$Max Directives: 20
$Max Escort Ships: 20
$Wireframe Targetbox: 1
$Reticle Style: FS2


;==================reticle1==================
#Gauge Config
	$Ships: ( "GTF Apollo" "GTF Valkyrie" "GTF Hercules" "GTF Ulysses" "GTF Loki" "GTB Athena" "GTB Zeus" "GTB Medusa" "GTB Ursa" )
	$Base: (2560, 1080)
	$Force Scaling Above: (1024, 768)
	$Gauges:
		+Center Reticle: 
			Origin: (0.5,0.5)
			Offset: (-30, -30)
			Filename: hdhud_reticle1
		+Flight Path Marker:
			Filename: 							Flight_Path_Default
			Center Offsets: 					(15, 15)
		+Lead Sight:
			Filename: 							Leadsight_Default
		+Custom:
			Origin:											(0.0, 0.0)
			Offset:											(-18, 18)
			Name: 											reloads1
			Text: 
			Gauge Type: 									CENTER_RETICLE
			Slew:											Yes
			Active by default:								YES
			Filename: 										ReloadSecondary1
		+Custom:
			Origin:											(0.0, 0.0)
			Offset:											(-18, 18)
			Name: 											reloads2
			Text: 
			Gauge Type: 									CENTER_RETICLE
			Slew:											Yes
			Active by default:								YES
			Filename: 										ReloadSecondary2
		+Custom:
			Origin:											(0.0, 0.0)
			Offset:											(-18, 18)
			Name: 											reloads3
			Text: 
			Gauge Type: 									CENTER_RETICLE
			Slew:											Yes
			Active by default:								YES
			Filename: 										ReloadSecondary3
	$End Gauges
#End

;==================reticle2==================
#Gauge Config
	$Ships: ( "GTF Apollo" "GTF Valkyrie" "GTF Hercules" "GTF Ulysses" "GTF Loki" "GTB Athena" "GTB Zeus" "GTB Medusa" "GTB Ursa" )
	$Base: (1920, 810)
	$Gauges: 
		+Afterburner Energy:
			Position: (660, 437)
			Filename: hdhud_energy2
			Foreground Clip Height: 128
		+Weapon Energy:
			Position: (1060, 437)
			Filename: hdhud_energy2
			Foreground Clip Height: 128
			Text Offsets: (40, 120)
		+Throttle:
			Position: (660, 337)
			Font: 2
			Filename: hdhud_leftarc
			Foreground Clip Bottom Y-offset: 228
			Foreground Clip Height: 128
			Afterburner clip height: 78
			Max Speed Label Offsets: (50, 90)
			Min Speed Label Offsets: (130, 210)
			Orbit Center Offsets: (200, 80)
			Orbit Radius: 200
		+Threat Indicator: 
			Position: (1060, 337)
			Arc Filename: hdhud_rightarc1
			Dumbfire Filename: hdhud_toparc2
			Lock Filename: hdhud_toparc3
			Dumbfire Offsets: (0, 0)
			Lock Offsets: (0, 0)
		+Primary Weapons:
			Position: 							(715, 347)
			Font:								2
			Slew:								YES
			Header Text: 						
			First Background Filename: 			hdhud_weaponsentry
			Entry Background Filename: 			Dummy
			Last Background Filename: 			hdhud_weaponsentry
			Ammo X-offset: 						-6
			Link X-offset: 						-5
			Name X-offset: 						5
		+Secondary Weapons:
			Position: 							(1110, 347)
			Font:								2
			Slew:								YES
			Header Text: 						
			First Background Filename: 			hdhud_weaponsentry
			First Background X-offset: 			0
			Entry Background Filename: 			Dummy
