#Mission Info

$Version: 0.10
$Name:  XSTR("", 10)
$Author: Joey_21
$Created: 06/04/99 at 17:14:43
$Modified: 09/03/01 at 17:20:22
$Notes:
$End Notes:

$Mission Desc:
 XSTR("", 10)
$end_multi_text

+Game Type Flags: 1

+Flags: 0

+Red Alert: 0

+Scramble: 0

+Disallow Support: 0

+Player Entry Delay:
1.000000

+Viewer pos: 991.601563, 9856.164063, 2637.231201
+Viewer orient:
	0.999851, 0.000000, -0.017254,
	0.017170, 0.098564, 0.994983,
	0.001701, -0.995131, 0.098549
+SquadReassignName: 276th Black Panthers
+SquadReassignLogo: 276th.pcx

#Plot Info

$Tour:  XSTR("Blah", 6)
$Pre-Briefing Cutscene: Blah
$Pre-Mission Cutscene: Blah
$Next Mission Success: Blah
$Next Mission Partial: Blah
$Next Mission Failure: Blah

#Command Briefing

$Stage Text:
 XSTR("Eridanites are already gaining access to Vega. There's no telling what we're facing as long as all those Lacertas and Hestias are out there. The worst we can fear is for them to head for our own home. The Enceladus is working on intercepting warcraft at the Vega node real soon.", -1)
$end_multi_text
$Ani Filename: <default>
+Wave Filename: none

$Stage Text:
 XSTR("You have been authorized to carry a new weapon: The GTM-Shield Breaker. This secondary weapon provides you pilots with the ability to take down the thickest of shields. The shockwave is small but the impact of the radius can do some good. This weapon doesn't do any hull damage so it is best paired with our anti-hull armaments.", -1)
$end_multi_text
$Ani Filename: <default>
+Wave Filename: none

