#Mission Info

$Version: 0.10
$Name:  XSTR("Operation Dagger, Part 1", -1)
$Author: Noise
$Created: 12/13/02 at 19:46:02
$Modified: 06/19/03 at 13:08:14
$Notes:
This is a FRED created mission
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 0

+Red Alert: 0

+Scramble: 0

+Disallow Support: 0

+Player Entry Delay:
2.000000

+Viewer pos: 703.129028, 11214.200195, -11779.951172
+Viewer orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.866025, 0.500000,
	0.000000, -0.500000, 0.866025

#Plot Info

$Tour:  XSTR("Blah", -1)
$Pre-Briefing Cutscene: Blah
$Pre-Mission Cutscene: Blah
$Next Mission Success: Blah
$Next Mission Partial: Blah
$Next Mission Failure: Blah

#Command Briefing

#Briefing
$start_briefing
$num_stages: 3
$start_stage
$multi_text
 XSTR("At 1432 hours this afternoon, yes, twenty minutes ago,  we crossed through the node.  This system is crawling with large scale energy signatures, Shivan installations to be exact.  Recon has revealed the locations of several keys targets and most of the fleet is being mobilized.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 520.078979, 9828.456055, -11761.908203
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.866025, 0.500000,
	0.000000, -0.500000, 0.866025
$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 15
$team: Hostile
$class: SI Arachnas
$pos: 6080.354492, 0.000094, 6163.133301
$label: Shivan Installations
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 15
$team: Hostile
$class: SI Arachnas
$pos: -4751.762207, -0.000084, 6560.327148
$label: Shivan Installations
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 20
$team: Hostile
$class: SI Arachnas
$pos: 0.000000, 0.000000, 6000.000000
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Our target is what Intel has guessed to be a shield generator construction facility.  Therefore we have been assigned to destroy it and any ships in its immediate vicinity.  Total destruction, nothing remains, got it?", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 127.625000, 7170.110352, -7995.523438
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.866025, 0.500000,
	0.000000, -0.500000, 0.866025
$camera_time: 500
$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 7
$team: Hostile
$class: SI Arachnas
$pos: 520.078979, 0.000028, 10186.628906
$label: SI Arachnas 1
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 15
$team: Hostile
$class: SI Arachnas
$pos: 3548.851807, -0.001679, 5196.002930
$label: Shivan Installations
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Hostile
$class: SCv Moloch
$pos: -3351.300293, 0.000076, 2935.925293
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 14
$team: Hostile
$class: SFr Dis
$pos: -4545.956543, 50.001503, 8140.187012
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Since we don't know what Shivan installations are capable of the GTXCv Prometheus has been assigned to assist in the assault.  Remember pilot, nothing remains.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 127.625000, 7170.110352, -7995.523438
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.866025, 0.500000,
	0.000000, -0.500000, 0.866025
$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 15
$team: Hostile
$class: SI Arachnas
$pos: 3945.698486, 0.000804, 5371.015137
$label: Shivan Installations
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 7
$team: Hostile
$class: SI Arachnas
$pos: 520.078979, 0.000028, 10186.628906
$label: SI Arachnas 1
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Friendly
$class: GTCv Nike
$pos: -4147.106934, 0.000381, 4968.015625
$label: GTXCv Prometheus
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 3

$Formula: ( is-destroyed-delay 0 "SI Arachnas" ) 
$Multi text
    XSTR("Excellent work.  You and you wingmen can go down in history as the first people to ever destroy a Shivan installation.  There were several other similiar installation throughout the system, and they too were destroyed.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-goal-false-delay 
   "Destroy Arachnas" 
   0 
)
$Multi text
    XSTR("You failed to destroy the Shivan installation.  Fortunately for you a follow up assault managed to destroy the installation.  Your past record speaks differently that your performance today.  What happened.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( true ) 
$Multi text
    XSTR("The escaped Dis is our primary concern.  It is heading towards a jump node that is heavily defended.  We will be assaulting it shortly.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Hercules Mark II"	5
	"GTF Ares"	5
	"GTF Erinyes"	5
	"GTF Pegasus"	5
	"GTF Perseus"	5
	"GTF Myrmidon"	5
	"GTB Artemis"	5
	"GTB Artemis D.H."	5
	"GTB Boanerges"	5
)

