR("I can't believe it...", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 42 - Alpha 1
$Team: -1
$MessageNew:  XSTR("They are from Battlegroup Shadows! ORS Black Operations Department! I met them during the war. But they... were all killed when the Shivans invaded.", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

$Name: 43 - #Spark
$Team: -1
$MessageNew:  XSTR("Apparently not, squadmaster. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 44 - Adamantium
$Team: -1
$MessageNew:  XSTR("Shipmaster Deserea, BOD-Fg Adamantium. Fleetmaster Tessandras sends his regards, Fleetmaster Tyrone. I am glad we arrived on time. ", -1)
$end_multi_text
+AVI Name: HeadAdamantium
+Wave Name: msg_caps.ogg

$Name: 45 - Ironclad
$Team: -1
$MessageNew:  XSTR("I see you BOD are really tough bastards to kill. I don't know how you found us, but we are grateful for your help. However, the battle is not over.There is still heavy fighting at the other rendezvous points. ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 46 - Adamantium
$Team: -1
$MessageNew:  XSTR("Very well, Fleetmaster. We will reinforce them immediately. But before that... it is us who must ask you for help. ", -1)
$end_multi_text
+AVI Name: HeadAdamantium
+Wave Name: msg_caps.ogg

$Name: 47 - Adamantium
$Team: -1
$MessageNew:  XSTR("Fleetmaster Tessandras is trapped in the nebula. The Vermillion's primary core is completely smashed. Our flagship needs to have a new core installed if it is to escape the nebula and join you. ", -1)
$end_multi_text
+AVI Name: HeadAdamantium
+Wave Name: msg_caps.ogg

$Name: 48 - Ironclad
$Team: -1
$MessageNew:  XSTR("What? The Vermillion has also survived? Very well, Shipmaster Deserea. I will dispatch engineering teams immediately. ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 49 - Ironclad
$Team: -1
$MessageNew:  XSTR("Direwolves, return to the Ironclad now. You will escort the engineering teams to meet with Vermillion. ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 50 - Ironclad
$Team: -1
$MessageNew:  XSTR("This is the Ironclad. Our hull has been damaged! Escort fighters, tighten your defence!", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: alert.ogg

$Name: 51 - Ironclad
$Team: -1
$MessageNew:  XSTR("Ironclad here. Hull is in critical state! We need better fighter cover NOW!", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: alert.ogg

$Name: 52 - Darda'il
$Team: -1
$MessageNew:  XSTR("A'udhu-bi-Allah! Shivan forces are pressing us hard! Help us!", -1)
$end_multi_text
+AVI Name: HeadDardail
+Wave Name: alert.ogg

$Name: 53 - Evanescence
$Team: -1
$MessageNew:  XSTR("Evanescence here! We have sustained critical damage! We need help now!", -1)
$end_multi_text
+AVI Name: Head-CM3
+Wave Name: alert.ogg

$Name: 54 - Eternity
$Team: -1
$MessageNew:  XSTR("Eternity requesting immediate fighter support! Shivan forces are hitting us hard!", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: alert.ogg

$Name: 55 - Darda'il
$Team: -1
$MessageNew:  XSTR("This is the end! May Allah judge us mercifully in a better world!", -1)
$end_multi_text
+AVI Name: HeadDardail
+Wave Name: alert.ogg

$Name: 56 - Ironclad
$Team: -1
$MessageNew:  XSTR("It's over! We're go-- -own! We're go--", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: alert.ogg

$Name: 57 - Evanescence
$Team: -1
$MessageNew:  XSTR("This is the Evanescence! Our reactor has been hit! We can do nothing to stop the leakage and--", -1)
$end_multi_text
+AVI Name: Head-CM3
+Wave Name: alert.ogg

$Name: 58 - Eternity
$Team: -1
$MessageNew:  XSTR("We're being torn apart! All units, stand clear of our explosion! In a moment we are go--", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: alert.ogg

$Name: achievement1
$Team: -1
$MessageNew:  XSTR("New achievement: 
ALLAHU ACKBAR!

Save Darda'il 
from Shivan 
attacks

$achievement_count $slash $achievement_total ACHIEVEMENTS", -1)
$end_multi_text

$Name: Mission failed Ironclad
$Team: -1
$MessageNew:  XSTR("Mission failed. 