#Briefing
$start_briefing
$num_stages: 6
$start_stage
$multi_text
 XSTR("As we speak, 3 fleets of Eridanite convoys are entering the Vega node. Their intentions are unknown but if they reach our knossos device in Delta Serpentis, our world will be in danger.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -3014.968506, 8756.829102, 5132.800781
$camera_orient:
	0.999851, 0.000000, -0.017254,
	0.017170, 0.098564, 0.994983,
	0.001701, -0.995131, 0.098549
$camera_time: 500
$num_lines: 0
$num_icons: 1
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 33
$team: Friendly
$class: GTNB Pharos
$pos: -3000.000000, 0.000000, 6000.000000
$label: Vega
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("We've noticed one ship in particular, a cruiser designated Nahual, has not jumped yet. We suspect that it is being resupplied. The operation is underway at this very moment. This gives us an excellent strategic chance to learn a lot.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 4448.074707, 5913.536133, 5550.152344
$camera_orient:
	0.999851, 0.000000, -0.017254,
	0.017170, 0.098564, 0.994983,
	0.001701, -0.995131, 0.098549
$camera_time: 500
$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 33
$team: Friendly
$class: GTNB Pharos
$pos: -3000.000000, 0.000000, 6000.000000
$label: Vega
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Friendly
$class: GTF Ulysses
$pos: -1700.000000, 0.000000, 6000.000000
$label: Waypoint path 1
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Pegasus
$pos: 0.000000, 0.000000, 0.000000
$label: Alpha 1
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: ECC Hephaestus
$pos: 4477.711426, 0.000048, 6003.981934
$label: Nahual
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Alpha wing, your orders are to disarm and disable this cruiser. You'll fly Pegasus class stealth fighters to avoid detection. Beta and Gamma will distract all enemy fighter wings that may come in. Alpha, you will also be tasked with destroying the communications subsystem on the cruiser. This'll prevent it from calling in reinforcements.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 660.632019, 4415.578125, -18.891058
$camera_orient:
	0.999851, 0.000000, -0.017254,
	0.017170, 0.098564, 0.994983,
	0.001701, -0.995131, 0.098549
$camera_time: 500
$num_lines: 0
$num_icons: 5
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 33
$team: Friendly
$class: GTNB Pharos
$pos: -3000.000000, 0.000000, 6000.000000
$label: Vega
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Friendly
$class: GTF Ulysses
$pos: -1700.000000, 0.000000, 6000.000000
$label: Waypoint path 1
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Pegasus
$pos: 395.300476, 0.000148, 820.057434
$label: Alpha
+id: 5
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Erinyes
$pos: -49.632721, -0.000043, 324.457092
$label: Beta
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Erinyes
$pos: 869.393127, 0.000206, 292.285706
$label: Gamma
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Omega team, consisting of Omegas 1, 2, and a freighter designated Mabon will be the next phase in completing this capture. Omegas 1 and 2 will dock with the Nahual and will capture any Eridanites that inhabit the area. Our capture team will have advanced alien capturing devices with them to prevent any chances of being killed before they complete their operation.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 4448.074707, 5913.536133, 5550.152344
$camera_orient:
	0.999851, 0.000000, -0.017254,
	0.017170, 0.098564, 0.994983,
	0.001701, -0.995131, 0.098549
$camera_time: 500
$num_lines: 0
$num_icons: 11
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 33
$team: Friendly
$class: GTNB Pharos
$pos: -3000.000000, 0.000000, 6000.000000
$label: Vega
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Friendly
$class: GTF Ulysses
$pos: -1700.000000, 0.000000, 6000.000000
$label: Waypoint path 1
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Pegasus
$pos: 0.000000, 0.000000, 0.000000
$label: Alpha 1
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: ECC Hephaestus
$pos: 1268.285034, 0.000107, 564.330444
$label: Nahual
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Pegasus
$pos: 395.300476, 0.000148, 820.057434
$label: Alpha
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Erinyes
$pos: -49.632721, -0.000043, 324.457092
$label: Beta
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Erinyes
$pos: 869.393127, 0.000206, 292.285706
$label: Gamma
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 34
$team: Friendly
$class: GTT Elysium
$pos: 3795.236328, 0.000052, 6678.842773
$label: Omega 1
+id: 8
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 34
$team: Friendly
$class: GTT Elysium
$pos: 4912.052246, 0.000012, 5497.831543
$label: Omega 2
+id: 9
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: ECC Hephaestus
$pos: 3903.013916, 0.000077, 6376.795410
$label: Nahual
+id: 10
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 11
$team: Friendly
$class: GTFR Triton
$pos: 5826.506836, -0.000136, 6189.113770
$label: Mabon
+id: 11
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("The Mabon will dock with the cruiser and will take it back to base. With this cruiser captured, we have a much better chance of learning more about Eridanite tech. as well as a decoy vessel for future surprise attacks.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 4448.074707, 5913.536133, 5550.152344
$camera_orient:
	0.999851, 0.000000, -0.017254,
	0.017170, 0.098564, 0.994983,
	0.001701, -0.995131, 0.098549
$camera_time: 500
$num_lines: 0
$num_icons: 9
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 33
$team: Friendly
$class: GTNB Pharos
$pos: -3000.000000, 0.000000, 6000.000000
$label: Vega
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Friendly
$class: GTF Ulysses
$pos: -1700.000000, 0.000000, 6000.000000
$label: Waypoint path 1
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Pegasus
$pos: 0.000000, 0.000000, 0.000000
$label: Alpha 1
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: ECC Hephaestus
$pos: 1268.285034, 0.000107, 564.330444
$label: Nahual
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Pegasus
$pos: 395.300476, 0.000148, 820.057434
$label: Alpha
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Erinyes
$pos: -49.632721, -0.000043, 324.457092
$label: Beta
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Erinyes
$pos: 869.393127, 0.000206, 292.285706
$label: Gamma
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: ECC Hephaestus
$pos: 3903.013916, 0.000077, 6376.795410
+id: 10
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 11
$team: Friendly
$class: GTFR Triton
$pos: 3893.876709, -0.000181, 6610.175293
$label: Mabon
+id: 11
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Keep note that you must at least get one of the transports through this capture but the operation will go easier if you protect each and every one. Good luck.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 4911.161133, 521.182373, 5446.218262
$camera_orient:
	0.999851, 0.000000, -0.017254,
	0.017170, 0.098564, 0.994983,
	0.001701, -0.995131, 0.098549
$camera_time: 500
$num_lines: 0
$num_icons: 11
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 33
$team: Friendly
$class: GTNB Pharos
$pos: -3000.000000, 0.000000, 6000.000000
$label: Vega
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Friendly
$class: GTF Ulysses
$pos: -1700.000000, 0.000000, 6000.000000
$label: Waypoint path 1
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTF Pegasus
$pos: 0.000000, 0.000000, 0.000000
$label: Alpha 1
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: ECC Hephaestus
$pos: 1268.285034, 0.000107, 564.330444
$label: Nahual
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Pegasus
$pos: 395.300476, 0.000148, 820.057434
$label: Alpha
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Erinyes
$pos: -49.632721, -0.000043, 324.457092
$label: Beta
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Erinyes
$pos: 869.393127, 0.000206, 292.285706
$label: Gamma
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 34
$team: Friendly
$class: GTT Elysium
$pos: 3795.236328, 0.000052, 6678.842773
$label: Omega 1
+id: 8
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 34
$team: Friendly
$class: GTT Elysium
$pos: 4912.052246, 0.000012, 5497.831543
$label: Transport
+id: 9
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: ECC Hephaestus
$pos: 3903.013916, 0.000077, 6376.795410
+id: 10
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 11
$team: Friendly
$class: GTFR Triton
$pos: 3893.876709, -0.000181, 6610.175293
$label: Mabon
+id: 11
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 4