+Weaponry Pool: (
	"Subach HL-7"	16
	"Akheton SDG"	16
	"Morning Star"	16
	"Prometheus R"	16
	"Prometheus S"	16
	"Malcifer"	16
	"Maxim"	16
	"UD-8 Kayser"	28
	"Circe"	16
	"Lamprey"	16
	"Rockeye"	500
	"Tempest"	500
	"Hornet"	980
	"Tornado"	500
	"Harpoon"	500
	"Trebuchet"	500
	"TAG-A"	500
	"TAG-B"	500
	"Piranha"	100
	"Stiletto II"	500
	"Infyrno"	500
	"Cyclops#short"	500
	"Helios"	596
)

#Objects		;! 39 total

$Name: Alpha 1		;! Object #0
$Class: GTB Boanerges
$Team: Friendly
$Location: 0.000000, 3000.000000, 0.000000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.894427, 0.447214,
	0.000000, -0.447214, 0.894427
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Hornet" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )+Respawn priority: 0

+Group: 0
+Score: 8

$Name: SI Arachnas		;! Object #1
$Class: SI Arachnas
$Team: Hostile
$Location: 0.000000, 0.000000, 6000.000000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 89
+Group: 0

$Name: SAC 3 2		;! Object #2
$Class: SAC 3
$Team: Hostile
$Location: -500.000000, -750.000000, 6500.000000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )+Respawn priority: 0

+Group: 0

$Name: SAC 3 3		;! Object #3
$Class: SAC 3
$Team: Hostile
$Location: 500.000000, -750.000000, 6500.000000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )+Respawn priority: 0

+Group: 0

$Name: SAC 3 4		;! Object #4
$Class: SAC 3
$Team: Hostile
$Location: 500.000000, -750.000000, 5500.000000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )+Respawn priority: 0

+Group: 0

$Name: SAC 3 5		;! Object #5
$Class: SAC 3
$Team: Hostile
$Location: -500.000000, -750.000000, 5500.000000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )+Respawn priority: 0

+Group: 0

$Name: SFr Dis 6		;! Object #6
$Class: SFr Dis
$Team: Hostile
$Location: 2000.000000, 0.000039, 5000.000000
$Orientation:
	-0.000000, 0.000000, -1.000000,
	0.000495, 1.000000, -0.000000,
	1.000000, -0.000495, -0.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
+Departure delay: 10
$Departure Cue: ( has-time-elapsed 5 ) 
$Determination: 10
+Flags: ( "no-shields" )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 20

$Name: SFr Dis 8		;! Object #7
$Class: SFr Dis
$Team: Hostile
$Location: -2000.000000, 49.999985, 7000.000000
$Orientation:
	-1.000000, 0.000000, -0.000026,
	-0.000001, -0.999931, 0.011711,
	-0.000026, 0.011711, 0.999931
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 20

$Name: SFr Dis 9		;! Object #8
$Class: SFr Dis
$Team: Hostile
$Location: -2000.000000, 49.999985, 8000.000000
$Orientation:
	-1.000000, 0.000000, -0.000026,
	-0.000001, -0.999931, 0.011711,
	-0.000026, 0.011711, 0.999931
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 20

$Name: SFr Asmodeus 14		;! Object #9
$Class: SFr Asmodeus
$Team: Hostile
$Location: 1999.631470, 399.999969, 6038.118164
$Orientation:
	-0.591532, 0.000000, 0.806281,
	-0.112016, 0.990302, -0.082181,
	-0.798462, -0.138929, -0.585796
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: a-turret01
+Subsystem: a-turret02
+Subsystem: a-turret03
+Subsystem: a-turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 30