			Last Background Filename: 			hdhud_weaponsentry
			Ammo X-offset: 						0 		
			Link X-offset: 						6
			Name X-offset: 						8
			Unlink X-offset: 					1
	$End Gauges
#End

;=============non-RTT gauges=====================
#Gauge Config
	$Ships: ( "GTF Apollo" "GTF Valkyrie" "GTF Hercules" "GTF Ulysses" "GTF Loki" "GTB Athena" "GTB Zeus" "GTB Medusa" "GTB Ursa" )
	$Base: (800, 600)
 	$Gauges:
		+Mini Target Shields:
			Origin: (0.5, 0.5)
			Offset: (-25, 46)
			Font: 2
			Filename: 2_targhit1
			3 Digit Hull Offsets: (7,10)
 			2 Digit Hull Offsets: (13,10)
 			1 Digit Hull Offsets: (18,10)
		+Messages:
 			Origin: (0.0, 0.0)
 			Offset: (8, 5)
 			Font: 2
 			Max Lines: 5
 			Line Height: 17
  		+Training Messages:
 			Origin: (0.5, 0.5)
 			Offset: (-133, -215)
 			Font: 2
  		+Escort View:
 			Origin: (1.0, 0.75)
 			Offset: (-259, -54)
 			Font: 2
 			Top Background Filename: 2_escort1
 			Entry Background Filename: 2_escort2
 			Bottom Background Filename: 2_escort3
 			Entry Height: 19
 			Header Text: Monitoring
 			Header Offsets: (7,5)
 			List Start Offsets: (0,21)
 			Hull X-offset: 200
 			Name X-offset: 10
 			Status X-offset: -15
 			Ship Name Max Width: 185
  		+Talking Head:
    		Origin: (0.0, 0.0)
    		Offset: (20, 100)
 		Font: 2
    		Filename: 2_head1
    		Header Offsets: (6, 3)
    		Animation Offsets: (3,16)
    		Animation Size: (250,187)
  		+Directives:
			Origin: (0.0, 0.75)
 			Offset: (20, -75)
 			Font: 2
 			Top Background Filename: 2_directives1
 			Entry Background Filename: 2_directives2
 			Bottom Background Filename: 2_directives3
 			Header Offsets: (5,4)
 			Top Background Height: 20
 			List Start Offsets: (7,23)
 			Entry Height: 15
 			Max Line Width: 245
  		+Objective Notify:
 			Origin: (0.5, 0.5)
 			Offset: (-119, -200)
 			Font: 2
 			Filename: 2_objectives1
 			Objective Text Y-offset: 5
 			Objective Value Y-offset: 17
 			Subspace Text Y-offset: 5
 			Subspace Value Y-offset: 17
 			Red Alert Text Y-offset: 5
 			Red Alert Value Y-offset: 17
  		+Squad Message:
			Origin: (0.0, 0.0)
    		Offset: (20, 100)
 			Font: 2
 			Top Background Filename: 2_message1
 			Entry Background Filename: 2_message2
 			Bottom Background Filename: 2_message3
 			Header Offsets: (5,3)
 			List Start Offsets: (10,25)
 			Top Background Height: 20
 			Entry Height: 17
 			Command X-offset: 20
 			Page Up Offsets: (200,25)
 			Page Down Offsets: (200,195)
 	 	+Lag:
    		Origin: (0.5, 0.5)
    		Offset: (115, 145)
 			Font: 2
    		Filename: 2_netlag1
  		+Text Warnings:
  		+Lead Indicator:
  		+Lock Indicator:
		+Multiplayer Messages:
   			Origin: (0.0, 0.5)
   			Offset: (8, -144)
   			Font: 2
  		+Voice Status:
   			Origin: (0.0, 0.5)
   			Offset: (8, -129)
   			Font: 2
  		+Ping:
   			Origin: (1.0, 0.0)
   			Offset: (-128, 5)
   			Font: 2
  		+Supernova:
   			Origin: (0.5, 0.5)