$Formula: ( is-event-false-delay "Done" 0 ) 
$Multi text
    XSTR("You disobeyed orders a fled without completing the mission. I think a court martial will knock some sense into you.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", 10)
$end_multi_text

$Formula: ( is-event-true-delay "Done" 0 ) 
$Multi text
    XSTR("Not bad, pilots. That was a clean sweep. We're already beginning to work on a device to control the cruiser. You guys would not believe what we found inside the cruiser but as you can probably tell, it's all classified.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", 10)
$end_multi_text

$Formula: ( is-event-true-delay "Bonus" 0 ) 
$Multi text
    XSTR("You also managed to scan and destroy the resupplying freighter. For that, we can study even more of the ammunition.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", 10)
$end_multi_text

$Formula: ( is-event-true-delay "Done" 0 ) 
$Multi text
    XSTR("", 10)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("We do not have any recommendations for you.", -1)
$end_multi_text

#Alternate Types:
$Alt: ECFr Centipede

#end


#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Ulysses"	5
	"GTF Hercules"	5
	"GTF Hercules Mark II"	5
	"GTF Ares"	5
	"GTF Erinyes"	5
	"GTF Pegasus"	1
	"GTF Perseus"	5
	"GTF Myrmidon"	5
	"GTF Europa"	5
)

+Weaponry Pool: (
	"Subach HL-7"	16
	"Akheton SDG"	20
	"Morning Star"	16
	"Prometheus R"	22
	"Prometheus S"	16
	"Maxim"	16
	"UD-8 Kayser"	16
	"Circe"	16
	"Lamprey"	16
	"Hydrowak"	16
	"Photcannon"	22
	"Rockeye"	500
	"Tempest"	500
	"Hornet"	800
	"Tornado"	500
	"Harpoon"	500
	"Shield Breaker"	584
	"Trebuchet"	500
	"Stiletto II"	40
)

#Objects		;! 23 total

$Name: Alpha 1		;! Object #0
$Class: GTF Pegasus
$Team: Friendly
$Location: 2050.972412, 0.000100, 1021.081726
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", 13)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Akheton SDG" )
+Secondary Banks: ( "Stiletto II" "Stiletto II" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" "locked" )+Respawn priority: 0

+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Alpha 2		;! Object #1
$Class: GTF Pegasus
$Team: Friendly
$Location: 1950.700928, 0.000111, 921.563416
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", 13)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Akheton SDG" )
+Secondary Banks: ( "Stiletto II" "Stiletto II" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "locked" )+Respawn priority: 0

+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Alpha 3		;! Object #2
$Class: GTF Pegasus
$Team: Friendly
$Location: 2152.445313, 0.000082, 923.108826
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", 13)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Akheton SDG" )
+Secondary Banks: ( "Stiletto II" "Stiletto II" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "locked" )+Respawn priority: 0

+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Alpha 4		;! Object #3
$Class: GTF Pegasus
$Team: Friendly
$Location: 2053.408936, 0.000106, 821.958435
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", 13)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Akheton SDG" )
+Secondary Banks: ( "Stiletto II" "Stiletto II" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "locked" )+Respawn priority: 0

+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Beta 1		;! Object #4
$Class: GTF Erinyes
$Team: Friendly
$Location: 3044.899170, 0.000004, 1028.566406
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", 13)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Photcannon" "Prometheus R" )
+Secondary Banks: ( "Shield Breaker" "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 12
+Persona Index: 0

$Name: Beta 2		;! Object #5
$Class: GTF Erinyes
$Team: Friendly
$Location: 2966.161865, 0.000098, 963.443604
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", 13)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Photcannon" "Prometheus R" )
+Secondary Banks: ( "Shield Breaker" "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 12
+Persona Index: 1