$Name: SFr Asmodeus 15		;! Object #10
$Class: SFr Asmodeus
$Team: Hostile
$Location: 2180.146729, 400.000061, 5946.549805
$Orientation:
	-0.541027, 0.000000, 0.841005,
	-0.113070, 0.990921, -0.072739,
	-0.833370, -0.134446, -0.536115
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: a-turret01
+Subsystem: a-turret02
+Subsystem: a-turret03
+Subsystem: a-turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 30

$Name: SFr Mephisto 16		;! Object #11
$Class: SFr Mephisto
$Team: Hostile
$Location: 2049.622070, 399.999908, 6230.547852
$Orientation:
	-0.624678, 0.000000, 0.780882,
	-0.102935, 0.991274, -0.082344,
	-0.774068, -0.131819, -0.619227
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 30

$Name: Alpha 2		;! Object #12
$Class: GTB Boanerges
$Team: Friendly
$Location: -63.450005, 3128.014160, -66.405693
$Orientation:
	0.999945, 0.000000, -0.010459,
	0.004793, 0.888812, 0.458247,
	0.009296, -0.458272, 0.888763
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Hornet" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Alpha 3		;! Object #13
$Class: GTB Boanerges
$Team: Friendly
$Location: 108.486557, 2966.883789, -90.360222
$Orientation:
	0.999841, 0.000000, 0.017810,
	-0.007799, 0.899030, 0.437818,
	-0.016012, -0.437888, 0.898887
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Hornet" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Alpha 4		;! Object #14
$Class: GTB Boanerges
$Team: Friendly
$Location: 52.288700, 3055.744873, -122.261040
$Orientation:
	0.999964, 0.000000, 0.008540,
	-0.003814, 0.894748, 0.446554,
	-0.007642, -0.446571, 0.894716
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Hornet" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Beta 1		;! Object #15
$Class: GTB Boanerges
$Team: Friendly
$Location: -508.200012, 3000.000000, 13.300000
$Orientation:
	0.996416, 0.000000, -0.084584,
	0.037786, 0.894672, 0.445122,
	0.075675, -0.446723, 0.891466
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Hornet" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Beta 2		;! Object #16
$Class: GTB Boanerges
$Team: Friendly
$Location: -580.706421, 2880.073486, -27.997383
$Orientation:
	0.995392, 0.000000, -0.095891,
	0.041184, 0.903074, 0.427506,
	0.086597, -0.429485, 0.898913
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Hornet" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Beta 3		;! Object #17
$Class: GTB Boanerges
$Team: Friendly
$Location: -413.637787, 3014.680176, -121.399002
$Orientation:
	0.997725, 0.000000, -0.067419,
	0.029732, 0.897507, 0.439997,
	0.060509, -0.441001, 0.895465
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Hornet" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Beta 4		;! Object #18
$Class: GTB Boanerges
$Team: Friendly
$Location: -512.088013, 2865.999512, -158.637115
$Orientation:
	0.996561, 0.000000, -0.082864,
	0.034862, 0.907190, 0.419274,
	0.075173, -0.420721, 0.904070
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Hornet" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Gamma 1		;! Object #19
$Class: GTB Boanerges
$Team: Friendly
$Location: 544.900024, 3000.000000, 1.600000
$Orientation:
	0.995899, 0.000000, 0.090468,
	-0.040334, 0.895113, 0.444012,
	-0.080979, -0.445840, 0.891442
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Hornet" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Gamma 2		;! Object #20
$Class: GTB Boanerges
$Team: Friendly
$Location: 401.870361, 3059.934814, -90.423340
$Orientation:
	0.997830, 0.000000, 0.065841,
	-0.029507, 0.893952, 0.447190,
	-0.058859, -0.448163, 0.892012
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Hornet" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Gamma 3		;! Object #21
$Class: GTB Boanerges
$Team: Friendly
$Location: 696.496887, 3066.262939, -137.608963
$Orientation:
	0.993623, 0.000000, 0.112756,
	-0.050135, 0.895713, 0.441796,
	-0.100997, -0.444632, 0.890001
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Hornet" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Gamma 4		;! Object #22
$Class: GTB Boanerges
$Team: Friendly
$Location: 564.008789, 3150.654297, -275.517853
$Orientation:
	0.995986, 0.000000, 0.089514,
	-0.040034, 0.894413, 0.445446,
	-0.080062, -0.447242, 0.890823
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Hornet" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Epsilon 1		;! Object #23
$Class: GTF Erinyes
$Team: Friendly
$Location: 201.267853, 3000.000488, -394.828064
$Orientation:
	0.999505, 0.000000, 0.031458,
	-0.013355, 0.905408, 0.424333,
	-0.028482, -0.424543, 0.904960
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" "UD-8 Kayser" )
+Secondary Banks: ( "Harpoon" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Epsilon 2		;! Object #24
$Class: GTF Erinyes
$Team: Friendly
$Location: 97.675499, 3000.000488, -504.171783
$Orientation:
	0.999887, 0.000000, 0.015016,
	-0.006289, 0.908080, 0.418750,
	-0.013635, -0.418798, 0.907977
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" "UD-8 Kayser" )
+Secondary Banks: ( "Harpoon" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Epsilon 3		;! Object #25
$Class: GTF Erinyes
$Team: Friendly
$Location: 202.551819, 3000.000488, -601.252808
$Orientation:
	0.999530, 0.000000, 0.030669,
	-0.012684, 0.910469, 0.413382,
	-0.027924, -0.413577, 0.910041
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" "UD-8 Kayser" )
+Secondary Banks: ( "Harpoon" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Epsilon 4		;! Object #26
$Class: GTF Erinyes
$Team: Friendly
$Location: 302.456543, 3000.000488, -497.570160
$Orientation:
	0.998918, 0.000000, 0.046499,
	-0.019474, 0.908072, 0.418361,
	-0.042224, -0.418814, 0.907090
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" "UD-8 Kayser" )
+Secondary Banks: ( "Harpoon" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Cancer 1		;! Object #27
$Class: SF Astaroth
$Team: Hostile
$Location: 1996.288574, 0.000682, 10054.402344
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 13