   			Offset: (-342, -214)
   			Font: 2
  		+Offscreen Indicator:
  		+Target Brackets:
  		+Orientation Tee:
  		+Hostile Triangle:
  		+Target Triangle:
  		+Missile Triangles:
  		+Fixed Messages:

;====================RTT Cockpit Gauges=======================
  		+Support:
 			Origin: (0, 0)
 			Offset: (0, 0)
 			Cockpit Target: Cockpit_Map
				Canvas Size: (1500, 1500)
				Display Offset: (300, 1150)
				Display Size: (3000, 3000)
			Font: 2
 			Filename: hdhud_weaponsentry
 			Header Offsets: (5,3)
 			Text Y-offset: 20
 			Dock Status X-offset: 15
 			Dock Time X-offset: 110
 		+Wingman Status:
 			Origin: (0.0, 0.0)
 			Offset: (0, 0)
			Cockpit Target: Cockpit_Map
				Canvas Size: (650, 370)
				Display Offset: (1290, 900)
				;Display Offset: (100, 900)
				Display Size: (1300 , 740)
 			Font: 2
			Left Background Filename: hdhud_weaponsentry
 			Entry Background Filename: hdhud_weaponsentry
 			Right Background Filename: hdhud_weaponsentry
 			Dot Filename: 2_wingman4
 			Header Offsets: (99999,99999) 
 			Left Background Width: 114
 			Entry Width: 57
 			Single Wing Offsets: (31,20) 
 			Multiple Wing Start Offsets: (62,20) 
 			Wing Name Offsets: (35, 50)
 			Dot Offsets: (29,5) (19,20) (39,20) (29,35) (12,35) (46,35)
			Expansion Mode: Right
			Use Expanded colors: TRUE
 		+Target Shields:
    			Scale Gauge: YES
    			Origin: (0.0, 0.0)
    			Offset: (0, 0)
			Cockpit Target: Cockpit_Map
				Canvas Size: (1200, 1200)
				Display Offset: (355, 915)
				Display Size: (3300, 3300)
  		+Auto Speed:
 			Origin: (0.0, 0.0)
 			Offset: (0, 0)
			Cockpit Target: Cockpit_Map
				Canvas Size: (1400, 1400)
				Display Offset: (720, 50)
				Display Size: (4096, 4096)
 			Filename: auto1
 			Auto Offsets: (9999,9999)
 			Speed Offsets: (9999,9999)
  		+Auto Target:
 			Origin: (0.0, 0.0)
 			Offset: (0, 0)
			Cockpit Target: Cockpit_Map
				Canvas Size: (1400, 1400)
				Display Offset: (1125, 50)
				Display Size: (4096, 4096)
 			Filename: auto1
 			Auto Offsets: (9999,9999)
 			Target Offsets: (9999,9999)
		+Mini Target Shields:
 			Origin: (0.0, 0.0)
 			Offset: (0, 0)
			Cockpit Target: Cockpit_Map
				Canvas Size: (1200, 1200)
				Display Offset: (900, 45)
				Display Size: (4096, 4096)
 			Font: 2
 			Filename: 2_targhit1
 			3 Digit Hull Offsets: (8,13)
 			2 Digit Hull Offsets: (15,13)
 			1 Digit Hull Offsets: (20,13)
  		+Kills:
   	 		Origin: (0.0, 0.0)
    		Offset: (0, 0)
			Cockpit Target: Cockpit_Map
				Canvas Size: (1024, 1024)
				Display Offset: (585, 85)
				Display Size: (2048, 2048)
 			Font: 1
    		Filename: kills
   			Text Offsets: (99999,99999)
			Value Offsets: (30, 60)
		+Countermeasures:
 			Origin: (0.0, 0.0)
 			Offset: (0, 0)
			Cockpit Target: Cockpit_Map
				Canvas Size: (800, 800)
				Display Offset: (1275, 80)
				Display Size: (2048, 2048)
			Font: 2
			Filename: cm