$Name: Beta 3		;! Object #6
$Class: GTF Erinyes
$Team: Friendly
$Location: 3103.663330, 0.000081, 943.337646
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", 13)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Photcannon" "Prometheus R" )
+Secondary Banks: ( "Shield Breaker" "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 12
+Persona Index: 2

$Name: Gamma 1		;! Object #7
$Class: GTF Erinyes
$Team: Friendly
$Location: 3422.768066, 0.000097, 1047.598633
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", 13)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Photcannon" "Prometheus R" )
+Secondary Banks: ( "Shield Breaker" "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 12
+Persona Index: 0

$Name: Gamma 2		;! Object #8
$Class: GTF Erinyes
$Team: Friendly
$Location: 3344.031006, 0.000191, 982.476318
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", 13)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Photcannon" "Prometheus R" )
+Secondary Banks: ( "Shield Breaker" "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 12
+Persona Index: 1

$Name: Gamma 3		;! Object #9
$Class: GTF Erinyes
$Team: Friendly
$Location: 3481.532715, 0.000174, 962.369873
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", 13)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Photcannon" "Prometheus R" )
+Secondary Banks: ( "Shield Breaker" "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 12
+Persona Index: 2

$Name: Nahual		;! Object #10
$Class: ECC Hephaestus
$Team: Hostile
$Location: 2000.000000, 0.000000, 6000.000000
$Orientation:
	0.000000, 0.000000, 1.000000,
	0.000000, 1.000000, 0.000000,
	-1.000000, 0.000000, 0.000000
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-stay-still "Waypoint path 1:1" 89 ) )
$Cargo 1:  XSTR("Nothing", 13)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Damage: 100
+Subsystem: turret03
+Subsystem: turret04
+Sbank Ammo: ( 0 )
+Subsystem: turret05
+Sbank Ammo: ( 0 )
+Subsystem: turret06
+Sbank Ammo: ( 0 )
+Subsystem: turret07
+Sbank Ammo: ( 0 )
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
$Damage: 100
+Primary Banks: ( "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "Nahual" 
   "Waypoint path 1" 
   2 
)
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "beam-protect-ship" "no-shields" "escort" "no-dynamic" )+Respawn priority: 0

+Escort priority: 89
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 300

$Name: Zaurak 1		;! Object #11
$Class: ECF Eros
$Team: Hostile
$Location: 1879.386963, -0.000269, 6359.913086
$Orientation:
	-0.000148, 0.000000, 1.000000,
	0.000000, 1.000000, 0.000000,
	-1.000000, 0.000000, -0.000148
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", 13)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 16

$Name: Zaurak 2		;! Object #12
$Class: ECF Eros
$Team: Hostile
$Location: 1980.215332, -0.000325, 6266.687500
$Orientation:
	-0.000148, 0.000000, 1.000000,
	0.000000, 1.000000, 0.000000,
	-1.000000, 0.000000, -0.000148
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", 13)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 16

$Name: Zaurak 3		;! Object #13
$Class: ECF Eros
$Team: Hostile
$Location: 1978.644531, -0.000262, 6459.749023
$Orientation:
	-0.000148, 0.000000, 1.000000,
	0.000000, 1.000000, 0.000000,
	-1.000000, 0.000000, -0.000148
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", 13)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 16

$Name: Zaurak 4		;! Object #14
$Class: ECF Eros
$Team: Hostile
$Location: 2083.527100, -0.000307, 6366.637695
$Orientation:
	-0.000148, 0.000000, 1.000000,
	0.000000, 1.000000, 0.000000,
	-1.000000, 0.000000, -0.000148
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", 13)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 16

$Name: Cursa 1		;! Object #15
$Class: ECF Eros
$Team: Hostile
$Location: 4502.085938, -0.000334, 6300.981445
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", 13)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 16

$Name: Cursa 2		;! Object #16
$Class: ECF Eros
$Team: Hostile
$Location: 4401.180664, -0.000375, 6202.561523
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", 13)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 16

$Name: Cursa 3		;! Object #17
$Class: ECF Eros
$Team: Hostile
$Location: 4601.567383, -0.000421, 6199.103516
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", 13)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 16

$Name: Cursa 4		;! Object #18
$Class: ECF Eros
$Team: Hostile
$Location: 4491.109375, -0.000418, 6102.047363
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", 13)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 16