$Name: Cancer 2		;! Object #28
$Class: SF Astaroth
$Team: Hostile
$Location: 1809.342285, 0.000342, 9670.616211
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 13

$Name: Cancer 3		;! Object #29
$Class: SF Astaroth
$Team: Hostile
$Location: 2125.208740, 0.000179, 9608.076172
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 13

$Name: Cancer 4		;! Object #30
$Class: SF Astaroth
$Team: Hostile
$Location: 1993.864258, 0.000611, 9361.844727
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 13

$Name: Cancer 5		;! Object #31
$Class: SF Astaroth
$Team: Hostile
$Location: 1629.422485, 0.000557, 9301.252930
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 13

$Name: Cancer 6		;! Object #32
$Class: SF Astaroth
$Team: Hostile
$Location: 2255.250000, 0.000822, 9241.036133
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 13

$Name: SCv Moloch 12		;! Object #33
$Class: SCv Moloch
$Team: Hostile
$Location: -1500.000000, 0.000000, 6000.000000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: engine01
$Damage: 100
+Subsystem: engine02
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 89
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 440

$Name: GTXCv Prometheus		;! Object #34
$Class: GTCv Nike
$Team: Friendly
$Location: 4411.000000, 0.000000, -365.399994
$Orientation:
	0.821939, 0.000000, 0.569575,
	0.000000, 1.000000, 0.000000,
	-0.569575, 0.000000, 0.821939
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$AI Goals: ( goals ( ai-waypoints "Waypoint path 1" 89 ) ( ai-chase "SI Arachnas" 70 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
$Arrival Location: Hyperspace
+Arrival Delay: 30
$Arrival Cue: ( has-time-elapsed 30 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 10 "SI Arachnas" ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0