Ironclad has been destroyed", -1)
$end_multi_text

$Name: empty
$Team: -1
$MessageNew:  XSTR("", -1)
$end_multi_text

$Name: 35,1 - Alpha 1
$Team: -1
$MessageNew:  XSTR("Beta, move and take down Haagenti's remaining primary beam cannon or it will tear us all apart! ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 30,1 - Liberator
$Team: -1
$MessageNew:  XSTR("Ironclad, come in! This is the Liberator. Our rally point has been overrun and I'm leading the survivors to your staging area. We've got Shivan pursuit right behind us and we need fighter support once we arrive. ", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: alert.ogg

$Name: 30,2 - Ironclad
$Team: -1
$MessageNew:  XSTR("We've got your arrival vector, Liberator. I will assign my fighters to cover your retreat. ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 30,3 - Liberator
$Team: -1
$MessageNew:  XSTR("We have arrived, Ironclad, but we're detecting hostile subspace transit vectored to our location. We need your fighters ASAP! ", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: msg_caps.ogg

$Name: 30,4 - Ironclad
$Team: -1
$MessageNew:  XSTR("Beta wing, prioritize Liberator and its convoy and cover their retreat! ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 30,5 - Spark
$Team: -1
$MessageNew:  XSTR("On it, Ironclad. Beta wing, on me. We've got some innocents to save. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 30,6 - Spark
$Team: -1
$MessageNew:  XSTR("We have taken care of the pursuit. You're all clear, Liberator. ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 30,7 - Liberator
$Team: -1
$MessageNew:  XSTR("We thank you for your assistance, Beta wing. We are joining Ironclad's defensive screen and sending our convoy to your staging area. ", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: msg_caps.ogg

$Name: 30,8 - Ironclad
$Team: -1
$MessageNew:  XSTR("Direwolves, we now have an additional bomber wing that you may call in, if necessary. Epsilon wing is ready for launch. ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 30,9 - Echo
$Team: -1
$MessageNew:  XSTR("No! We're losing transports! We must save the others! ", -1)
$end_multi_text
+AVI Name: Head-TP6
+Wave Name: alert.ogg

$Name: 30,10 - Liberator
$Team: -1
$MessageNew:  XSTR("Liberator to escort fighters, tighten your defense! We're taking critical damage! ", -1)
$end_multi_text
+AVI Name: Head-CM5
+Wave Name: alert.ogg

$Name: 30,11 - Spark
$Team: -1
$MessageNew:  XSTR("Damn! The Liberator is gone! We were so close to saving it! ", -1)
$end_multi_text
+AVI Name: Head-TP1
+Wave Name: msg_chatter.ogg

$Name: 22,1 - Kappa 1
$Team: -1
$MessageNew:  XSTR("Kappa lead to Ironclad, we've got coordinates for Midgard's staging area. Wish us luck, Ironclad control. We're moving out. ", -1)
$end_multi_text
+AVI Name: Head-TP5
+Wave Name: msg_chatter.ogg

$Name: 23,1 - Ironclad
$Team: -1
$MessageNew:  XSTR("Ironclad to Ridwan, we've received your distress code, but we are unable to provide you any support at this time. Passing your request through to Escort Fleet. ", -1)
$end_multi_text
+AVI Name: HeadTyrone
+Wave Name: msg_caps.ogg

$Name: 22,2 - Alpha 1
$Team: -1
$MessageNew:  XSTR("Stay frosty, people! Those were the Ironclad's last backup fighter wings! If we go down, Ironclad and everyone else back there goes down too! ", -1)
$end_multi_text
+AVI Name: Head-TP3
+Wave Name: msg_chatter.ogg

#Reinforcements		;! 2 total

$Name: Checkpoint 1
$Type: Attack/Protect
$Num times: 1
+Arrival Delay: 0
+No Messages: ( )
+Yes Messages: ( )

$Name: Epsilon
$Type: Attack/Protect
$Num times: 1
+Arrival Delay: 0
+No Messages: ( )
+Yes Messages: ( )

#Background bitmaps		;! 3 total

$Num stars: 500
$Ambient light level: 7895160

$Bitmap List:
+Flags: ( "corrected angles" )
$Sun: SunTerminus
+Angles: 5.925708 5.402476 0.764722
+Scale: 5.000000
$Starbitmap: p_gasstormy
+Angles: 0.094717 0.376783 5.281377
+ScaleX: 8.000000
+ScaleY: 8.000000
+DivX: 1
+DivY: 1
$Starbitmap: p_rockbrown
+Angles: 0.260732 0.263008 5.480884
+ScaleX: 7.000000
+ScaleY: 7.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb-Terminus
+Angles: 6.008668 0.347381 4.598357
+ScaleX: 6.600000
+ScaleY: 6.600000
+DivX: 1
+DivY: 1

#Asteroid Fields

#Music

$Event Music: Ex05 Escape
$Briefing Music: Brief16 Desolation
$Fiction Viewer Music: Brief16 Desolation

#End