$Name: Mabon		;! Object #19
$Class: GTFR Triton
$Team: Friendly
$Location: 5016.749023, 0.000068, 6068.916016
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-stay-still "Nahual" 89 ) )
$Cargo 1:  XSTR("Nothing", 13)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: In front of ship
+Arrival Distance: 1500
$Arrival Anchor: Nahual
$Arrival Cue: ( is-event-true-delay "Both" 15 ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-docked-delay 
   "Mabon" 
   "Nahual" 
   1 
   4 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" "no-dynamic" )+Respawn priority: 0

+Escort priority: 80
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 20

$Name: Omega 1		;! Object #20
$Class: GTT Elysium
$Team: Friendly
$Location: 4625.545898, 0.000009, 5930.957520
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "Nahual" "topside docking" "dock" 80 ) )
$Cargo 1:  XSTR("Nothing", 13)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Near Ship
+Arrival Distance: 750
$Arrival Anchor: Nahual
$Arrival Cue: ( is-event-true-delay "Both" 10 ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-undocked-delay 
   "Omega 1" 
   "Nahual" 
   1 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" "no-dynamic" )+Respawn priority: 0

+Escort priority: 88
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Omega 2		;! Object #21
$Class: GTT Elysium
$Team: Friendly
$Location: 4533.233398, -0.000071, 5866.914551
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-stay-still "Nahual" 80 ) )
$Cargo 1:  XSTR("Nothing", 13)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Near Ship
+Arrival Distance: 700
$Arrival Anchor: Nahual
$Arrival Cue: ( is-event-true-delay "Both" 10 ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-undocked-delay 
   "Omega 2" 
   "Nahual" 
   1 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 87
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Yoshitomo		;! Object #22
$Class: ECFr Centipede (transport)
$Alt: ECFr Centipede

$Team: Hostile
$Location: 1989.139893, 87.086273, 6000.000000
$Orientation:
	0.000000, 0.000000, 1.000000,
	0.999950, 0.010000, 0.000000,
	-0.010000, 0.999950, 0.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Ammunition", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "Yoshitomo" 
   "Waypoint path 2" 
   0 
)
$Determination: 10
+Flags: ( "ignore-count" "protect-ship" "beam-protect-ship" "no-dynamic" )+Respawn priority: 0

+Docked With: Nahual
$Docker Point: dock
$Dockee Point: dock
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 200

#Wings		;! 5 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
$AI Goals: ( goals ( ai-disarm-ship "Nahual" 80 ) ( ai-disable-ship "Nahual" 85 ) ( ai-destroy-subsystem "Nahual" "communication" 89 ) )
+Hotkey: 0
+Flags:( )

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
)
$AI Goals: ( goals ( ai-ignore "Nahual" 89 ) ( ai-chase-any 80 ) )
+Hotkey: 1
+Flags:( )

$Name: Gamma
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Gamma 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Gamma 1"
	"Gamma 2"
	"Gamma 3"
)
$AI Goals: ( goals ( ai-ignore "Nahual" 89 ) ( ai-chase-any 80 ) )
+Hotkey: 2
+Flags:( )

$Name: Zaurak
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Zaurak 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Zaurak 1"
	"Zaurak 2"
	"Zaurak 3"
	"Zaurak 4"
)
$AI Goals: ( goals ( ai-guard "Nahual" 89 ) )
+Flags:( )

$Name: Cursa
$Waves: 10
$Wave Threshold: 0
$Special Ship: 0		;! Cursa 1

$Arrival Location: Near Ship
+Arrival Distance: 1000
$Arrival Anchor: Nahual
$Arrival Cue: ( is-destroyed-delay 13 "Zaurak" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Cursa 1"
	"Cursa 2"
	"Cursa 3"
	"Cursa 4"
)
$AI Goals: ( goals ( ai-guard "Nahual" 89 ) )
+Flags:( )
+Wave Delay Min: 15
+Wave Delay Max: 25

#Events		;! 31 total

$Formula: ( when 
   ( < 
      ( distance 
         "<any friendly>" 
         "Yoshitomo" 
      )
      3000 
   )
   ( add-goal 
      "Yoshitomo" 
      ( ai-undock 88 ) 
   )
)
+Name: Undock
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-undocked-delay 
      "Yoshitomo" 
      "Nahual" 
      1 
      2 
   )
   ( add-goal 
      "Yoshitomo" 
      ( ai-waypoints-once 
         "Waypoint path 2" 
         89 
      )
   )
)
+Name: Newgoals
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( add-goal 
   "Nahual" 
   ( ai-waypoints-once 
      "Waypoint path 1" 
      89 
   )
)
+Name: Newgoals2
+Repeat Count: 1
+Interval: 1
+Chained: 1
+Team: 0