+Escort priority: 89
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 800

$Name: ST Azrael 13		;! Object #35
$Class: ST Azrael
$Team: Hostile
$Location: -1499.765015, -2.490446, 5986.293945
$Orientation:
	-0.999938, 0.000372, -0.011123,
	0.000012, 0.999478, 0.032318,
	0.011129, 0.032316, -0.999416
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )+Respawn priority: 0

+Docked With: SCv Moloch 12
$Docker Point: blahblah
$Dockee Point: dockpoint 1
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 15

$Name: SAC 3 7		;! Object #36
$Class: SAC 3
$Team: Hostile
$Location: 2169.952148, 2.802174, 5001.432129
$Orientation:
	-0.000026, -0.000001, 1.000000,
	0.011216, -0.999937, 0.000000,
	0.999937, 0.011216, 0.000026
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )+Respawn priority: 0

+Docked With: SFr Dis 6
$Docker Point: cargo dock01
$Dockee Point: cargo dockpoint
+Group: 0

$Name: SAC 3 10		;! Object #37
$Class: SAC 3
$Team: Hostile
$Location: -1998.572144, 49.104214, 7169.973145
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )+Respawn priority: 0

+Docked With: SFr Dis 8
$Docker Point: cargo dock01
$Dockee Point: cargo dockpoint
+Group: 0

$Name: SAC 3 11		;! Object #38
$Class: SAC 3
$Team: Hostile
$Location: -1998.572144, 49.104214, 8169.973145
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )+Respawn priority: 0

+Docked With: SFr Dis 9
$Docker Point: cargo dock01
$Dockee Point: cargo dockpoint
+Group: 0

#Wings		;! 5 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
$AI Goals: ( goals ( ai-chase "SI Arachnas" 89 ) )
+Hotkey: 0
+Flags:( )

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
	"Beta 4"
)
$AI Goals: ( goals ( ai-chase "SI Arachnas" 70 ) ( ai-chase "SCv Moloch 12" 89 ) )
+Hotkey: 1
+Flags:( )

$Name: Gamma
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Gamma 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Gamma 1"
	"Gamma 2"
	"Gamma 3"
	"Gamma 4"
)
$AI Goals: ( goals ( ai-chase "SI Arachnas" 89 ) )
+Hotkey: 2
+Flags:( )

$Name: Epsilon
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Epsilon 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Epsilon 1"
	"Epsilon 2"
	"Epsilon 3"
	"Epsilon 4"
)
$AI Goals: ( goals ( ai-chase-wing "Cancer" 89 ) )
+Flags:( )

$Name: Cancer
$Waves: 4
$Wave Threshold: 0
$Special Ship: 0		;! Cancer 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: SI Arachnas
+Arrival delay: 30
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Cancer 1"
	"Cancer 2"
	"Cancer 3"
	"Cancer 4"
	"Cancer 5"
	"Cancer 6"
)
$AI Goals: ( goals ( ai-chase-any 89 ) )
+Flags:( )
+Wave Delay Min: 1
+Wave Delay Max: 2