			Value Offsets: (20,50)
  		+Radar:
   		 	Origin: (0.0, 0.0)
    		Offset: (0, 0)
			Cockpit Target: Cockpit_Map
				Canvas Size: (512, 512)
				Display Offset: (728, 198)
				Display Size: (520, 520)
			Font: 2
			Filename: 640r	
			Infinity Distance Offsets: (6,10)
			Long Distance Offsets: (2,10)
			Short Distance Offsets: (8,10)
		+Player Shields:    			
			Scale Gauge: YES
    			Origin: (0.0, 0.0)
    			Offset: (0, 0)
			Cockpit Target: Cockpit_Map
				Canvas Size: (800, 800)
				Display Offset: (1320, 275)
				Display Size: (3300, 3300)
		+Target Monitor: 
            Origin: (0.0, 0.0)
    		Offset: (0, 0)
			Cockpit Target: Cockpit_Map
				Canvas Size: (530, 530)
				Display Offset: (260, 280)
				Display Size: (1500, 1500)
			Monitor Filename: hdhud_weaponsentry
;			Viewport Offsets: (60, -235)
;			Viewport Size: (176, 176)
;			Status Offsets: (60, -235)
;			Name Offsets: (0, -5)
;           Class Offsets: (0,-5 )
;           Distance Offsets: (60, -235)
;           Speed Offsets: (60, -235)
;           Hull Offsets: (60, -235)
;			Cargo Contents Offsets: (60, -235)
;           Cargo Scan Start Offsets: (60, -235)
;			Cargo Scan Size: (176, 176)
			Desaturate: yes
        +Extra Target Data:
 			Origin: (0.0, 0.0)
 			Offset: (0, 0)
			Cockpit Target: Cockpit_Map
				Canvas Size: (512, 512)
				Display Offset: (100, 1060)
				Display Size: (1024, 1024)
 			Font: 2
 			Filename: hdhud_weaponsentry
 			Bracket Offsets: (0,5)
 			Dock Offsets: (15,30)
 			Dock Max Width: 600
 			Order Offsets: (15,0)
 			Order Max Width: 600
 			Time Offsets: (15,15)
		+Damage:
   		 	Origin: (0.0, 0.0)
    			Offset: (0, 0)
			Cockpit Target: Cockpit_Map
				Canvas Size: (550, 550)
				Display Offset: (770, 670)
				Display Size: (1024, 900)
 			Font: 2
 			Top Background Filename: hdhud_weaponsentry
 			Entry Background Filename: hdhud_weaponsentry
 			Bottom Background Filename: hdhud_weaponsentry
 			Header Offsets: (9999,9999) 
 			Hull Integrity Offsets: (15,25)
			Hull Integrity Value X-offset: 220 
 			Top Background Height: 40 
 			Subsystem Entry Height: 16 
 			Subsystem List Start Offsets: (20,45)
 			Subsystem Entry Value X-offset: 220 
 			Bottom Background Offset: 0 
  		+ETS Retail:
 			Origin: (0.0, 0.0)
 			Offset: (0, 0)
			Cockpit Target: Cockpit_Map
				Canvas Size: (1024, 1024)
				Display Offset: (885, 1000)
				Display Size: (3000, 3000)
 			Font: 2
 			Filename: 2_energy1
 			Foreground Clip Height: 66
 			Letter Offsets: (5,70)
 			Top Offsets: (0,0)
 			Bottom Offsets: (0,80)
 			Gauge Offset: 25
  		+Mission Time:
 			Origin: (0.0, 0.0)
 			Offset: (0, 0)
			Cockpit Target: Cockpit_Map
				Canvas Size: (1024, 1024)
;				Display Offset: (900, 1075)
				Display Offset: (900, 1450)
				Display Size: (2500, 2500)
 			Font: 2
 			Filename: 2_time1
 			Text Offsets: (15,10)
 			Value Offsets: (43,23)
	$End Gauges
#End