$Formula: ( when 
   ( is-disarmed-delay 0 "Nahual" ) 
   ( send-message 
      "<any wingman>" 
      "High" 
      "Disarmed" 
   )
)
+Name: Directive1
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Disarm Galeru", -1)
+Team: 0

$Formula: ( when 
   ( is-disabled-delay 0 "Nahual" ) 
   ( send-message 
      "<any wingman>" 
      "High" 
      "Disabled" 
   )
)
+Name: Directive2
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Disable Galeru", -1)
+Team: 0

$Formula: ( when 
   ( is-subsystem-destroyed-delay 
      "Nahual" 
      "communication" 
      0 
   )
   ( do-nothing ) 
)
+Name: Directive3
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Communication", -1)
+Team: 0

$Formula: ( when 
   ( and 
      ( is-cargo-known-delay 0 "Yoshitomo" ) 
      ( is-destroyed-delay 0 "Yoshitomo" ) 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Bonus" 
   )
)
+Name: Bonus
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( beam-free-all "Nahual" ) 
+Name: Free1
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( is-event-true-delay "Directive1" 0 ) 
      ( is-event-true-delay "Directive2" 0 ) 
   )
   ( change-iff "Friendly" "Nahual" ) 
)
+Name: Both
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 2 "Omega 1" ) 
   ( send-message 
      "Omega 1" 
      "High" 
      "TeamOmega" 
   )
)
+Name: TeamOmega
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-docked-delay 
      "Omega 1" 
      "Nahual" 
      1 
      0 
   )
   ( send-message 
      "Omega 1" 
      "High" 
      "Docked1" 
   )
)
+Name: Docked1
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( add-goal "Omega 1" ( ai-undock 87 ) ) 
+Name: Orders1
+Repeat Count: 1
+Interval: 1
+Chained: 120
+Team: 0

$Formula: ( send-message 
   "Omega 1" 
   "High" 
   "OuttaHere1" 
)
+Name: OuttaHere1
+Repeat Count: 1
+Interval: 1
+Chained: 1
+Team: 0

$Formula: ( when 
   ( has-docked-delay 
      "Omega 2" 
      "Nahual" 
      1 
      0 
   )
   ( send-message 
      "Omega 2" 
      "High" 
      "Docked2" 
   )
)
+Name: Docked2
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( add-goal "Omega 2" ( ai-undock 87 ) ) 
+Name: Orders2
+Repeat Count: 1
+Interval: 1
+Chained: 120
+Team: 0

$Formula: ( send-message 
   "Omega 2" 
   "High" 
   "OuttaHere2" 
)
+Name: OuttaHere2
+Repeat Count: 1
+Interval: 1
+Chained: 1
+Team: 0

$Formula: ( when 
   ( has-undocked-delay 
      "Omega 1" 
      "Nahual" 
      1 
      1 
   )
   ( add-goal 
      "Omega 2" 
      ( ai-dock 
         "Nahual" 
         "topside docking" 
         "dock" 
         89 
      )
   )
)
+Name: Omg1Un
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-undocked-delay 
      "Omega 2" 
      "Nahual" 
      1 
      1 
   )
   ( add-goal 
      "Mabon" 
      ( ai-dock "Nahual" "dock02" "dock" 89 ) 
   )
)
+Name: Omg2Un
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( send-message 
   "Mabon" 
   "High" 
   "Docking01" 
)
+Name: Docking01
+Repeat Count: 1
+Interval: 1
+Chained: 1
+Team: 0