#Events		;! 11 total

$Formula: ( when 
   ( has-time-elapsed 1 ) 
   ( beam-free-all "SI Arachnas" ) 
   ( beam-free-all "SCv Moloch 12" ) 
)
+Name: Shivan Adjustments
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 3 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Small" 
   )
)
+Name: Small
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Small" 3 ) 
   ( send-message 
      "Alpha 3" 
      "High" 
      "Nice" 
   )
)
+Name: Nice
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 14 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Dis escaping" 
   )
)
+Name: Dis escaping
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay 
      "Dis escaping" 
      4 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Tracking" 
   )
)
+Name: Tracking
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 
      1 
      "GTXCv Prometheus" 
   )
   ( beam-free-all "GTXCv Prometheus" ) 
   ( send-message 
      "GTXCv Prometheus" 
      "High" 
      "Prometheus" 
   )
)
+Name: Prometheus arrives
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( < ( hits-left "SI Arachnas" ) 50 ) 
   ( send-message 
      "#Command" 
      "High" 
      "50%" 
   )
)
+Name: 50%
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 1 "SI Arachnas" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Arachnas destroyed" 
   )
)
+Name: Arachnas destroyed
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 
      0 
      "SI Arachnas" 
      "SAC 3 2" 
      "SAC 3 3" 
      "SAC 3 4" 
      "SAC 3 5" 
      "SFr Dis 8" 
      "SFr Dis 9" 
      "SFr Asmodeus 14" 
      "SFr Asmodeus 15" 
      "SFr Mephisto 16" 
      "SCv Moloch 12" 
      "ST Azrael 13" 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Area is clear" 
   )
)
+Name: Area is clear
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 1 "SI Arachnas" ) 
   ( do-nothing ) 
)
+Name: Destroy Arachnas
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Arachnas", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 
      0 
      "SI Arachnas" 
      "SAC 3 2" 
      "SAC 3 3" 
      "SAC 3 4" 
      "SAC 3 5" 
      "SFr Dis 8" 
      "SFr Dis 9" 
      "SFr Asmodeus 14" 
      "SFr Asmodeus 15" 
      "SFr Mephisto 16" 
      "SCv Moloch 12" 
      "ST Azrael 13" 
   )
   ( do-nothing ) 
)
+Name: Destroy All Shivans
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy All Shivan Ships", -1)
+Team: 0

#Goals		;! 1 total

$Type: Primary
+Name: Destroy Arachnas
$MessageNew:  XSTR("Destroy shield generator facility", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 0 "SI Arachnas" ) 

#Waypoints		;! 1 lists total

$Name: Waypoint path 1
$List: (		;! 12 points in list
	( 2496.393311, -0.000004, 1931.646240 )
	( 1547.137329, 0.000087, 2616.815186 )
	( 327.423218, 0.000219, 3091.478271 )
	( -1025.853882, -0.000006, 3152.967773 )
	( -1808.725220, -0.000202, 3000.166260 )
	( -2413.012451, 0.000216, 4000.025879 )
	( -3004.741943, 0.000120, 5881.295898 )
	( -2614.332275, -0.000070, 9481.903320 )
	( 519.068420, -0.000306, 11730.405273 )
	( 3863.811035, 0.000149, 10052.002930 )
	( 3844.587891, -0.000120, 4946.455566 )
	( 3243.851318, -0.000081, 3965.715820 )
)

#Messages		;! 215 total


$Name: Small

$Team: -1
$MessageNew:  XSTR("Yo, look at that.  Don't the Shivans do anything small?", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: cue_voice.wav

$Name: Nice

$Team: -1
$MessageNew:  XSTR("That'd be nice.  Not gonna to happen though.", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP2
+Wave Name: cue_voice.wav

$Name: Prometheus

$Team: -1
$MessageNew:  XSTR("GTXCv Prometheus here, we're beginning our bombardment of the station.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM4
+Wave Name: cue_voice.wav

$Name: Dis escaping

$Team: -1
$MessageNew:  XSTR("That Dis is loaded with a shield generator.  Damn it!  It jumped!", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: cue_voice.wav

$Name: Tracking

$Team: -1
$MessageNew:  XSTR("We are tracking the Dis.  Continue with your assault on the installation.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: cue_voice.wav

$Name: 50%

$Team: -1
$MessageNew:  XSTR("The installations hull integrity has dropped to 50%  maintain the assault.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: cue_voice.wav

$Name: Arachnas destroyed

$Team: -1
$MessageNew:  XSTR("The Arachnas has been destroyed.  Mop up any Shivan ships in the area.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: cue_voice.wav

$Name: Area is clear

$Team: -1
$MessageNew:  XSTR("The area has been cleared, all ships return to base.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: cue_voice.wav

#Reinforcements		;! 0 total


#Background bitmaps		;! 38 total

$Num stars: 2000
$Ambient light level: 0
$Sun: SunGold
+Angles: 2.495819 4.886918 0.977384
+Scale: 1.000000
$Starbitmap: dneb05
+Angles: 2.059487 4.694932 1.605702
+ScaleX: 0.250000
+ScaleY: 0.250000
+DivX: 1
+DivY: 1
$Starbitmap: neb16
+Angles: 1.520000 3.860000 3.200000
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb18
+Angles: 1.200000 2.280000 4.140000
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb09
+Angles: 4.480000 3.610000 1.370000
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb07
+Angles: 4.770000 3.930000 3.090000
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb13
+Angles: 3.990000 3.870000 2.560000
+ScaleX: 7.000000
+ScaleY: 7.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb05
+Angles: 1.270000 3.790000 5.430000
+ScaleX: 0.250000
+ScaleY: 0.250000
+DivX: 1
+DivY: 1
$Starbitmap: neb09
+Angles: 5.620000 1.020000 0.230000
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb04
+Angles: 5.290000 4.040000 2.930000
+ScaleX: 8.000000
+ScaleY: 8.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb02
+Angles: 3.590000 4.680000 0.380000
+ScaleX: 6.000000
+ScaleY: 6.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb06
+Angles: 3.660000 1.410000 5.760000
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$Starbitmap: dneb04
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$Starbitmap: neb17
+Angles: 2.150000 0.860000 3.550000
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$Starbitmap: neb08
+Angles: 5.820000 5.590000 2.380000
+ScaleX: 0.250000
+ScaleY: 0.250000
+DivX: 1
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$Starbitmap: neb14
+Angles: 4.670000 5.290000 3.050000
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$Starbitmap: neb18
+Angles: 5.720000 1.440000 4.950000
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$Starbitmap: neb07
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$Starbitmap: dneb09
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$Starbitmap: neb12
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$Starbitmap: neb12
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$Starbitmap: neb17
+Angles: 5.840000 1.880000 1.520000
+ScaleX: 6.000000
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$Starbitmap: neb12
+Angles: 3.200000 5.210000 3.160000
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$Starbitmap: dneb11
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$Starbitmap: dneb01
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+DivX: 1
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$Starbitmap: dneb14
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+ScaleX: 4.000000
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+DivX: 1
+DivY: 1
$Starbitmap: neb15
+Angles: 3.250000 5.730000 0.210000
+ScaleX: 1.000000
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+DivX: 1
+DivY: 1
$Starbitmap: neb04
+Angles: 1.710000 0.020000 4.680000
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+DivX: 1
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$Starbitmap: neb06
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+ScaleX: 6.000000
+ScaleY: 6.000000
+DivX: 1
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$Starbitmap: dneb12
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+ScaleY: 4.000000
+DivX: 1
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$Starbitmap: neb12
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+ScaleX: 2.000000
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$Starbitmap: neb04
+Angles: 2.060000 5.950000 2.950000
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$Starbitmap: dneb06
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+ScaleX: 3.000000
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$Starbitmap: neb04
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+ScaleX: 8.000000
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+DivX: 1
+DivY: 1
$Starbitmap: neb01
+Angles: 5.880000 5.510000 1.400000
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: planetg
+Angles: 5.934115 0.785398 6.021381
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: planetb
+Angles: 5.934115 0.174533 0.174533
+ScaleX: 1.000000
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#Asteroid Fields

#Music

$Event Music: 4: Numbers
$Briefing Music: coolness

#End