$Formula: ( when 
   ( has-docked-delay 
      "Mabon" 
      "Nahual" 
      1 
      2 
   )
   ( send-message 
      "Mabon" 
      "High" 
      "Braced" 
   )
)
+Name: Docked3
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Nahual" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Dest1" 
   )
)
+Name: Dest1
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Omega 1" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Dest2" 
   )
)
+Name: Dest2
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( add-goal 
   "Omega 2" 
   ( ai-dock 
      "Nahual" 
      "topside docking" 
      "dock" 
      89 
   )
)
+Name: NewNew
+Repeat Count: 1
+Interval: 1
+Chained: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 0 "Omega 2" ) 
      ( has-departed-delay 0 "Omega 1" ) 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Dest3" 
   )
)
+Name: Dest3
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( add-goal 
   "Mabon" 
   ( ai-dock "Nahual" "dock02" "dock" 89 ) 
)
+Name: NewNew2
+Repeat Count: 1
+Interval: 1
+Chained: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 0 "Omega 2" ) 
      ( not 
         ( has-departed-delay 0 "Omega 1" ) 
      )
   )
   ( send-message 
      "#Command" 
      "High" 
      "Dest4" 
   )
)
+Name: Dest4
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-undocked-delay 
      "Omega 1" 
      "Mabon" 
      1 
      1 
   )
   ( add-goal 
      "Mabon" 
      ( ai-dock "Nahual" "dock02" "dock" 89 ) 
   )
)
+Name: NewNew3
+Repeat Count: 1
+Interval: 1
+Chained: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Mabon" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Dest5" 
   )
)
+Name: Dest5
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( or 
      ( and 
         ( has-departed-delay 0 "Omega 1" ) 
         ( has-departed-delay 0 "Mabon" ) 
      )
      ( and 
         ( has-departed-delay 0 "Omega 2" ) 
         ( has-departed-delay 0 "Mabon" ) 
      )
      ( and 
         ( has-departed-delay 0 "Omega 1" ) 
         ( has-departed-delay 0 "Mabon" ) 
         ( has-departed-delay 0 "Omega 2" ) 
      )
   )
   ( send-message 
      "#Command" 
      "High" 
      "Done" 
   )
)
+Name: Done
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: Return
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to base", -1)
+Team: 0

$Formula: ( when 
   ( and 
      ( not 
         ( has-docked-delay 
            "Mabon" 
            "Nahual" 
            1 
            0 
         )
      )
      ( has-departed-delay 0 "Nahual" ) 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Escaped" 
   )
)
+Name: Escaped
+Repeat Count: 1
+Interval: 1
+Team: 0

#Goals		;! 3 total

$Type: Primary
+Name: Disarm and disable
$MessageNew:  XSTR("Disarm and disable Nahual", -1)
$end_multi_text
$Formula: ( and 
   ( is-event-true-delay "Directive1" 0 ) 
   ( is-event-true-delay "Directive2" 0 ) 
)

$Type: Bonus
+Name: Scan and destroy
$MessageNew:  XSTR("Scan and destroy Yoshitomo", -1)
$end_multi_text
$Formula: ( and 
   ( is-cargo-known-delay 0 "Yoshitomo" ) 
   ( is-destroyed-delay 0 "Yoshitomo" ) 
)

$Type: Secondary
+Name: Oversee Nahual Capture
$MessageNew:  XSTR("Oversee Nahual Capture", -1)
$end_multi_text
$Formula: ( or 
   ( and 
      ( has-departed-delay 0 "Omega 1" ) 
      ( has-departed-delay 0 "Mabon" ) 
   )
   ( and 
      ( has-departed-delay 0 "Omega 2" ) 
      ( has-departed-delay 0 "Mabon" ) 
   )
   ( and 
      ( has-departed-delay 0 "Omega 1" ) 
      ( has-departed-delay 0 "Mabon" ) 
      ( has-departed-delay 0 "Omega 2" ) 
   )
)

#Waypoints		;! 2 lists total


$Jump Node: -3000.000000, 0.000000, 6000.000000
$Jump Node Name: Vega Node
$Name: Waypoint path 1
$List: (		;! 1 points in list
	( -1700.000000, 0.000000, 6000.000000 )
)

$Name: Waypoint path 2
$List: (		;! 1 points in list
	( -2167.864990, -0.000403, 6015.658203 )
)

#Messages		;! 224 total


$Name: Disarmed

$Team: -1
$MessageNew:  XSTR("Sir, the Galeru is disarmed.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1

$Name: Disabled

$Team: -1
$MessageNew:  XSTR("Target disabled, sir.", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP2

$Name: Bonus

$Team: -1
$MessageNew:  XSTR("Excellent work. We have acquired special ammunition data.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: TeamOmega

$Team: -1
$MessageNew:  XSTR("Omega team, here. Initiating on-top docking.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM3

$Name: Docked1

$Team: -1
$MessageNew:  XSTR("Omega 1 docked. Gimme two minutes.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM3

$Name: Docked2

$Team: -1
$MessageNew:  XSTR("Omega 2 docked. ETC 120 seconds.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM4

$Name: OuttaHere1

$Team: -1
$MessageNew:  XSTR("Dockpoint secure. We're outta here.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM3

$Name: OuttaHere2

$Team: -1
$MessageNew:  XSTR("See you back at home, sir!", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM4

$Name: Docking01

$Team: -1
$MessageNew:  XSTR("This is the Mabon. Beginning tranportation phase 1.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM5

$Name: Braced

$Team: -1
$MessageNew:  XSTR("Attachment braced. Heading out.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM5

$Name: Dest1

$Team: -1
$MessageNew:  XSTR("The Nahual has been destroyed! Evacuate immediately!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: Dest2

$Team: -1
$MessageNew:  XSTR("We've lost Omega 1! Omega 2, you try.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: Dest3

$Team: -1
$MessageNew:  XSTR("We've lost Omega 2! At least we have Omega 1 cleared out most of it. Head on in, Mabon.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: Dest4

$Team: -1
$MessageNew:  XSTR("We've lost Omega 2!! Hurry up with that op, Omega 1!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: Dest5

$Team: -1
$MessageNew:  XSTR("The Mabon is gone! This mission is a failure! Return immediately!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: Done

$Team: -1
$MessageNew:  XSTR("Operation complete, return to base!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: Escaped

$Team: -1
$MessageNew:  XSTR("The Nahual has escaped us! Everyone return!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

#Reinforcements		;! 0 total


#Background bitmaps		;! 34 total

$Num stars: 489
$Ambient light level: 0
$Sun: SunBlue
+Angles: 5.218530 0.000000 2.879791
+Scale: 2.000000
$Starbitmap: dneb02
+Angles: 0.558505 0.663225 0.122173
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb01
+Angles: 0.802851 4.834558 0.000000
+ScaleX: 2.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb13
+Angles: 0.000000 1.308996 0.645771
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 2
$Starbitmap: neb12
+Angles: 5.864302 0.872664 5.777035
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: dneb13
+Angles: 5.777035 2.740165 5.585049
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb02
+Angles: 0.000000 0.000000 5.846848
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb01
+Angles: 5.881755 5.009091 5.532689
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 2
+DivY: 1
$Starbitmap: neb12
+Angles: 5.585049 0.366519 5.393063
+ScaleX: 2.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb13
+Angles: 0.558505 0.628318 6.126101
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: neb01
+Angles: 5.218530 0.000000 5.218530
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb02
+Angles: 5.009091 5.585049 5.218530
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb12
+Angles: 5.585049 5.585049 0.925024
+ScaleX: 2.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb13
+Angles: 5.777035 2.321286 0.802851
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb01
+Angles: 6.021381 4.468040 0.628318
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb02
+Angles: 5.585049 0.558505 0.925024
+ScaleX: 3.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 2
$Starbitmap: neb12
+Angles: 5.358157 2.740165 0.628318
+ScaleX: 3.000000
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+DivX: 1
+DivY: 1
$Starbitmap: dneb13
+Angles: 5.131264 5.951568 0.488692
+ScaleX: 3.000000
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+DivX: 1
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$Starbitmap: neb01
+Angles: 4.991638 0.855211 0.418879
+ScaleX: 3.000000
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$Starbitmap: dneb02
+Angles: 4.764745 1.692968 0.174533
+ScaleX: 4.000000
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+DivX: 2
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$Starbitmap: neb12
+Angles: 5.253437 3.455749 1.117010
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb13
+Angles: 5.078904 1.256636 1.308996
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb01
+Angles: 4.886918 1.867501 1.553342
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb02
+Angles: 3.508109 0.366519 1.378809
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb12
+Angles: 3.385936 1.570795 1.169370
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: dneb13
+Angles: 4.799652 1.797688 1.815141
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb01
+Angles: 4.886918 4.258600 2.076940
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb02
+Angles: 4.345866 0.366519 2.199113
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb12
+Angles: 3.874628 1.570795 2.391099
+ScaleX: 4.000000
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+DivX: 2
+DivY: 1
$Starbitmap: dneb13
+Angles: 4.014254 0.558505 0.942477
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: neb01
+Angles: 4.345866 1.797688 0.698131
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb12
+Angles: 4.520399 2.129300 0.541052
+ScaleX: 2.000000
+ScaleY: 4.000000
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+DivY: 1
$Starbitmap: neb01
+Angles: 3.577922 0.366519 0.663225
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb01
+Angles: 3.944441 1.570795 0.488692
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: dneb13
+Angles: 0.314159 1.727875 0.349066
+ScaleX: 2.500000
+ScaleY: 2.500000
+DivX: 1
+DivY: 1

#Asteroid Fields

#Music

$Event Music: 7: Revelation
$Briefing Music: Brief5

#End

